Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Haddwey
Cupid
Level 148
God Stats
3W - 5L
1,454 SR
Queue Stats
153W - 189L
1,498 Elo+
Solo
Awilix
Awilix
JànusOrTróll
Awilix
Level 160
God Stats
13W - 15L
1,548 SR
Queue Stats
474W - 449L
1,526 Elo+
Party 1
Amaterasu
Amaterasu
theNati
Amaterasu
Level 160
God Stats
5W - 1L
1,855 SR
Queue Stats
246W - 237L
1,578 Elo+
Party 1
Team Averages
Level 153
1,571 SR
1,520 Elo+

VS

Team Averages
Level 121
1,490 SR
1,560 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Fiskemann
Anubis
Level 124
God Stats
58W - 50L
1,549 SR
Queue Stats
58W - 52L
1,549 Elo+
Solo
Janus
Janus
Jąndroid
Janus
Level 101
God Stats
49W - 63L
1,488 SR
Queue Stats
61W - 70L
1,471 Elo+
Solo
Apollo
Apollo
dumbsoutherner
Apollo
Level 118
God Stats
2W - 0L
1,589 SR
Queue Stats
3W - 1L
1,782 Elo+
Solo
Bacchus
Bacchus
kreckooooooo
Bacchus
Level 144
God Stats
3W - 5L
1,322 SR
Queue Stats
77W - 76L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 3 / 5
7,100
507
4,283
9,896
10,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ra
 
Ra
7
0 / 5 / 1
5,527
395
1,721
6,122
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cupid
Haddwey
Cupid
10
1 / 4 / 0
6,157
440
4,197
8,187
2,629
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 2 / 0
7,375
527
5,038
9,975
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
theNati
Amaterasu
10
0 / 3 / 0
6,071
434
2,376
12,050
7,352
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
3 / 1 / 3
7,676
548
7,467
10,848
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Fiskemann
Anubis
13
3 / 1 / 6
7,975
570
7,915
9,186
4,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Jąndroid
Janus
16
5 / 1 / 0
10,036
717
9,013
7,758
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 2
7,364
526
2,252
8,673
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
kreckooooooo
Bacchus
12
3 / 1 / 6
7,978
570
4,685
5,732
6,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
17
17
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
5
0.83
L
Ra
 
Ra
0
5
1
0.1
W
Ne Zha
 
Ne Zha
3
1
3
4.5
W
Anubis
Fiskemann
Anubis
3
1
6
6
L
Cupid
Haddwey
Cupid
1
4
0
0.25
L
4
2
0
2
W
Janus
Jąndroid
Janus
5
1
0
5
W
3
1
2
4
W
Bacchus
kreckooooooo
Bacchus
3
1
6
6
L
Amaterasu
theNati
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,615
Damage
31,332
46,230
Taken
42,197
26,280
Mitigated
22,248
10,238
Healing
17,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,283
665
181
1,910
9,896
10,272
0
4,510
5,386
22,721
0
L
Ra
 
Ra
1,721
229
42
307
6,122
2,014
0
3,783
2,309
23,478
0
W
Ne Zha
 
Ne Zha
7,467
1,841
0
6,960
10,848
4,406
0
1,749
9,099
0
60,534
W
Anubis
Fiskemann
Anubis
7,915
693
17
5,052
9,186
4,632
687
1,666
7,520
63,853
0
L
Cupid
Haddwey
Cupid
4,197
2,196
30
1,570
8,187
2,629
0
4,089
4,094
0
35,575
L
5,038
1,917
0
1,896
9,975
4,013
0
4,952
4,865
0
39,028
W
Janus
Jąndroid
Janus
9,013
1,580
0
1,372
7,758
3,486
0
348
7,410
91,282
0
W
2,252
1,678
0
3,332
8,673
3,106
3,433
1,781
6,892
0
49,425
W
Bacchus
kreckooooooo
Bacchus
4,685
699
0
701
5,732
6,618
0
936
4,796
28,781
0
L
Amaterasu
theNati
Amaterasu
2,376
896
0
4,302
12,050
7,352
0
3,938
7,963
0
35,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
41,029
262
Minions Killed
515
0
Camps Cleared
0
1,260,619
Distance Traveled
1,330,886
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,100
507
24
2
0
280,016
1
L
Ra
5,527
395
42
3
0
150,375
1
W
Ne Zha
7,676
548
83
6
0
280,585
1
W
Anubis
7,975
570
111
8
0
231,378
5
L
Cupid
6,157
440
56
4
0
227,317
0
L
Awilix
7,375
527
73
5
0
311,615
0
W
Janus
10,036
717
185
13
0
290,479
5
W
Apollo
7,364
526
78
6
0
248,392
3
W
Bacchus
7,978
570
58
4
0
280,052
2
L
Amaterasu
6,071
434
67
5
0
291,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role