Player Matchup

Cerberus
Cerberus
BoiToyAsh
Cerberus
Level 68
God Stats
1W - 1L
1,549 SR
Queue Stats
115W - 122L
1,435 Elo+
Solo
Ishtar
Ishtar
CursedByakko
Ishtar
Level 96
God Stats
1W - 3L
1,186 SR
Queue Stats
12W - 21L
1,171 Elo+
Party 2
Anubis
Anubis
UEG Volatile
Anubis
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 18L
1,186 Elo+
Party 2
Team Averages
Level 60
1,412 SR
1,264 Elo+

VS

Team Averages
Level 63
1,395 SR
1,348 Elo+
Ishtar
Ishtar
 
Ishtar
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Foose01
Athena
Level 62
God Stats
2W - 15L
1,267 SR
Queue Stats
89W - 129L
1,263 Elo+
Party 1
Scylla
Scylla
LordChubWub
Scylla
Level 23
God Stats
13W - 14L
1,417 SR
Queue Stats
83W - 97L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoiToyAsh
Cerberus
10
1 / 3 / 7
7,469
747
4,563
10,936
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
14
8 / 3 / 2
8,685
869
6,251
7,058
2,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
11
1 / 7 / 6
7,175
718
5,266
8,373
3,630
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
7 / 3 / 4
7,750
775
7,223
6,410
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
Foose01
Athena
11
0 / 4 / 7
7,303
730
2,371
9,727
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
11
6 / 3 / 5
8,442
844
8,585
6,205
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
10
Kills
13
13
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
7
3
4
3
W
Cerberus
BoiToyAsh
Cerberus
1
3
7
1.5
W
Ishtar
8
3
2
3
L
Athena
Foose01
Athena
0
4
7
0.88
L
Scylla
6
3
5
2.83
W
Anubis
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,080
Damage
18,179
26,367
Taken
22,342
14,373
Mitigated
13,125
3,653
Healing
2,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,223
4,191
0
390
6,410
2,915
355
2,120
4,290
0
23,387
W
Cerberus
BoiToyAsh
Cerberus
4,563
715
0
1,811
10,936
7,806
386
3,411
7,327
15,675
0
W
Ishtar
6,251
3,117
136
429
7,058
2,937
963
3,263
3,516
0
17,662
L
Athena
Foose01
Athena
2,371
821
0
1,137
9,727
8,293
104
4,534
5,193
6,090
0
L
Scylla
8,585
978
0
545
6,205
1,917
120
3,243
2,962
17,070
0
W
Anubis
5,266
1,049
0
1,277
8,373
3,630
0
4,045
4,166
17,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,329
Gold Earned
23,495
97
Minions Killed
70
2
Camps Cleared
4
476,596
Distance Traveled
439,390
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,750
775
36
4
4
155,853
2
W
Cerberus
7,469
747
30
3
1
180,851
0
W
Ishtar
8,685
869
35
4
1
157,466
1
L
Athena
7,303
730
10
1
0
152,990
0
L
Scylla
8,442
844
24
2
0
130,547
0
W
Anubis
7,175
718
32
3
0
138,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role