Player Matchup

Janus
Janus
AconfusedKENDER
Janus
Level 103
God Stats
10W - 9L
1,266 SR
Queue Stats
459W - 522L
1,424 Elo+
Party 2
Susano
Susano
DiabloSnake
Susano
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
580W - 642L
1,415 Elo+
Party 2
Mulan
Mulan
PeoplesChamp38
Mulan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,574 Elo+
Party 1
Tiamat
Tiamat
Spade_180
Tiamat
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 35L
1,449 Elo+
Solo
He Bo
He Bo
babayaga4451
He Bo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,574 Elo+
Party 1
Team Averages
Level 66
1,453 SR
1,487 Elo+

VS

Team Averages
Level 61
1,520 SR
1,425 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
GI0BALROCH1
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,446 Elo+
Solo
Nike
Nike
Sparrowtone
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,348 Elo+
Party 3
Chernobog
Chernobog
THEGAMER91902
Chernobog
Level 109
God Stats
6W - 5L
1,600 SR
Queue Stats
169W - 169L
1,414 Elo+
Party 4
Rama
Rama
scuanchGoblin
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 47L
1,418 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
8,444
844
11,324
6,066
2,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
12
1 / 2 / 10
7,924
792
5,259
8,174
6,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 2 / 9
9,104
910
6,281
7,600
5,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Spade_180
Tiamat
17
6 / 1 / 7
9,475
948
8,969
6,717
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 5
7,852
785
5,407
6,063
2,273
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
2 / 2 / 1
7,533
753
3,297
9,385
13,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
7
0 / 2 / 0
5,898
590
674
3,755
2,654
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 3 / 2
7,209
721
2,018
10,296
7,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
THEGAMER91902
Chernobog
16
3 / 2 / 2
7,601
760
8,664
11,413
5,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 3
7,386
739
5,513
9,588
4,615
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
13
Kills
6
8
Deaths
13
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
2
2
1
1.25
W
3
1
7
6.5
W
Susano
1
2
10
3
L
Fafnir
0
2
0
0
W
2
2
9
3.25
W
Tiamat
Spade_180
Tiamat
6
1
7
9.5
L
0
3
2
0.33
L
Chernobog
THEGAMER91902
Chernobog
3
2
2
2
W
1
2
5
1.75
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,240
Damage
20,166
34,620
Taken
44,437
21,915
Mitigated
34,625
15,075
Healing
9,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,297
1,205
620
1,498
9,385
13,994
55
4,517
4,868
7,349
0
W
11,324
383
1,730
2,115
6,066
2,697
877
1,052
5,014
22,986
0
W
Susano
5,259
1,198
1,623
1,672
8,174
6,468
1,425
652
7,522
0
10,532
L
Fafnir
674
100
0
363
3,755
2,654
30
1,971
1,784
1,998
0
W
6,281
936
823
1,598
7,600
5,106
0
677
6,923
0
17,886
W
Tiamat
Spade_180
Tiamat
8,969
484
1,587
2,810
6,717
5,371
582
794
5,923
21,445
0
L
2,018
0
1,007
766
10,296
7,631
0
7,470
2,826
0
12,007
L
Chernobog
THEGAMER91902
Chernobog
8,664
4,852
677
3,096
11,413
5,731
0
4,748
6,665
0
22,488
W
5,407
350
220
897
6,063
2,273
1,166
796
5,267
13,381
0
L
5,513
3,826
0
1,002
9,588
4,615
0
6,994
2,594
0
14,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,799
Gold Earned
35,627
117
Minions Killed
83
0
Camps Cleared
0
1,071,441
Distance Traveled
754,559
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,533
753
3
0
0
136,128
1
W
Janus
8,444
844
36
4
0
228,428
0
W
Susano
7,924
792
5
1
0
210,210
0
L
Fafnir
5,898
590
4
0
0
73,301
0
W
Mulan
9,104
910
28
3
0
221,356
2
W
Tiamat
9,475
948
35
4
0
225,164
0
L
Nike
7,209
721
30
3
0
197,120
0
L
Chernobog
7,601
760
22
2
0
191,891
0
W
He Bo
7,852
785
13
1
0
186,283
0
L
Rama
7,386
739
24
2
0
156,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role