Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
IRemetheus
Ishtar
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 49L
1,510 Elo+
Solo
Hun Batz
Hun Batz
SkullCape
Hun Batz
Level 64
God Stats
4W - 10L
1,382 SR
Queue Stats
226W - 222L
1,520 Elo+
Solo
Yemoja
Yemoja
Tuffik123
Yemoja
Level 23
God Stats
0W - 6L
1,252 SR
Queue Stats
80W - 119L
1,549 Elo+
Solo
Team Averages
Level 68
1,427 SR
1,516 Elo+

VS

Team Averages
Level 103
1,587 SR
1,523 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
A Great Baggi
Lancelot
Level 145
God Stats
1W - 3L
1,527 SR
Queue Stats
47W - 39L
1,522 Elo+
Solo
Izanami
Izanami
AtCapacity
Izanami
Level 105
God Stats
26W - 20L
1,506 SR
Queue Stats
83W - 67L
1,537 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FastFortress
Ah Muzen Cab
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
220W - 167L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
ThatAmishGuy
Baron Samedi
Level 130
God Stats
8W - 4L
1,904 SR
Queue Stats
117W - 128L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
3 / 5 / 0
8,277
690
6,446
18,187
9,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
 
Kukulkan
15
1 / 1 / 1
8,168
681
7,845
7,063
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
IRemetheus
Ishtar
13
0 / 8 / 1
7,606
634
4,626
14,612
6,457
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
SkullCape
Hun Batz
12
0 / 1 / 0
7,369
614
2,876
3,527
1,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Tuffik123
Yemoja
14
0 / 2 / 2
8,143
679
4,619
11,337
10,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
6 / 1 / 6
10,395
866
6,082
11,572
16,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
A Great Baggi
Lancelot
16
3 / 1 / 9
9,518
793
7,624
11,647
9,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
AtCapacity
Izanami
16
1 / 1 / 10
9,187
766
9,212
9,295
4,342
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
FastFortress
Ah Muzen Cab
17
5 / 0 / 6
9,700
808
10,979
9,483
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
ThatAmishGuy
Baron Samedi
17
2 / 1 / 7
9,809
817
10,868
6,931
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
4
Kills
17
17
Deaths
4
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
5
0
0.6
L
Kukulkan
 
Kukulkan
1
1
1
1.5
W
Kuzenbo
 
Kuzenbo
6
1
6
9
W
Lancelot
A Great Baggi
Lancelot
3
1
9
7.5
W
Izanami
AtCapacity
Izanami
1
1
10
6
W
Ah Muzen Cab
FastFortress
Ah Muzen Cab
5
0
6
8
L
Ishtar
IRemetheus
Ishtar
0
8
1
0.06
L
Hun Batz
SkullCape
Hun Batz
0
1
0
0
W
Baron Samedi
ThatAmishGuy
Baron Samedi
2
1
7
5.5
L
Yemoja
Tuffik123
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,412
Damage
44,765
54,726
Taken
48,928
31,520
Mitigated
38,830
10,537
Healing
16,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,446
1,087
0
4,736
18,187
9,432
0
4,853
13,256
21,564
0
L
Kukulkan
 
Kukulkan
7,845
736
0
366
7,063
3,399
0
3,475
3,588
35,958
0
W
Kuzenbo
 
Kuzenbo
6,082
2,363
0
1,910
11,572
16,767
805
4,164
7,408
16,641
0
W
Lancelot
A Great Baggi
Lancelot
7,624
1,294
0
1,707
11,647
9,276
696
3,913
6,382
0
30,707
W
Izanami
AtCapacity
Izanami
9,212
6,978
0
2,517
9,295
4,342
4,319
4,146
5,149
0
49,244
W
Ah Muzen Cab
FastFortress
Ah Muzen Cab
10,979
6,140
0
5,187
9,483
4,939
3,482
3,302
6,181
0
45,652
L
Ishtar
IRemetheus
Ishtar
4,626
2,904
344
765
14,612
6,457
964
4,375
10,143
0
19,814
L
Hun Batz
SkullCape
Hun Batz
2,876
726
0
700
3,527
1,362
0
841
2,686
0
17,563
W
Baron Samedi
ThatAmishGuy
Baron Samedi
10,868
1,195
975
3,790
6,931
3,506
727
3,385
3,546
40,397
0
L
Yemoja
Tuffik123
Yemoja
4,619
735
1,719
1,907
11,337
10,870
270
3,319
8,018
16,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,563
Gold Earned
48,609
202
Minions Killed
264
0
Camps Cleared
0
959,359
Distance Traveled
1,242,771
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,277
690
32
3
0
235,439
1
L
Kukulkan
8,168
681
65
5
0
251,804
0
W
Kuzenbo
10,395
866
19
2
0
265,606
4
W
Lancelot
9,518
793
41
3
0
276,668
2
W
Izanami
9,187
766
82
7
0
217,683
2
W
Ah Muzen Cab
9,700
808
62
5
0
238,960
0
L
Ishtar
7,606
634
45
4
0
189,149
0
L
Hun Batz
7,369
614
40
3
0
110,891
1
W
Baron Samedi
9,809
817
60
5
0
243,854
3
L
Yemoja
8,143
679
20
2
0
172,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role