Player Matchup

Vulcan
Vulcan
Gold III
DemonEyezKyo260
Vulcan
Gold III
Level 116
God Stats
8W - 5L
1,648 SR
Queue Stats
461W - 462L
1,430 MMR
Party 2
Jormungandr
Jormungandr
Platinum III
Gimmi My Penta
Jormungandr
Platinum III
Level 122
God Stats
2W - 1L
1,823 SR
Queue Stats
159W - 161L
1,781 MMR
Party 2
Achilles
Achilles
Platinum V
RichHades82
Achilles
Platinum V
Level 146
God Stats
0W - 3L
1,121 SR
Queue Stats
598W - 630L
1,646 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 128
1,531 SR
1,619 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 120
1,826 SR
1,666 MMR
Scylla
Scylla
Gold IV
II B DOGG II
Scylla
Gold IV
Level 144
God Stats
13W - 8L
1,799 SR
Queue Stats
18W - 12L
1,701 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
Misely
Danzaburou
Platinum IV
Level 59
God Stats
2W - 0L
1,783 SR
Queue Stats
41W - 49L
1,588 MMR
Solo
Bacchus
Bacchus
Gold IV
magnusgs2
Bacchus
Gold IV
Level 156
God Stats
10W - 6L
1,895 SR
Queue Stats
18W - 13L
1,709 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
10,076
593
12,543
13,964
7,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Gimmi My Penta
Jormungandr
15
6 / 5 / 1
12,001
706
15,502
21,545
28,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
RichHades82
Achilles
15
1 / 6 / 6
10,442
614
12,887
28,376
35,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ah Muzen CabSobekAtlasBaba YagaBaron Samedi

VS

Bans
ThothChaacYu HuangOdinSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 3 / 7
11,839
696
17,357
12,630
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Misely
Danzaburou
17
9 / 5 / 6
13,067
769
22,339
19,261
9,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
magnusgs2
Bacchus
18
5 / 0 / 13
13,579
799
11,431
18,499
29,705
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
18
18
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Jormungandr
Gimmi My Penta
Jormungandr
6
5
1
1.3
W
Scylla
4
3
7
2.5
W
Danzaburou
Misely
Danzaburou
9
5
6
2.4
L
Achilles
RichHades82
Achilles
1
6
6
0.67
W
Bacchus
magnusgs2
Bacchus
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,932
Damage
51,127
63,885
Taken
50,390
71,288
Mitigated
45,369
9,366
Healing
13,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,543
3,982
126
885
13,964
7,078
745
8,142
5,822
41,569
0
L
Jormungandr
Gimmi My Penta
Jormungandr
15,502
5,574
0
1,165
21,545
28,694
210
9,507
12,038
57,826
0
W
Scylla
17,357
1,994
0
1,965
12,630
5,683
1,120
8,431
3,802
60,045
0
W
Danzaburou
Misely
Danzaburou
22,339
12,058
0
3,861
19,261
9,981
1,513
10,929
7,840
0
54,972
L
Achilles
RichHades82
Achilles
12,887
3,401
582
6,608
28,376
35,516
0
11,400
16,826
0
24,568
W
Bacchus
magnusgs2
Bacchus
11,431
1,875
712
7,326
18,499
29,705
416
9,105
9,120
24,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
38,485
195
Minions Killed
176
6
Camps Cleared
8
845,502
Distance Traveled
911,051
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,076
593
79
5
0
283,417
0
L
Jormungandr
12,001
706
85
5
4
258,077
1
W
Scylla
11,839
696
97
6
3
297,980
3
W
Danzaburou
13,067
769
58
3
3
270,129
1
L
Achilles
10,442
614
31
2
2
304,008
3
W
Bacchus
13,579
799
21
1
2
342,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role