Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
BudKid
Ullr
Level 107
God Stats
3W - 3L
1,384 SR
Queue Stats
205W - 228L
1,530 Elo+
Solo
Lancelot
Lancelot
Ithuriel_1
Lancelot
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 113L
1,499 Elo+
Solo
Yemoja
Yemoja
RedRosiePanda
Yemoja
Level 126
God Stats
7W - 7L
1,541 SR
Queue Stats
211W - 181L
1,474 Elo+
Solo
Ishtar
Ishtar
v pooch v
Ishtar
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 61L
1,441 Elo+
Party 1
Team Averages
Level 127
1,485 SR
1,489 Elo+

VS

Team Averages
Level 94
1,554 SR
1,442 Elo+
Morgan Le Fay
Morgan Le Fay
MadWorldMike750
Morgan Le Fay
Level 119
God Stats
31W - 21L
1,578 SR
Queue Stats
830W - 846L
1,458 Elo+
Solo
Hun Batz
Hun Batz
TeDnugget
Hun Batz
Level 31
God Stats
2W - 0L
1,756 SR
Queue Stats
30W - 36L
1,505 Elo+
Solo
Yemoja
Yemoja
error69
Yemoja
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,298 Elo+
Solo
Tiamat
Tiamat
jambob1998
Tiamat
Level 160
God Stats
5W - 4L
1,411 SR
Queue Stats
370W - 371L
1,461 Elo+
Solo
Hades
Hades
nonSense404
Hades
Level 121
God Stats
4W - 2L
1,525 SR
Queue Stats
127W - 134L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
1 / 6 / 7
9,849
616
15,359
21,578
10,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
BudKid
Ullr
16
1 / 6 / 7
9,397
587
6,320
16,235
12,161
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
Ithuriel_1
Lancelot
16
3 / 8 / 4
9,603
600
8,226
23,430
17,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 4 / 4
9,754
610
3,786
22,951
31,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
v pooch v
Ishtar
19
4 / 6 / 6
10,933
683
21,003
20,456
10,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MadWorldMike750
Morgan Le Fay
16
2 / 2 / 14
10,706
669
11,448
6,182
3,142
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
TeDnugget
Hun Batz
20
5 / 2 / 19
11,954
747
28,445
17,280
10,393
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
error69
Yemoja
20
3 / 1 / 19
11,746
734
8,777
13,711
15,161
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
jambob1998
Tiamat
20
7 / 3 / 15
12,338
771
22,080
12,969
11,185
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 3 / 14
13,471
842
23,391
20,531
17,187
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
111
10
Kills
30
30
Deaths
11
28
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
6
7
0.75
L
Ullr
BudKid
Ullr
1
6
7
0.75
L
Lancelot
Ithuriel_1
Lancelot
3
8
4
0.63
W
Morgan Le Fay
MadWorldMike750
Morgan Le Fay
2
2
14
4.5
L
1
4
4
0.75
W
Hun Batz
TeDnugget
Hun Batz
5
2
19
7.25
W
Yemoja
error69
Yemoja
3
1
19
12.5
W
Tiamat
jambob1998
Tiamat
7
3
15
4.83
W
13
3
14
6.67
L
Ishtar
v pooch v
Ishtar
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,694
Damage
94,141
104,650
Taken
70,673
81,605
Mitigated
57,068
40,082
Healing
35,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
15,359
7,259
1,440
3,339
21,578
10,163
0
15,562
6,016
0
29,579
L
Ullr
BudKid
Ullr
6,320
1,829
1,585
1,412
16,235
12,161
108
10,512
5,723
0
16,792
L
Lancelot
Ithuriel_1
Lancelot
8,226
845
1,376
4,174
23,430
17,692
0
11,450
11,980
0
21,039
W
Morgan Le Fay
MadWorldMike750
Morgan Le Fay
11,448
909
1,187
1,765
6,182
3,142
746
451
5,731
24,915
0
L
3,786
1,154
13,701
6,811
22,951
31,181
14
12,949
10,002
9,764
0
W
Hun Batz
TeDnugget
Hun Batz
28,445
3,078
1,557
3,997
17,280
10,393
2,316
979
16,301
0
47,359
W
Yemoja
error69
Yemoja
8,777
1,228
3,519
2,960
13,711
15,161
598
441
13,270
23,013
0
W
Tiamat
jambob1998
Tiamat
22,080
1,618
2,935
3,777
12,969
11,185
471
875
12,094
42,788
0
W
23,391
2,774
3,025
10,828
20,531
17,187
2,635
1,040
19,491
46,060
0
L
Ishtar
v pooch v
Ishtar
21,003
10,662
1,869
4,375
20,456
10,408
0
15,223
5,233
0
46,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,536
Gold Earned
60,215
136
Minions Killed
176
0
Camps Cleared
0
1,159,252
Distance Traveled
1,432,614
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,849
616
41
3
0
236,402
0
L
Ullr
9,397
587
17
1
0
236,758
0
L
Lancelot
9,603
600
30
2
0
237,104
0
W
Morgan Le Fay
10,706
669
29
2
0
213,768
0
L
Yemoja
9,754
610
7
0
0
198,517
2
W
Hun Batz
11,954
747
26
2
0
335,752
0
W
Yemoja
11,746
734
19
1
0
319,121
0
W
Tiamat
12,338
771
52
3
0
273,368
0
W
Hades
13,471
842
50
3
0
290,605
0
L
Ishtar
10,933
683
41
3
0
250,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role