Player Matchup

Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Gold IV
BabyeRasta
Persephone
Gold IV
Level 160
God Stats
1W - 1L
1,428 SR
Queue Stats
8W - 10L
1,654 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold V
Ultimatrium
Kumbhakarna
Gold V
Level 148
God Stats
0W - 2L
1,672 SR
Queue Stats
14W - 22L
1,593 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,533 SR
1,582 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,556 SR
1,596 MMR
Hel
Hel
Gold I
OatmealRasin
Hel
Gold I
Level 127
God Stats
1W - 0L
1,492 SR
Queue Stats
35W - 31L
1,816 MMR
Party 2
Xing Tian
Xing Tian
Gold II
Sir Scravy
Xing Tian
Gold II
Level 148
God Stats
19W - 15L
1,637 SR
Queue Stats
148W - 177L
1,555 MMR
Party 2
Cupid
Cupid
Gold V
kennycoloma
Cupid
Gold V
Level 142
God Stats
6W - 9L
1,540 SR
Queue Stats
181W - 226L
1,417 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 5 / 1
10,451
653
17,141
15,411
7,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
BabyeRasta
Persephone
13
0 / 4 / 4
9,802
613
19,559
13,268
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Ultimatrium
Kumbhakarna
14
1 / 2 / 3
10,415
651
5,955
19,874
26,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AtlasAh Muzen CabCabrakanThothEset

VS

Bans
Baron SamediHou YiYmirCharybdisKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
11,040
690
13,440
13,055
5,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Sir Scravy
Xing Tian
17
5 / 0 / 7
12,649
791
11,260
20,073
28,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 3 / 7
10,942
684
17,289
19,688
8,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
4
Kills
12
11
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
1
0.7
L
Persephone
BabyeRasta
Persephone
0
4
4
0.5
W
4
1
5
6.5
W
Xing Tian
Sir Scravy
Xing Tian
5
0
7
8.5
L
Kumbhakarna
Ultimatrium
Kumbhakarna
1
2
3
1.25
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,655
Damage
41,989
48,553
Taken
52,816
39,449
Mitigated
42,864
3,327
Healing
31,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
17,141
6,362
0
500
15,411
7,472
0
10,667
4,744
0
66,204
L
Persephone
BabyeRasta
Persephone
19,559
923
0
1,131
13,268
5,807
42
6,067
7,197
38,651
0
W
13,440
1,057
9,050
8,571
13,055
5,520
238
7,183
5,872
51,742
0
W
Xing Tian
Sir Scravy
Xing Tian
11,260
1,426
16
8,157
20,073
28,844
383
7,923
12,150
25,168
0
L
Kumbhakarna
Ultimatrium
Kumbhakarna
5,955
377
0
1,696
19,874
26,170
0
8,483
11,391
9,047
0
W
17,289
10,249
796
5,265
19,688
8,500
993
10,678
9,010
0
59,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
34,631
166
Minions Killed
208
4
Camps Cleared
9
897,457
Distance Traveled
951,137
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,451
653
111
7
3
278,274
3
L
Persephone
9,802
613
53
3
1
296,639
6
W
Hel
11,040
690
104
7
4
337,957
0
W
Xing Tian
12,649
791
24
2
0
326,094
5
L
Kumbhakarna
10,415
651
2
0
0
322,544
5
W
Cupid
10,942
684
80
5
5
287,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role