Player Matchup

Susano
Susano
Silver V
ECU_God_Steve
Susano
Silver V
Level 129
God Stats
2W - 0L
1,678 SR
Queue Stats
38W - 61L
1,109 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
GusVie BT
Sun Wukong
Silver II
Level 156
God Stats
2W - 0L
1,565 SR
Queue Stats
73W - 81L
986 MMR
Solo
Apollo
Apollo
Silver II
Hrenwaldt
Apollo
Silver II
Level 63
God Stats
15W - 19L
1,409 SR
Queue Stats
203W - 211L
1,060 MMR
Solo
Ganesha
Ganesha
Silver V
TheLordoftheWell
Ganesha
Silver V
Level 123
God Stats
1W - 0L
1,266 SR
Queue Stats
31W - 37L
977 MMR
Solo
Janus
Janus
Silver III
crow_kurisaki
Janus
Silver III
Level 85
God Stats
2W - 0L
1,745 SR
Queue Stats
62W - 70L
1,012 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,533 SR
1,029 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,371 SR
1,135 MMR
Geb
Geb
Silver III
 
Geb
Silver III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver V
CousinKissinBrad
Hachiman
Silver V
Level 79
God Stats
0W - 2L
1,329 SR
Queue Stats
12W - 27L
961 MMR
Solo
Bellona
Bellona
Silver I
God Tier NRG
Bellona
Silver I
Level 158
God Stats
8W - 9L
1,490 SR
Queue Stats
904W - 890L
1,137 MMR
Solo
Fenrir
Fenrir
Silver V
Hamster Brub
Fenrir
Silver V
Level 38
God Stats
0W - 1L
1,322 SR
Queue Stats
7W - 17L
1,074 MMR
Solo
Nu Wa
Nu Wa
Silver III
SilverRyuzen
Nu Wa
Silver III
Level 154
God Stats
3W - 7L
1,214 SR
Queue Stats
152W - 167L
1,004 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
8,234
457
11,616
20,741
9,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
GusVie BT
Sun Wukong
15
7 / 4 / 1
9,718
540
13,350
20,513
18,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Hrenwaldt
Apollo
14
2 / 0 / 3
9,056
503
5,833
10,254
4,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 0 / 8
9,233
513
3,952
11,337
10,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 2
8,249
458
10,849
10,838
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LancelotHadesHeimdallrPoseidon

VS

Bans
AthenaYu HuangCu ChulainnAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 2 / 4
7,391
411
8,235
13,388
8,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
6,820
379
3,163
5,809
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
God Tier NRG
Bellona
14
4 / 2 / 1
8,961
498
14,888
18,251
18,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
14
4 / 3 / 0
8,509
473
8,966
18,125
8,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 2
9,280
516
13,307
12,065
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
10
Kills
12
12
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
4
1.5
L
0
2
0
0
W
0
4
4
0.5
L
Bellona
God Tier NRG
Bellona
4
2
1
2.25
W
Sun Wukong
GusVie BT
Sun Wukong
7
4
1
1.88
L
Fenrir
4
3
0
1.33
W
Apollo
Hrenwaldt
Apollo
2
0
3
3.5
L
3
2
2
2
W
0
0
8
4
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,600
Damage
48,559
73,683
Taken
67,638
48,138
Mitigated
42,368
24,313
Healing
20,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,235
875
0
2,186
13,388
8,365
0
4,725
8,447
24,685
0
L
3,163
1,314
0
1,777
5,809
1,700
0
836
4,973
0
33,895
W
11,616
3,023
0
12,304
20,741
9,943
0
3,319
17,422
0
67,078
L
Bellona
God Tier NRG
Bellona
14,888
6,663
0
5,933
18,251
18,409
1,038
1,213
17,027
0
72,819
W
Sun Wukong
GusVie BT
Sun Wukong
13,350
3,804
0
4,484
20,513
18,180
459
4,435
16,078
1,201
62,967
L
Fenrir
8,966
2,877
0
6,742
18,125
8,626
0
2,380
15,611
0
63,125
W
Apollo
Hrenwaldt
Apollo
5,833
3,345
0
3,381
10,254
4,888
2,841
1,835
8,419
0
71,853
L
13,307
2,871
31
4,293
12,065
5,268
54
5,303
6,326
86,775
0
W
3,952
488
474
3,170
11,337
10,988
0
4,228
7,109
31,819
0
W
10,849
615
0
500
10,838
4,139
0
7,725
3,113
71,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,490
Gold Earned
40,961
485
Minions Killed
434
0
Camps Cleared
0
1,814,373
Distance Traveled
1,570,006
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,391
411
21
1
0
337,855
5
L
Hachiman
6,820
379
53
3
0
193,258
0
W
Susano
8,234
457
104
6
0
374,091
4
L
Bellona
8,961
498
112
6
0
363,643
3
W
Sun Wukong
9,718
540
102
6
0
354,782
2
L
Fenrir
8,509
473
104
6
0
362,286
5
W
Apollo
9,056
503
149
8
0
395,332
3
L
Nu Wa
9,280
516
144
8
0
312,964
3
W
Ganesha
9,233
513
14
1
0
355,891
5
W
Janus
8,249
458
116
6
0
334,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role