Player Matchup

Xbalanque
Xbalanque
CDS_DemolExYT
Xbalanque
Level 62
God Stats
4W - 7L
1,314 SR
Queue Stats
111W - 131L
1,450 Elo+
Party 2
Arachne
Arachne
ElegantRaptor47
Arachne
Level 126
God Stats
11W - 8L
1,598 SR
Queue Stats
229W - 246L
1,384 Elo+
Party 1
Scylla
Scylla
KKxkuzu
Scylla
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,193 Elo+
Party 1
Fenrir
Fenrir
demigod113
Fenrir
Level 94
God Stats
7W - 5L
1,569 SR
Queue Stats
125W - 120L
1,455 Elo+
Party 2
King Arthur
King Arthur
hunglikeadonk224
King Arthur
Level 100
God Stats
17W - 5L
1,743 SR
Queue Stats
78W - 88L
1,470 Elo+
Party 2
Team Averages
Level 80
1,545 SR
1,390 Elo+

VS

Team Averages
Level 107
1,633 SR
1,536 Elo+
Tyr
Tyr
Akon_j
Tyr
Level 143
God Stats
6W - 2L
1,966 SR
Queue Stats
445W - 392L
1,591 Elo+
Party 3
Hercules
Hercules
IL_NeLe
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Sol
Sol
JByr5
Sol
Level 106
God Stats
2W - 1L
1,491 SR
Queue Stats
90W - 109L
1,378 Elo+
Solo
Ishtar
Ishtar
ToOx1cK
Ishtar
Level 136
God Stats
8W - 4L
1,609 SR
Queue Stats
376W - 334L
1,583 Elo+
Party 3
Janus
Janus
zMxthh_
Janus
Level 124
God Stats
13W - 10L
1,600 SR
Queue Stats
120W - 82L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CDS_DemolExYT
Xbalanque
10
0 / 2 / 0
5,469
547
2,137
4,811
1,493
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 2 / 0
5,048
505
4,041
9,289
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
KKxkuzu
Scylla
7
0 / 2 / 1
4,474
447
3,001
4,620
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
demigod113
Fenrir
6
0 / 3 / 0
4,655
466
1,919
8,697
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

King Arthur
hunglikeadonk224
King Arthur
11
0 / 1 / 0
5,957
596
5,987
7,902
6,185
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Akon_j
Tyr
12
2 / 0 / 0
6,538
654
5,103
9,756
7,031
Hercules
IL_NeLe
Hercules
8
1 / 0 / 3
5,774
577
3,558
5,252
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sol
JByr5
Sol
11
2 / 0 / 1
6,694
669
2,344
3,811
1,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ishtar
ToOx1cK
Ishtar
10
1 / 1 / 3
5,676
568
4,806
7,788
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
zMxthh_
Janus
10
4 / 1 / 2
6,138
614
4,732
5,016
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
Akon_j
Tyr
2
0
0
2
L
Xbalanque
CDS_DemolExYT
Xbalanque
0
2
0
0
L
2
2
0
1
W
Hercules
IL_NeLe
Hercules
1
0
3
2.5
W
Sol
JByr5
Sol
2
0
1
2.5
L
Scylla
KKxkuzu
Scylla
0
2
1
0.25
W
Ishtar
ToOx1cK
Ishtar
1
1
3
2.5
L
Fenrir
demigod113
Fenrir
0
3
0
0
L
King Arthur
hunglikeadonk224
King Arthur
0
1
0
0
W
Janus
zMxthh_
Janus
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,085
Damage
20,543
35,319
Taken
31,623
16,673
Mitigated
15,807
8,163
Healing
12,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Akon_j
Tyr
5,103
654
0
5,275
9,756
7,031
0
0
9,756
0
47,721
L
Xbalanque
CDS_DemolExYT
Xbalanque
2,137
1,220
0
1,249
4,811
1,493
0
1,224
3,587
0
38,631
L
4,041
2,649
0
3,583
9,289
3,715
0
1,598
7,507
0
33,898
W
Hercules
IL_NeLe
Hercules
3,558
1,476
0
2,603
5,252
3,228
0
821
4,308
0
13,435
W
Sol
JByr5
Sol
2,344
774
0
2,999
3,811
1,462
550
0
3,811
39,006
6,450
L
Scylla
KKxkuzu
Scylla
3,001
51
0
512
4,620
1,462
0
1,847
2,573
18,657
0
W
Ishtar
ToOx1cK
Ishtar
4,806
3,252
0
1,434
7,788
2,586
200
496
7,180
0
41,679
L
Fenrir
demigod113
Fenrir
1,919
536
0
1,613
8,697
3,818
0
1,727
6,904
0
11,920
L
King Arthur
hunglikeadonk224
King Arthur
5,987
625
0
1,206
7,902
6,185
0
0
7,902
0
47,653
W
Janus
zMxthh_
Janus
4,732
311
0
628
5,016
1,500
208
1,241
3,567
37,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,603
Gold Earned
30,820
282
Minions Killed
372
0
Camps Cleared
0
1,013,172
Distance Traveled
1,031,222
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,538
654
83
8
0
209,575
3
L
Xbalanque
5,469
547
79
8
0
190,562
0
L
Arachne
5,048
505
55
6
0
238,748
2
W
Hercules
5,774
577
19
2
0
205,787
3
W
Sol
6,694
669
93
9
0
206,945
4
L
Scylla
4,474
447
32
3
0
182,621
3
W
Ishtar
5,676
568
88
9
0
206,711
4
L
Fenrir
4,655
466
22
2
0
209,029
1
L
King Arthur
5,957
596
94
9
0
192,212
5
W
Janus
6,138
614
89
9
0
202,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role