Player Matchup

Ravana
Ravana
DedCHG
Ravana
Level 48
God Stats
9W - 17L
1,339 SR
Queue Stats
227W - 225L
1,424 Elo+
Party 2
Ullr
Ullr
Nahlot Kroniid
Ullr
Level 49
God Stats
8W - 14L
1,193 SR
Queue Stats
123W - 172L
1,335 Elo+
Party 3
Sylvanus
Sylvanus
ScrimTech
Sylvanus
Level 122
God Stats
5W - 0L
1,500 SR
Queue Stats
62W - 45L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
Steel241
Nu Wa
Level 76
God Stats
14W - 15L
1,533 SR
Queue Stats
95W - 128L
1,325 Elo+
Party 3
Vamana
Vamana
eur-anoken5009
Vamana
Level 44
God Stats
1W - 0L
1,782 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Team Averages
Level 68
1,470 SR
1,404 Elo+

VS

Team Averages
Level 59
1,503 SR
1,394 Elo+
Hades
Hades
Flerglesnert
Hades
Level 45
God Stats
0W - 2L
1,207 SR
Queue Stats
35W - 54L
1,393 Elo+
Party 1
Nike
Nike
Nargone
Nike
Level 111
God Stats
4W - 3L
1,645 SR
Queue Stats
185W - 205L
1,390 Elo+
Solo
Susano
Susano
SirRicksAlott
Susano
Level 49
God Stats
3W - 4L
1,445 SR
Queue Stats
167W - 227L
1,407 Elo+
Party 1
Agni
Agni
SkylarJayde
Agni
Level 63
God Stats
5W - 3L
1,697 SR
Queue Stats
641W - 669L
1,396 Elo+
Party 1
Chiron
Chiron
packersfan360
Chiron
Level 26
God Stats
10W - 10L
1,520 SR
Queue Stats
79W - 109L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DedCHG
Ravana
17
4 / 0 / 10
11,171
1,016
11,891
11,898
11,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 0 / 12
10,862
987
9,604
10,010
5,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ScrimTech
Sylvanus
17
1 / 0 / 12
10,873
988
10,188
11,579
17,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Steel241
Nu Wa
17
2 / 0 / 13
10,724
975
19,249
8,666
4,006
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 6 / 9
12,323
1,120
20,338
27,957
25,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

249

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
10,198
927
17,805
16,748
9,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Nargone
Nike
16
1 / 5 / 4
10,448
950
8,855
22,095
16,286
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
0 / 3 / 6
10,035
912
10,914
16,695
7,302
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 4 / 5
9,790
890
12,553
11,784
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 1 / 2
11,479
1,044
13,505
10,180
3,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
17
Kills
6
6
Deaths
17
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ravana
DedCHG
Ravana
4
0
10
9
L
1
4
3
0.63
W
2
0
12
8
L
Nike
Nargone
Nike
1
5
4
0.6
W
Sylvanus
ScrimTech
Sylvanus
1
0
12
7
L
0
3
6
1
L
0
4
5
0.63
W
Nu Wa
Steel241
Nu Wa
2
0
13
8.5
W
8
6
9
2.08
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,270
Damage
63,632
70,110
Taken
77,502
63,809
Mitigated
41,628
20,814
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
DedCHG
Ravana
11,891
2,716
0
1,116
11,898
11,677
0
5,716
5,842
235
26,517
L
17,805
1,625
468
3,952
16,748
9,943
0
7,106
9,533
32,097
0
W
9,604
6,114
0
835
10,010
5,147
0
4,179
5,703
0
19,207
L
Nike
Nargone
Nike
8,855
933
0
0
22,095
16,286
0
8,094
13,640
3,985
31,878
W
Sylvanus
ScrimTech
Sylvanus
10,188
1,490
4,497
5,650
11,579
17,302
0
4,346
6,907
25,335
0
L
10,914
276
0
106
16,695
7,302
0
6,195
10,284
0
33,769
L
12,553
573
0
160
11,784
4,330
0
3,457
8,215
25,643
0
W
Nu Wa
Steel241
Nu Wa
19,249
6,342
0
0
8,666
4,006
0
2,670
5,932
38,027
0
W
20,338
11,873
0
8,716
27,957
25,677
0
13,503
14,054
0
43,327
L
13,505
5,674
1,840
1,497
10,180
3,767
0
4,820
5,316
0
41,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,953
Gold Earned
51,950
202
Minions Killed
222
7
Camps Cleared
6
1,094,460
Distance Traveled
1,084,788
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,171
1,016
36
3
0
236,203
0
L
Hades
10,198
927
38
3
1
185,652
0
W
Ullr
10,862
987
21
2
3
226,374
5
L
Nike
10,448
950
42
4
0
203,647
2
W
Sylvanus
10,873
988
44
4
0
190,353
0
L
Susano
10,035
912
41
4
3
260,031
1
L
Agni
9,790
890
34
3
1
215,029
0
W
Nu Wa
10,724
975
47
4
2
218,352
0
W
Vamana
12,323
1,120
54
5
2
223,178
0
L
Chiron
11,479
1,044
67
6
1
220,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role