Player Matchup

Ao Kuang
Ao Kuang
ByrneBlood
Ao Kuang
Level 128
God Stats
1W - 2L
1,323 SR
Queue Stats
79W - 99L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
CrisMason_pr
Nu Wa
Level 160
God Stats
1W - 0L
1,779 SR
Queue Stats
144W - 176L
1,540 Elo+
Party 1
Chaac
Chaac
Queen-Anne115
Chaac
Level 109
God Stats
3W - 5L
1,593 SR
Queue Stats
127W - 146L
1,484 Elo+
Party 1
Artio
Artio
TONY-STARK-01-PR
Artio
Level 149
God Stats
3W - 4L
1,398 SR
Queue Stats
588W - 674L
1,491 Elo+
Party 1
Neith
Neith
TROYAMAN_
Neith
Level 121
God Stats
4W - 9L
1,520 SR
Queue Stats
157W - 186L
1,462 Elo+
Party 1
Team Averages
Level 133
1,523 SR
1,498 Elo+

VS

Team Averages
Level 91
1,592 SR
1,489 Elo+
Ishtar
Ishtar
 
Ishtar
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CamoKarasu
Sylvanus
Level 125
God Stats
6W - 9L
1,538 SR
Queue Stats
24W - 35L
1,452 Elo+
Solo
Charybdis
Charybdis
DrogonDatDragon
Charybdis
Level 44
God Stats
32W - 26L
1,527 SR
Queue Stats
597W - 549L
1,564 Elo+
Solo
Hera
Hera
RafaHermes
Hera
Level 123
God Stats
16W - 12L
1,641 SR
Queue Stats
191W - 179L
1,534 Elo+
Solo
Chaac
Chaac
Ruan50Kc
Chaac
Level 34
God Stats
1W - 1L
1,754 SR
Queue Stats
12W - 13L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ByrneBlood
Ao Kuang
13
7 / 0 / 2
7,906
565
5,424
12,692
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 1 / 3
7,267
519
8,488
10,250
3,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 1
6,587
471
4,155
10,437
9,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 1 / 6
5,806
415
4,667
12,562
8,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
TROYAMAN_
Neith
11
0 / 1 / 3
6,460
461
8,108
8,578
2,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 1 / 0
8,181
584
7,050
6,719
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
CamoKarasu
Sylvanus
9
0 / 3 / 1
5,688
406
5,689
11,913
6,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
DrogonDatDragon
Charybdis
12
2 / 1 / 1
7,323
523
9,666
10,427
3,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 2
7,118
508
6,402
5,645
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Ruan50Kc
Chaac
12
1 / 2 / 1
7,436
531
4,372
14,173
6,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
9
Kills
4
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
1
0
1
W
Ao Kuang
ByrneBlood
Ao Kuang
7
0
2
8
L
Sylvanus
CamoKarasu
Sylvanus
0
3
1
0.17
W
1
1
3
2.5
L
Charybdis
DrogonDatDragon
Charybdis
2
1
1
2.5
W
1
1
1
1.5
L
0
3
2
0.33
L
Chaac
Ruan50Kc
Chaac
1
2
1
0.75
W
0
1
6
3
W
Neith
TROYAMAN_
Neith
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,842
Damage
33,179
54,519
Taken
48,877
29,708
Mitigated
22,043
26,944
Healing
14,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,050
4,070
0
2,551
6,719
3,675
98
902
5,765
0
64,669
W
Ao Kuang
ByrneBlood
Ao Kuang
5,424
1,603
0
8,280
12,692
4,830
28
1,224
11,468
53,050
0
L
Sylvanus
CamoKarasu
Sylvanus
5,689
2,044
459
3,234
11,913
6,792
0
5,024
6,789
21,496
7,213
W
8,488
2,641
0
2,258
10,250
3,922
300
5,344
4,906
56,998
0
L
Charybdis
DrogonDatDragon
Charybdis
9,666
5,291
0
4,167
10,427
3,293
876
3,067
7,360
0
54,765
W
4,155
470
0
5,362
10,437
9,475
0
854
9,583
0
38,266
L
6,402
2,092
0
694
5,645
1,948
0
4,490
963
60,417
0
L
Chaac
Ruan50Kc
Chaac
4,372
1,146
0
3,751
14,173
6,335
0
4,614
9,421
0
66,100
W
4,667
771
734
6,671
12,562
8,849
28
2,700
9,862
24,111
0
W
Neith
TROYAMAN_
Neith
8,108
3,082
526
3,113
8,578
2,632
1,392
1,167
7,411
0
56,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,026
Gold Earned
35,746
390
Minions Killed
462
0
Camps Cleared
0
1,305,582
Distance Traveled
1,227,929
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,181
584
114
8
0
223,196
6
W
Ao Kuang
7,906
565
101
7
0
304,016
7
L
Sylvanus
5,688
406
56
4
0
207,140
3
W
Nu Wa
7,267
519
113
8
0
234,442
3
L
Charybdis
7,323
523
78
6
0
232,789
5
W
Chaac
6,587
471
58
4
0
253,794
1
L
Hera
7,118
508
115
8
0
262,760
3
L
Chaac
7,436
531
99
7
0
302,044
3
W
Artio
5,806
415
36
3
0
265,584
3
W
Neith
6,460
461
82
6
0
247,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role