Player Matchup

Tyr
Tyr
 
Tyr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Beezei
Kali
Level 147
God Stats
2W - 2L
1,465 SR
Queue Stats
183W - 101L
1,664 Elo+
Party 2
Anubis
Anubis
Krazyprice
Anubis
Level 155
God Stats
5W - 0L
1,979 SR
Queue Stats
111W - 97L
1,655 Elo+
Party 1
Cerberus
Cerberus
PaulyyD
Cerberus
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 104L
1,671 Elo+
Party 2
Ishtar
Ishtar
crimino450
Ishtar
Level 129
God Stats
3W - 4L
1,549 SR
Queue Stats
34W - 25L
1,671 Elo+
Party 1
Team Averages
Level 144
1,599 SR
1,632 Elo+

VS

Team Averages
Level 147
1,590 SR
1,606 Elo+
Susano
Susano
 
Susano
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
CRHCA
Hou Yi
Level 129
God Stats
3W - 3L
1,791 SR
Queue Stats
173W - 126L
1,541 Elo+
Solo
Cabrakan
Cabrakan
MentallyHere
Cabrakan
Level 134
God Stats
3W - 3L
1,583 SR
Queue Stats
86W - 62L
1,732 Elo+
Party 3
Zhong Kui
Zhong Kui
Shmép
Zhong Kui
Level 159
God Stats
2W - 7L
1,677 SR
Queue Stats
338W - 256L
1,631 Elo+
Party 3
Vamana
Vamana
YH0RM
Vamana
Level 159
God Stats
1W - 3L
1,398 SR
Queue Stats
110W - 103L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
2 / 0 / 1
11,051
614
15,504
17,091
15,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
Beezei
Kali
18
5 / 0 / 5
10,880
604
9,719
15,330
8,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
Krazyprice
Anubis
16
6 / 1 / 4
9,884
549
9,887
8,941
5,418
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
PaulyyD
Cerberus
15
2 / 1 / 10
9,479
527
9,186
16,114
13,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
crimino450
Ishtar
15
0 / 3 / 5
8,929
496
5,632
13,087
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
3 / 1 / 0
8,924
496
5,636
11,103
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
CRHCA
Hou Yi
15
2 / 4 / 1
8,940
497
12,006
14,073
5,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
MentallyHere
Cabrakan
12
0 / 6 / 3
7,466
415
5,897
16,547
18,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
Shmép
Zhong Kui
14
0 / 3 / 2
8,444
469
8,779
10,920
7,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
YH0RM
Vamana
17
0 / 1 / 0
10,031
557
9,751
18,003
14,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
5
5
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
1
2.5
L
Susano
 
Susano
3
1
0
3
W
Kali
Beezei
Kali
5
0
5
7.5
L
Hou Yi
CRHCA
Hou Yi
2
4
1
0.63
W
Anubis
Krazyprice
Anubis
6
1
4
8
L
Cabrakan
MentallyHere
Cabrakan
0
6
3
0.25
W
Cerberus
PaulyyD
Cerberus
2
1
10
7
L
Zhong Kui
Shmép
Zhong Kui
0
3
2
0.33
L
Vamana
YH0RM
Vamana
0
1
0
0
W
Ishtar
crimino450
Ishtar
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,928
Damage
42,069
70,563
Taken
70,646
48,800
Mitigated
51,063
33,176
Healing
24,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
15,504
2,761
0
12,241
17,091
15,826
0
623
16,450
0
107,406
L
Susano
 
Susano
5,636
1,168
0
6,194
11,103
4,693
0
1,600
9,503
0
76,574
W
Kali
Beezei
Kali
9,719
5,539
0
4,933
15,330
8,428
0
2,327
12,955
0
117,115
L
Hou Yi
CRHCA
Hou Yi
12,006
6,180
0
4,893
14,073
5,438
0
3,152
10,921
0
83,440
W
Anubis
Krazyprice
Anubis
9,887
233
0
6,217
8,941
5,418
0
4,176
4,563
88,907
0
L
Cabrakan
MentallyHere
Cabrakan
5,897
1,046
411
2,714
16,547
18,860
0
7,170
9,377
17,724
0
W
Cerberus
PaulyyD
Cerberus
9,186
1,391
0
4,743
16,114
13,446
0
6,559
9,287
43,325
0
L
Zhong Kui
Shmép
Zhong Kui
8,779
639
0
3,530
10,920
7,566
0
7,151
3,769
73,166
0
L
Vamana
YH0RM
Vamana
9,751
4,074
0
7,081
18,003
14,506
0
0
18,003
0
98,563
W
Ishtar
crimino450
Ishtar
5,632
2,750
0
5,042
13,087
5,682
0
997
12,090
0
71,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,223
Gold Earned
43,805
707
Minions Killed
601
0
Camps Cleared
0
1,859,139
Distance Traveled
1,689,620
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,051
614
190
11
0
403,753
6
L
Susano
8,924
496
112
6
0
424,010
5
W
Kali
10,880
604
190
11
0
435,045
2
L
Hou Yi
8,940
497
118
7
0
306,299
0
W
Anubis
9,884
549
145
8
0
330,280
8
L
Cabrakan
7,466
415
21
1
0
311,199
4
W
Cerberus
9,479
527
57
3
0
374,734
4
L
Zhong Kui
8,444
469
158
9
0
305,442
7
L
Vamana
10,031
557
192
11
0
342,670
7
W
Ishtar
8,929
496
125
7
0
315,327
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role