Player Matchup

Ymir
Ymir
DemonlyIsane
Ymir
Level 40
God Stats
1W - 1L
1,333 SR
Queue Stats
13W - 24L
1,080 Elo+
Solo
Janus
Janus
Eziox07
Janus
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
123W - 101L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
INbigDawg
Baron Samedi
Level 107
God Stats
15W - 28L
1,349 SR
Queue Stats
472W - 667L
1,363 Elo+
Solo
Izanami
Izanami
distantsage
Izanami
Level 129
God Stats
49W - 41L
1,470 SR
Queue Stats
127W - 130L
1,402 Elo+
Solo
Ishtar
Ishtar
meso is slow
Ishtar
Level 85
God Stats
14W - 11L
1,569 SR
Queue Stats
92W - 103L
1,456 Elo+
Solo
Team Averages
Level 73
1,444 SR
1,360 Elo+

VS

Team Averages
Level 96
1,558 SR
1,406 Elo+
Loki
Loki
AK WHITEBOY11
Loki
Level 75
God Stats
21W - 37L
1,438 SR
Queue Stats
131W - 182L
1,384 Elo+
Solo
Chaac
Chaac
CapitaineSoldat
Chaac
Level 66
God Stats
19W - 10L
1,581 SR
Queue Stats
108W - 119L
1,368 Elo+
Solo
Kuzenbo
Kuzenbo
HeavenAngel12
Kuzenbo
Level 104
God Stats
5W - 7L
1,760 SR
Queue Stats
517W - 544L
1,446 Elo+
Solo
Kukulkan
Kukulkan
Ramasekva165
Kukulkan
Level 128
God Stats
0W - 2L
1,216 SR
Queue Stats
19W - 27L
1,378 Elo+
Solo
Ishtar
Ishtar
SageEclipse42
Ishtar
Level 106
God Stats
3W - 5L
1,794 SR
Queue Stats
58W - 67L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 16
11,107
740
4,850
14,678
17,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Eziox07
Janus
19
6 / 1 / 11
12,056
804
26,406
14,698
7,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
INbigDawg
Baron Samedi
19
2 / 1 / 3
11,258
751
4,649
11,112
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
distantsage
Izanami
20
8 / 1 / 8
11,933
796
21,331
15,658
8,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ishtar
18
6 / 1 / 8
10,960
731
14,628
14,101
7,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 1
9,907
660
10,527
15,901
7,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 6 / 2
9,512
634
9,791
19,477
17,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
16
1 / 1 / 0
9,975
665
10,537
17,388
27,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Ramasekva165
Kukulkan
18
1 / 5 / 0
10,984
732
9,696
10,447
5,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 6 / 2
9,538
636
9,550
15,562
7,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
23
Kills
4
4
Deaths
23
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
0
6
2
0.17
W
1
0
16
9
W
Janus
Eziox07
Janus
6
1
11
11.5
L
Kuzenbo
1
1
0
1
W
Baron Samedi
INbigDawg
Baron Samedi
2
1
3
3.5
L
Kukulkan
Ramasekva165
Kukulkan
1
5
0
0.2
L
0
6
2
0.17
W
Izanami
distantsage
Izanami
8
1
8
12
W
Ishtar
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,864
Damage
50,101
70,247
Taken
78,775
47,216
Mitigated
64,217
23,212
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,527
809
0
478
15,901
7,158
154
7,610
8,228
0
29,089
L
9,791
1,504
0
4,549
19,477
17,100
150
9,345
10,008
0
32,226
W
4,850
1,348
0
3,832
14,678
17,740
596
5,282
9,118
14,006
0
W
Janus
Eziox07
Janus
26,406
806
0
4,652
14,698
7,287
0
2,088
12,592
76,049
0
L
Kuzenbo
10,537
4,156
0
2,067
17,388
27,226
34
5,156
11,975
28,625
0
W
Baron Samedi
INbigDawg
Baron Samedi
4,649
244
594
2,320
11,112
6,038
558
3,713
7,201
46,162
0
L
Kukulkan
Ramasekva165
Kukulkan
9,696
418
0
159
10,447
5,677
0
6,848
3,509
37,580
0
L
9,550
6,518
0
2,523
15,562
7,056
558
6,576
8,916
0
26,207
W
Izanami
distantsage
Izanami
21,331
16,409
117
4,963
15,658
8,900
1,736
5,332
10,196
0
66,235
W
Ishtar
14,628
10,031
0
6,734
14,101
7,251
0
3,082
10,907
0
44,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,314
Gold Earned
49,916
354
Minions Killed
250
0
Camps Cleared
0
1,538,315
Distance Traveled
1,479,414
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,907
660
30
2
0
297,592
0
L
Chaac
9,512
634
41
3
0
320,628
0
W
Ymir
11,107
740
23
2
0
303,680
0
W
Janus
12,056
804
114
8
0
363,021
2
L
Kuzenbo
9,975
665
37
2
0
301,841
2
W
Baron Samedi
11,258
751
84
6
0
285,907
1
L
Kukulkan
10,984
732
102
7
0
302,573
1
L
Ishtar
9,538
636
40
3
0
256,780
0
W
Izanami
11,933
796
90
6
0
298,423
0
W
Ishtar
10,960
731
43
3
0
287,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role