Player Matchup

Chaac
Chaac
BadAzDolo
Chaac
Level 89
God Stats
4W - 4L
1,797 SR
Queue Stats
304W - 278L
1,503 Elo+
Party 3
Persephone
Persephone
Jaegeroo
Persephone
Level 101
God Stats
3W - 2L
1,496 SR
Queue Stats
229W - 212L
1,550 Elo+
Party 3
Bakasura
Bakasura
naenaebeast
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 22L
1,800 Elo+
Solo
Fenrir
Fenrir
tht1guybry2795
Fenrir
Level 27
God Stats
1W - 3L
1,227 SR
Queue Stats
126W - 147L
1,528 Elo+
Solo
Nu Wa
Nu Wa
xxxholidayxxx
Nu Wa
Level 160
God Stats
14W - 5L
1,506 SR
Queue Stats
591W - 525L
1,514 Elo+
Party 3
Team Averages
Level 81
1,505 SR
1,579 Elo+

VS

Team Averages
Level 99
1,433 SR
1,566 Elo+
Ares
Ares
BurningFleshX
Ares
Level 109
God Stats
0W - 2L
1,344 SR
Queue Stats
35W - 16L
1,657 Elo+
Party 2
Chiron
Chiron
Dastariol
Chiron
Level 28
God Stats
1W - 3L
1,401 SR
Queue Stats
103W - 108L
1,535 Elo+
Party 1
Anubis
Anubis
Leapcrab69
Anubis
Level 65
God Stats
0W - 1L
1,706 SR
Queue Stats
11W - 8L
1,579 Elo+
Party 2
Hercules
Hercules
ShamyTheWolf
Hercules
Level 147
God Stats
8W - 14L
1,252 SR
Queue Stats
354W - 378L
1,564 Elo+
Party 1
Medusa
Medusa
Slifftastic
Medusa
Level 148
God Stats
10W - 6L
1,462 SR
Queue Stats
278W - 281L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BadAzDolo
Chaac
12
0 / 4 / 9
7,475
748
4,643
14,700
13,197
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Jaegeroo
Persephone
16
3 / 0 / 8
8,699
870
14,160
4,153
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
naenaebeast
Bakasura
16
6 / 2 / 4
9,438
944
8,252
11,068
7,694
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 9
8,193
819
4,116
10,942
12,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 1 / 9
8,110
811
16,342
7,520
3,528
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
7,963
796
7,867
13,782
11,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Dastariol
Chiron
14
4 / 1 / 2
7,793
779
10,384
6,596
2,942
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Leapcrab69
Anubis
13
0 / 5 / 5
7,476
748
8,866
8,357
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
ShamyTheWolf
Hercules
14
1 / 1 / 7
7,697
770
6,220
18,137
10,080
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
14
1 / 3 / 7
7,848
785
8,539
10,035
4,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
36
13
Kills
9
9
Deaths
13
39
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
BadAzDolo
Chaac
0
4
9
1.13
L
3
3
6
2
L
Chiron
Dastariol
Chiron
4
1
2
5
W
Persephone
Jaegeroo
Persephone
3
0
8
7
L
Anubis
Leapcrab69
Anubis
0
5
5
0.5
L
Hercules
ShamyTheWolf
Hercules
1
1
7
4.5
L
Medusa
1
3
7
1.5
W
Bakasura
naenaebeast
Bakasura
6
2
4
4
W
3
2
9
3.75
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,513
Damage
41,876
48,383
Taken
56,907
38,483
Mitigated
33,636
18,649
Healing
24,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BadAzDolo
Chaac
4,643
482
398
3,681
14,700
13,197
285
6,831
7,869
0
9,806
L
7,867
247
537
2,989
13,782
11,137
117
7,466
6,043
11,875
0
L
Chiron
Dastariol
Chiron
10,384
3,274
2,336
2,147
6,596
2,942
788
3,558
2,697
0
20,889
W
Persephone
Jaegeroo
Persephone
14,160
334
720
1,257
4,153
1,911
570
1,541
2,612
33,587
0
L
Anubis
Leapcrab69
Anubis
8,866
170
118
1,764
8,357
4,595
0
4,723
3,541
23,772
0
L
Hercules
ShamyTheWolf
Hercules
6,220
1,379
1,251
9,356
18,137
10,080
391
8,789
8,496
0
12,756
L
Medusa
8,539
2,542
1,316
2,978
10,035
4,882
729
6,062
3,878
0
33,239
W
Bakasura
naenaebeast
Bakasura
8,252
6,292
1,218
3,972
11,068
7,694
1,556
2,991
8,077
0
10,848
W
4,116
428
2,325
3,422
10,942
12,153
318
3,820
7,122
96
5,086
W
16,342
6,283
596
1,060
7,520
3,528
1,081
1,550
5,970
27,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,915
Gold Earned
38,777
105
Minions Killed
126
0
Camps Cleared
0
1,105,446
Distance Traveled
933,735
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,475
748
11
1
0
198,255
0
L
Ares
7,963
796
5
1
0
199,457
0
L
Chiron
7,793
779
19
2
0
173,835
0
W
Persephone
8,699
870
34
3
0
228,911
4
L
Anubis
7,476
748
36
4
0
166,626
0
L
Hercules
7,697
770
14
1
0
221,926
3
L
Medusa
7,848
785
52
5
0
171,891
3
W
Bakasura
9,438
944
32
3
0
251,773
0
W
Fenrir
8,193
819
5
1
0
223,508
4
W
Nu Wa
8,110
811
23
2
0
202,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role