Player Matchup

King Arthur
King Arthur
Diamond II
L0rdran
King Arthur
Diamond II
Level 160
God Stats
5W - 6L
1,598 SR
Queue Stats
415W - 395L
2,415 MMR
Solo
Discordia
Discordia
Diamond III
MidPressure
Discordia
Diamond III
Level 156
God Stats
6W - 5L
1,821 SR
Queue Stats
84W - 71L
2,292 MMR
Party 2
Xbalanque
Xbalanque
Diamond I
Soliddanny1126
Xbalanque
Diamond I
Level 160
God Stats
15W - 10L
1,608 SR
Queue Stats
303W - 287L
2,445 MMR
Party 1
Ratatoskr
Ratatoskr
Diamond IV
jok4d
Ratatoskr
Diamond IV
Level 67
God Stats
4W - 1L
1,878 SR
Queue Stats
145W - 129L
2,283 MMR
Party 2
Shiva
Shiva
Diamond III
reborncrow305
Shiva
Diamond III
Level 87
God Stats
48W - 31L
1,701 SR
Queue Stats
301W - 293L
2,291 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,721 SR
2,345 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,582 SR
2,347 MMR
Ravana
Ravana
Diamond III
ChangedNamss888
Ravana
Diamond III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 34L
2,394 MMR
Solo
Hachiman
Hachiman
Diamond III
TheBuffaloMike
Hachiman
Diamond III
Level 157
God Stats
0W - 4L
1,264 SR
Queue Stats
425W - 408L
2,361 MMR
Solo
Xing Tian
Xing Tian
Diamond I
Yuskos4
Xing Tian
Diamond I
Level 122
God Stats
27W - 33L
1,521 SR
Queue Stats
361W - 346L
2,450 MMR
Party 3
Scylla
Scylla
Diamond IV
bilbø
Scylla
Diamond IV
Level 129
God Stats
6W - 2L
1,750 SR
Queue Stats
281W - 276L
2,248 MMR
Party 3
Da Ji
Da Ji
Diamond III
muggalul
Da Ji
Diamond III
Level 128
God Stats
1W - 1L
1,876 SR
Queue Stats
189W - 175L
2,284 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
L0rdran
King Arthur
20
6 / 3 / 9
14,833
618
22,022
29,559
39,559
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
MidPressure
Discordia
20
3 / 2 / 10
14,072
586
12,642
13,509
7,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Soliddanny1126
Xbalanque
20
5 / 2 / 9
14,978
624
23,994
17,675
9,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
jok4d
Ratatoskr
20
4 / 2 / 9
13,694
571
14,858
21,352
10,577
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 2 / 10
12,168
507
10,870
22,129
26,555
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
NemesisCabrakanKaliCupid

VS

Bans
LancelotKhepriYu HuangUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 2
12,033
501
15,593
22,761
22,300
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
19
2 / 2 / 3
11,884
495
14,963
21,786
11,958
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Yuskos4
Xing Tian
16
1 / 3 / 5
10,611
442
7,659
27,622
38,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
bilbø
Scylla
17
1 / 5 / 1
10,893
454
7,578
14,601
7,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
muggalul
Da Ji
19
4 / 4 / 3
11,752
490
13,518
26,693
17,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
20
Kills
11
11
Deaths
20
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
King Arthur
L0rdran
King Arthur
6
3
9
3.5
W
Discordia
MidPressure
Discordia
3
2
10
4
W
Xbalanque
Soliddanny1126
Xbalanque
5
2
9
4.75
L
Hachiman
2
2
3
1.75
L
Xing Tian
Yuskos4
Xing Tian
1
3
5
1.17
L
Scylla
bilbø
Scylla
1
5
1
0.3
W
Ratatoskr
jok4d
Ratatoskr
4
2
9
4.25
L
Da Ji
muggalul
Da Ji
4
4
3
1.38
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,386
Damage
59,311
104,224
Taken
113,463
93,832
Mitigated
97,425
21,672
Healing
27,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,593
3,464
0
7,924
22,761
22,300
0
1,119
21,642
0
100,868
W
King Arthur
L0rdran
King Arthur
22,022
2,218
0
3,495
29,559
39,559
7
3,156
26,333
505
114,673
W
Discordia
MidPressure
Discordia
12,642
663
0
3,177
13,509
7,456
1,974
4,659
8,738
125,070
0
W
Xbalanque
Soliddanny1126
Xbalanque
23,994
10,814
0
5,738
17,675
9,685
10,669
3,672
13,947
0
169,534
L
Hachiman
14,963
6,707
0
9,530
21,786
11,958
1,326
2,506
19,280
0
131,816
L
Xing Tian
Yuskos4
Xing Tian
7,659
325
0
3,219
27,622
38,170
0
4,797
22,825
30,197
0
L
Scylla
bilbø
Scylla
7,578
322
0
465
14,601
7,228
0
3,236
11,365
97,755
0
W
Ratatoskr
jok4d
Ratatoskr
14,858
4,530
0
3,474
21,352
10,577
1,365
1,405
19,889
0
139,838
L
Da Ji
muggalul
Da Ji
13,518
3,723
0
6,740
26,693
17,769
0
2,885
23,808
0
104,569
W
10,870
847
542
5,246
22,129
26,555
96
3,910
17,191
53
36,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,745
Gold Earned
57,173
771
Minions Killed
725
0
Camps Cleared
0
2,448,839
Distance Traveled
2,237,818
43
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,033
501
176
7
0
410,866
5
W
King Arthur
14,833
618
180
8
0
452,167
7
W
Discordia
14,072
586
194
8
0
452,927
9
W
Xbalanque
14,978
624
208
9
0
463,599
15
L
Hachiman
11,884
495
204
9
0
439,393
8
L
Xing Tian
10,611
442
30
1
0
475,290
5
L
Scylla
10,893
454
172
7
0
417,824
8
W
Ratatoskr
13,694
571
153
6
0
567,867
3
L
Da Ji
11,752
490
143
6
0
494,445
7
W
Shiva
12,168
507
36
2
0
512,279
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role