Player Matchup

Hachiman
Hachiman
Bronze III
JerryfromSubway
Hachiman
Bronze III
Level 106
God Stats
1W - 0L
1,843 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond II
LittleBeast44
Thoth
Diamond II
Level 148
God Stats
8W - 4L
1,827 SR
Queue Stats
202W - 137L
2,367 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
SoulxThief
Sun Wukong
Bronze III
Level 81
God Stats
1W - 0L
1,668 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,780 SR
1,789 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,575 SR
1,604 MMR
Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Reaper56023
Baron Samedi
Gold IV
Level 88
God Stats
0W - 1L
1,578 SR
Queue Stats
22W - 18L
1,751 MMR
Solo
Bacchus
Bacchus
Gold V
SlimSmoke21
Bacchus
Gold V
Level 120
God Stats
4W - 5L
1,648 SR
Queue Stats
23W - 22L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
10 / 5 / 5
15,063
793
19,966
17,139
8,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 2 / 10
13,484
710
20,011
14,960
7,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
SoulxThief
Sun Wukong
17
1 / 4 / 11
12,365
651
14,170
24,780
24,563
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetAchillesLancelotAtlasAres

VS

Bans
CabrakanGebMedusaXing TianAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
7 / 3 / 1
13,828
728
15,749
19,211
9,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Reaper56023
Baron Samedi
17
2 / 7 / 6
12,613
664
13,144
19,199
10,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
SlimSmoke21
Bacchus
18
2 / 5 / 6
12,495
658
12,808
24,132
36,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
15
Kills
11
11
Deaths
15
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
7
3
1
2.5
W
Hachiman
10
5
5
2.5
W
4
2
10
4.5
L
Baron Samedi
Reaper56023
Baron Samedi
2
7
6
0.71
L
Bacchus
SlimSmoke21
Bacchus
2
5
6
1
W
Sun Wukong
SoulxThief
Sun Wukong
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,147
Damage
41,701
56,879
Taken
62,542
40,270
Mitigated
56,487
9,074
Healing
16,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
15,749
6,317
0
3,972
19,211
9,253
2,424
4,846
14,365
0
71,693
W
Hachiman
19,966
11,186
0
1,698
17,139
8,664
1,631
9,094
7,601
0
71,555
W
20,011
1,125
0
2,950
14,960
7,043
1,006
8,323
6,207
61,264
0
L
Baron Samedi
Reaper56023
Baron Samedi
13,144
927
1,563
6,691
19,199
10,616
711
7,099
12,100
55,396
0
L
Bacchus
SlimSmoke21
Bacchus
12,808
1,072
829
3,820
24,132
36,618
0
8,858
15,274
27,235
0
W
Sun Wukong
SoulxThief
Sun Wukong
14,170
1,666
0
4,426
24,780
24,563
488
7,602
16,834
0
36,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,912
Gold Earned
38,936
215
Minions Killed
215
7
Camps Cleared
9
1,038,411
Distance Traveled
1,030,713
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,828
728
116
6
5
361,890
6
W
Hachiman
15,063
793
89
5
4
310,207
4
W
Thoth
13,484
710
99
5
1
371,069
4
L
Baron Samedi
12,613
664
72
4
4
314,924
1
L
Bacchus
12,495
658
27
1
0
353,899
2
W
Sun Wukong
12,365
651
27
1
2
357,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role