Player Matchup

Poseidon
Poseidon
DooM__SvM
Poseidon
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 78L
1,299 Elo+
Solo
Janus
Janus
FrostyYote
Janus
Level 24
God Stats
1W - 1L
1,681 SR
Queue Stats
3W - 10L
1,176 Elo+
Party 1
Horus
Horus
MrMojoRisin2077
Horus
Level 61
God Stats
9W - 11L
1,440 SR
Queue Stats
15W - 25L
1,231 Elo+
Party 1
Sun Wukong
Sun Wukong
VictorHvv
Sun Wukong
Level 63
God Stats
1W - 8L
1,302 SR
Queue Stats
167W - 165L
1,316 Elo+
Solo
Nemesis
Nemesis
keyword__
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,334 Elo+
Solo
Team Averages
Level 49
1,485 SR
1,271 Elo+

VS

Team Averages
Level 82
1,517 SR
1,319 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Emmánuelður
Gilgamesh
Level 122
God Stats
6W - 6L
1,424 SR
Queue Stats
400W - 439L
1,255 Elo+
Solo
Baron Samedi
Baron Samedi
Evolved_Pain
Baron Samedi
Level 104
God Stats
2W - 0L
1,739 SR
Queue Stats
16W - 9L
1,471 Elo+
Solo
Ares
Ares
SMITEBAN
Ares
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 79L
1,327 Elo+
Solo
Mercury
Mercury
hasen12
Mercury
Level 63
God Stats
1W - 1L
1,423 SR
Queue Stats
1W - 4L
1,042 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DooM__SvM
Poseidon
16
4 / 5 / 0
10,108
505
7,202
12,271
5,656
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
12
0 / 7 / 1
7,896
395
7,760
11,468
3,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 1
8,346
417
5,869
14,926
9,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
VictorHvv
Sun Wukong
15
0 / 4 / 1
8,554
428
9,931
20,953
14,826
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
keyword__
Nemesis
14
3 / 5 / 2
9,155
458
6,568
15,203
6,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
1 / 2 / 6
10,665
533
10,374
12,557
5,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
Emmánuelður
Gilgamesh
16
3 / 2 / 10
11,450
573
7,547
17,276
19,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Evolved_Pain
Baron Samedi
18
11 / 1 / 6
12,402
620
15,419
13,388
6,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
17
3 / 0 / 6
11,060
553
15,671
24,223
23,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
hasen12
Mercury
17
4 / 2 / 2
10,904
545
5,053
17,262
7,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
7
Kills
22
23
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
2
6
2
L
Poseidon
DooM__SvM
Poseidon
4
5
0
0.8
W
Gilgamesh
Emmánuelður
Gilgamesh
3
2
10
4
W
Baron Samedi
Evolved_Pain
Baron Samedi
11
1
6
14
L
Janus
0
7
1
0.07
L
0
2
1
0.25
W
Ares
3
0
6
6
L
Sun Wukong
VictorHvv
Sun Wukong
0
4
1
0.13
W
Mercury
hasen12
Mercury
4
2
2
2.5
L
Nemesis
keyword__
Nemesis
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,330
Damage
54,064
74,821
Taken
84,706
40,898
Mitigated
61,852
17,215
Healing
27,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,374
4,241
262
2,423
12,557
5,080
6,068
3,256
9,003
0
77,509
L
Poseidon
DooM__SvM
Poseidon
7,202
508
0
1,188
12,271
5,656
342
6,801
5,398
67,219
0
W
Gilgamesh
Emmánuelður
Gilgamesh
7,547
1,853
3,072
3,007
17,276
19,179
195
3,712
13,316
1,146
45,649
W
Baron Samedi
Evolved_Pain
Baron Samedi
15,419
1,669
1,427
6,977
13,388
6,953
2,807
4,067
9,317
83,899
0
L
Janus
7,760
1,064
0
660
11,468
3,672
996
2,702
8,736
60,632
0
L
5,869
2,646
1,041
5,045
14,926
9,797
759
3,717
11,169
0
19,538
W
Ares
15,671
676
0
8,452
24,223
23,153
153
1,576
22,643
63,651
0
L
Sun Wukong
VictorHvv
Sun Wukong
9,931
2,119
0
8,210
20,953
14,826
0
12,282
7,775
0
64,748
W
Mercury
hasen12
Mercury
5,053
2,549
0
2,142
17,262
7,487
0
2,449
14,709
0
111,501
L
Nemesis
keyword__
Nemesis
6,568
2,801
0
1,071
15,203
6,947
0
4,336
10,653
0
39,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,059
Gold Earned
56,481
424
Minions Killed
549
0
Camps Cleared
0
1,893,776
Distance Traveled
1,951,085
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,665
533
130
7
0
353,657
0
L
Poseidon
10,108
505
122
6
0
354,702
3
W
Gilgamesh
11,450
573
66
3
0
412,078
5
W
Baron Samedi
12,402
620
140
7
0
377,663
1
L
Janus
7,896
395
114
6
0
353,920
1
L
Horus
8,346
417
42
2
0
416,566
5
W
Ares
11,060
553
90
5
0
353,435
0
L
Sun Wukong
8,554
428
89
4
0
346,680
0
W
Mercury
10,904
545
123
6
0
454,252
0
L
Nemesis
9,155
458
57
3
0
421,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role