Player Matchup

Bastet
Bastet
Platinum IV
DreamT7
Bastet
Platinum IV
Level 101
God Stats
20W - 10L
1,782 SR
Queue Stats
287W - 292L
1,843 MMR
Solo
Hou Yi
Hou Yi
Platinum V
SeissL
Hou Yi
Platinum V
Level 155
God Stats
10W - 15L
1,582 SR
Queue Stats
303W - 292L
1,822 MMR
Solo
Thoth
Thoth
Platinum II
Sinnpai
Thoth
Platinum II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 195L
1,845 MMR
Solo
King Arthur
King Arthur
Platinum IV
cewabul1
King Arthur
Platinum IV
Level 89
God Stats
43W - 36L
1,654 SR
Queue Stats
330W - 316L
1,870 MMR
Solo
Sobek
Sobek
Gold III
geeechie
Sobek
Gold III
Level 47
God Stats
6W - 4L
1,745 SR
Queue Stats
27W - 25L
1,783 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,653 SR
1,833 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,761 SR
1,835 MMR
Bakasura
Bakasura
Gold III
Cozy
Bakasura
Gold III
Level 154
God Stats
14W - 5L
2,078 SR
Queue Stats
136W - 122L
1,805 MMR
Solo
Atlas
Atlas
Platinum III
HopelessWall686
Atlas
Platinum III
Level 146
God Stats
7W - 10L
1,411 SR
Queue Stats
147W - 142L
1,840 MMR
Solo
Rama
Rama
Platinum III
Mythicss
Rama
Platinum III
Level 158
God Stats
30W - 23L
1,688 SR
Queue Stats
524W - 509L
1,757 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
ackuu
Zhong Kui
Platinum I
Level 154
God Stats
2W - 5L
1,884 SR
Queue Stats
113W - 97L
1,921 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum III
martinlafouine
Ratatoskr
Platinum III
Level 102
God Stats
18W - 9L
1,744 SR
Queue Stats
38W - 28L
1,852 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DreamT7
Bastet
17
9 / 8 / 4
11,721
510
20,054
29,603
14,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
SeissL
Hou Yi
17
1 / 9 / 3
10,694
465
14,877
21,143
9,287
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Sinnpai
Thoth
16
2 / 6 / 5
10,295
448
16,569
14,645
6,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
cewabul1
King Arthur
15
1 / 4 / 6
10,064
438
17,281
30,298
32,526
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
geeechie
Sobek
13
3 / 9 / 2
9,830
427
6,543
29,342
34,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
NemesisKhepriKaliLancelot

VS

Bans
Da JiCabrakanYu HuangRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cozy
Bakasura
20
9 / 5 / 17
14,650
637
26,211
26,025
14,778
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 3 / 24
12,783
556
10,522
29,659
34,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
19
8 / 3 / 7
13,517
588
12,945
20,754
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
ackuu
Zhong Kui
20
9 / 3 / 11
14,049
611
25,633
22,899
15,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
martinlafouine
Ratatoskr
20
8 / 2 / 6
14,769
642
25,396
34,103
32,656
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
16
Kills
36
36
Deaths
16
20
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Cozy
Bakasura
9
5
17
3.5
L
Bastet
DreamT7
Bastet
9
8
4
1.38
W
2
3
24
4.67
W
Rama
8
3
7
3.83
L
Hou Yi
SeissL
Hou Yi
1
9
3
0.28
L
Thoth
Sinnpai
Thoth
2
6
5
0.75
W
Zhong Kui
ackuu
Zhong Kui
9
3
11
4.83
L
King Arthur
cewabul1
King Arthur
1
4
6
1
L
Sobek
geeechie
Sobek
3
9
2
0.44
W
Ratatoskr
martinlafouine
Ratatoskr
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,324
Damage
100,707
125,031
Taken
133,440
97,283
Mitigated
106,346
26,566
Healing
59,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Cozy
Bakasura
26,211
14,109
0
5,494
26,025
14,778
5,304
5,448
20,577
0
114,847
L
Bastet
DreamT7
Bastet
20,054
6,725
0
11,249
29,603
14,181
0
7,164
20,519
41
96,443
W
10,522
3,429
1,297
10,307
29,659
34,734
0
8,091
21,218
42,945
0
W
Rama
12,945
11,034
0
11,712
20,754
8,432
3,450
2,827
17,927
0
141,912
L
Hou Yi
SeissL
Hou Yi
14,877
7,872
0
5,054
21,143
9,287
1,050
5,342
15,336
0
94,286
L
Thoth
Sinnpai
Thoth
16,569
1,089
0
500
14,645
6,442
0
6,406
7,204
82,225
0
W
Zhong Kui
ackuu
Zhong Kui
25,633
4,155
0
10,685
22,899
15,746
2,400
6,324
16,575
112,340
0
L
King Arthur
cewabul1
King Arthur
17,281
2,407
0
5,492
30,298
32,526
0
6,765
22,546
88
71,101
L
Sobek
geeechie
Sobek
6,543
906
0
4,271
29,342
34,847
0
9,345
18,092
20,259
0
W
Ratatoskr
martinlafouine
Ratatoskr
25,396
5,987
0
19,947
34,103
32,656
0
6,598
27,505
0
131,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,604
Gold Earned
69,768
511
Minions Killed
764
0
Camps Cleared
0
2,101,254
Distance Traveled
2,331,044
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,650
637
151
7
0
535,469
9
L
Bastet
11,721
510
130
6
0
451,512
2
W
Atlas
12,783
556
29
1
0
469,442
8
W
Rama
13,517
588
182
8
0
379,489
5
L
Hou Yi
10,694
465
137
6
0
346,461
1
L
Thoth
10,295
448
121
5
0
409,343
4
W
Zhong Kui
14,049
611
173
8
0
436,782
1
L
King Arthur
10,064
438
108
5
0
455,705
5
L
Sobek
9,830
427
15
1
0
438,233
13
W
Ratatoskr
14,769
642
229
10
0
509,862
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role