Player Matchup

Chaac
Chaac
FranzFerdinand9
Chaac
Level 105
God Stats
13W - 14L
1,536 SR
Queue Stats
287W - 337L
1,315 Elo+
Solo
Cliodhna
Cliodhna
GrandMasterMonk
Cliodhna
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,127 Elo+
Party 2
Hera
Hera
ToddyJ24
Hera
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,156 Elo+
Party 2
Team Averages
Level 90
1,512 SR
1,199 Elo+

VS

Team Averages
Level 86
1,564 SR
1,364 Elo+
Horus
Horus
XGC ICY
Horus
Level 146
God Stats
3W - 2L
1,561 SR
Queue Stats
75W - 120L
1,313 Elo+
Solo
Izanami
Izanami
kingvax04
Izanami
Level 97
God Stats
19W - 11L
1,632 SR
Queue Stats
293W - 227L
1,496 Elo+
Party 1
Merlin
Merlin
tsmrtos02
Merlin
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
195W - 102L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
11,047
690
16,206
26,921
22,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cliodhna
14
2 / 9 / 6
10,111
632
9,377
16,328
5,929
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
15
3 / 7 / 6
10,924
683
12,394
13,548
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
XGC ICY
Horus
15
3 / 6 / 15
10,758
672
12,837
19,356
18,316
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
kingvax04
Izanami
17
11 / 4 / 6
12,969
811
20,582
13,999
6,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
tsmrtos02
Merlin
17
6 / 0 / 13
11,850
741
16,858
15,380
6,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
10
Kills
20
20
Deaths
10
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
L
Cliodhna
2
9
6
0.56
L
Hera
3
7
6
0.86
W
Horus
XGC ICY
Horus
3
6
15
1.75
W
Izanami
kingvax04
Izanami
11
4
6
3.5
W
Merlin
tsmrtos02
Merlin
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,977
Damage
50,277
56,797
Taken
48,735
32,978
Mitigated
31,178
10,707
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,206
1,591
0
8,773
26,921
22,706
0
7,718
18,643
1,576
36,746
L
Cliodhna
9,377
1,338
344
830
16,328
5,929
596
4,066
11,870
0
20,195
L
Hera
12,394
4,242
0
760
13,548
4,343
574
4,576
8,652
44,733
0
W
Horus
XGC ICY
Horus
12,837
6,326
1,718
2,903
19,356
18,316
883
4,731
14,098
0
22,697
W
Izanami
kingvax04
Izanami
20,582
14,502
0
1,996
13,999
6,767
1,825
3,931
9,826
0
58,415
W
Merlin
tsmrtos02
Merlin
16,858
1,887
65
6,086
15,380
6,095
507
5,207
9,863
52,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,082
Gold Earned
35,577
137
Minions Killed
176
5
Camps Cleared
10
804,388
Distance Traveled
834,829
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,047
690
38
2
1
310,635
2
L
Cliodhna
10,111
632
24
2
0
253,047
3
L
Hera
10,924
683
75
5
4
240,706
1
W
Horus
10,758
672
17
1
0
281,357
4
W
Izanami
12,969
811
84
5
5
261,876
1
W
Merlin
11,850
741
75
5
5
291,596
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role