Player Matchup

Sol
Sol
Babybear033345
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,281 Elo+
Party 2
Chang'e
Chang'e
Ccoii_
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,460 Elo+
Solo
Cthulhu
Cthulhu
DiscordWhooves
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bastet
Bastet
MrNimbus3sm
Bastet
Level 141
God Stats
19W - 19L
1,522 SR
Queue Stats
1,477W - 1,592L
1,457 Elo+
Solo
Tiamat
Tiamat
vaynereaper8163
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,281 Elo+
Party 2
Team Averages
Level 52
1,504 SR
1,396 Elo+

VS

Team Averages
Level 89
1,498 SR
1,613 Elo+
Yu Huang
Yu Huang
DogWaterSlurpies
Yu Huang
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 35L
1,861 Elo+
Party 1
Horus
Horus
LadyLavender87
Horus
Level 119
God Stats
2W - 4L
1,500 SR
Queue Stats
212W - 175L
1,513 Elo+
Party 1
Mulan
Mulan
M1chL
Mulan
Level 149
God Stats
1W - 0L
1,759 SR
Queue Stats
101W - 112L
1,426 Elo+
Solo
Apollo
Apollo
TakaSucha
Apollo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,861 Elo+
Party 1
Baba Yaga
Baba Yaga
reyalpnomed1
Baba Yaga
Level 133
God Stats
7W - 9L
1,230 SR
Queue Stats
378W - 389L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
8,207
631
9,345
13,817
8,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Ccoii_
Chang'e
14
1 / 6 / 8
7,907
608
6,857
17,246
12,091
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 7 / 6
8,551
658
12,931
22,961
26,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
16
8 / 5 / 2
9,494
730
18,486
15,455
9,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 8 / 4
8,941
688
7,523
17,209
13,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 18
11,059
851
20,838
9,435
5,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 2 / 23
11,015
847
4,647
20,981
23,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
M1chL
Mulan
16
4 / 4 / 17
10,129
779
7,091
21,380
17,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
TakaSucha
Apollo
17
8 / 4 / 16
10,840
834
26,235
21,157
13,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
reyalpnomed1
Baba Yaga
19
9 / 1 / 20
11,190
861
22,958
12,320
7,583
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
126
11
Kills
32
32
Deaths
12
25
Assists
94
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Chang'e
Ccoii_
Chang'e
1
6
8
0.83
L
1
7
6
0.57
W
8
1
18
17
W
3
2
23
7.25
W
Mulan
M1chL
Mulan
4
4
17
3.13
L
Bastet
8
5
2
1.8
W
Apollo
TakaSucha
Apollo
8
4
16
4
W
Baba Yaga
reyalpnomed1
Baba Yaga
9
1
20
19
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,142
Damage
81,769
86,688
Taken
85,273
69,931
Mitigated
67,351
19,019
Healing
49,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,345
1,139
0
739
13,817
8,011
0
6,783
7,034
23,431
0
L
Chang'e
Ccoii_
Chang'e
6,857
1,615
4,155
3,546
17,246
12,091
0
8,366
8,880
13,375
0
L
12,931
510
1,506
817
22,961
26,129
0
11,590
11,371
24,979
0
W
20,838
1,502
1,950
1,840
9,435
5,391
2,620
4,512
4,923
46,156
0
W
4,647
1,977
10,942
10,554
20,981
23,132
655
6,331
14,650
0
6,124
W
Mulan
M1chL
Mulan
7,091
608
1,873
6,306
21,380
17,884
1,713
9,083
12,297
0
13,828
L
Bastet
18,486
2,973
1,722
3,741
15,455
9,915
0
8,355
7,100
0
24,726
W
Apollo
TakaSucha
Apollo
26,235
12,745
1,374
6,599
21,157
13,361
1,465
12,651
8,506
0
50,794
W
Baba Yaga
reyalpnomed1
Baba Yaga
22,958
757
3,018
4,575
12,320
7,583
432
4,079
8,241
38,738
0
L
7,523
746
910
1,883
17,209
13,785
0
8,702
8,507
17,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,100
Gold Earned
54,233
116
Minions Killed
156
0
Camps Cleared
0
1,008,130
Distance Traveled
1,187,276
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,207
631
48
4
0
188,545
0
L
Chang'e
7,907
608
12
1
0
190,828
0
L
Cthulhu
8,551
658
22
2
0
204,304
0
W
Yu Huang
11,059
851
45
3
0
230,462
1
W
Horus
11,015
847
7
1
0
244,829
0
W
Mulan
10,129
779
19
1
0
234,596
5
L
Bastet
9,494
730
8
1
0
248,624
1
W
Apollo
10,840
834
58
4
0
221,591
0
W
Baba Yaga
11,190
861
27
2
0
255,798
1
L
Tiamat
8,941
688
26
2
0
175,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role