Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bullankan
Geb
Level 64
God Stats
14W - 9L
1,619 SR
Queue Stats
260W - 263L
1,531 Elo+
Party 2
Cerberus
Cerberus
Fabianking1999
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Skadi
Skadi
Firefly74
Skadi
Level 83
God Stats
4W - 4L
1,525 SR
Queue Stats
284W - 281L
1,536 Elo+
Party 2
Tiamat
Tiamat
Fireprankz
Tiamat
Level 69
God Stats
0W - 2L
1,290 SR
Queue Stats
131W - 140L
1,525 Elo+
Party 2
Team Averages
Level 87
1,487 SR
1,472 Elo+

VS

Team Averages
Level 101
1,493 SR
1,504 Elo+
Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Fahlyn
Raijin
Level 157
God Stats
3W - 3L
1,467 SR
Queue Stats
179W - 187L
1,491 Elo+
Solo
Athena
Athena
GacelaThompsom
Athena
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Strawberry001PT
Morgan Le Fay
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 81L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
2 / 5 / 5
7,227
803
5,441
12,674
12,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 5 / 2
6,445
716
4,431
13,188
11,858
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
14
0 / 3 / 7
6,802
756
6,498
10,430
11,237
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Firefly74
Skadi
13
4 / 3 / 4
7,546
838
13,470
9,925
3,917
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
Fireprankz
Tiamat
13
3 / 4 / 4
7,946
883
10,890
7,978
4,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
10 / 3 / 10
8,738
971
12,815
10,931
4,942
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
 
Hachiman
14
5 / 1 / 10
7,705
856
12,118
8,329
3,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Fahlyn
Raijin
14
3 / 3 / 16
7,901
878
13,626
10,374
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 16
7,852
872
3,788
9,651
9,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Strawberry001PT
Morgan Le Fay
15
2 / 2 / 16
7,884
876
6,788
7,225
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
10
Kills
20
20
Deaths
10
22
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
5
5
0.9
W
Anhur
 
Anhur
10
3
10
5
W
Hachiman
 
Hachiman
5
1
10
10
L
1
5
2
0.4
L
Cerberus
0
3
7
1.17
W
Raijin
Fahlyn
Raijin
3
3
16
3.67
L
Skadi
Firefly74
Skadi
4
3
4
2
L
Tiamat
Fireprankz
Tiamat
3
4
4
1.25
W
0
1
16
8
W
Morgan Le Fay
Strawberry001PT
Morgan Le Fay
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,730
Damage
49,135
54,195
Taken
46,510
44,181
Mitigated
26,984
11,200
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,441
1,196
900
2,528
12,674
12,295
0
4,247
8,427
165
8,821
W
Anhur
 
Anhur
12,815
5,863
1,669
2,362
10,931
4,942
621
4,910
6,021
0
15,360
W
Hachiman
 
Hachiman
12,118
7,013
804
2,414
8,329
3,925
576
3,369
4,960
0
20,121
L
4,431
658
0
18
13,188
11,858
0
6,596
6,592
5,886
0
L
Cerberus
6,498
182
546
2,417
10,430
11,237
0
5,742
4,688
14,610
0
W
Raijin
Fahlyn
Raijin
13,626
1,391
1,008
1,656
10,374
4,930
164
5,241
5,133
24,639
0
L
Skadi
Firefly74
Skadi
13,470
4,767
512
2,851
9,925
3,917
0
3,346
6,579
0
28,820
L
Tiamat
Fireprankz
Tiamat
10,890
702
22
1,406
7,978
4,874
0
4,271
3,707
19,229
0
W
3,788
1,101
0
1,166
9,651
9,655
18
4,418
5,233
6,901
0
W
Morgan Le Fay
Strawberry001PT
Morgan Le Fay
6,788
489
351
368
7,225
3,532
344
4,046
3,179
20,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,966
Gold Earned
40,080
95
Minions Killed
98
0
Camps Cleared
0
761,335
Distance Traveled
859,422
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,227
803
12
1
0
150,459
0
W
Anhur
8,738
971
7
1
0
174,552
0
W
Hachiman
7,705
856
17
2
0
149,013
0
L
Geb
6,445
716
3
0
0
171,618
0
L
Cerberus
6,802
756
25
3
0
168,014
1
W
Raijin
7,901
878
32
4
0
169,551
0
L
Skadi
7,546
838
35
4
0
135,689
1
L
Tiamat
7,946
883
20
2
0
135,555
0
W
Athena
7,852
872
12
1
0
184,000
0
W
Morgan Le Fay
7,884
876
30
3
0
182,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role