Player Matchup

Medusa
Medusa
 
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
CopiousApe69
Atlas
Level 62
God Stats
16W - 18L
1,445 SR
Queue Stats
131W - 126L
1,454 Elo+
Party 2
Pele
Pele
H2Coty
Pele
Level 67
God Stats
7W - 4L
1,592 SR
Queue Stats
168W - 148L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
No_Vaseline04
Baron Samedi
Level 49
God Stats
4W - 4L
1,298 SR
Queue Stats
157W - 177L
1,376 Elo+
Party 1
Hera
Hera
grizoulefou1
Hera
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 248L
1,371 Elo+
Party 1
Team Averages
Level 53
1,467 SR
1,434 Elo+

VS

Team Averages
Level 37
1,520 SR
1,398 Elo+
Vamana
Vamana
Elit3Quadz
Vamana
Level 44
God Stats
1W - 1L
1,613 SR
Queue Stats
74W - 87L
1,467 Elo+
Solo
Kukulkan
Kukulkan
HooxTheGoat
Kukulkan
Level 31
God Stats
4W - 11L
1,474 SR
Queue Stats
51W - 72L
1,337 Elo+
Party 3
Mercury
Mercury
Jodye_1
Mercury
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
iKarnage-0-
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 94L
1,316 Elo+
Party 3
Vulcan
Vulcan
jaritortega
Vulcan
Level 69
God Stats
101W - 99L
1,513 SR
Queue Stats
789W - 925L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
7 / 1 / 12
12,289
559
23,317
14,954
9,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
5 / 0 / 11
11,948
543
7,465
18,275
21,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
H2Coty
Pele
20
9 / 0 / 4
13,202
600
11,278
15,682
7,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
No_Vaseline04
Baron Samedi
16
0 / 0 / 5
11,040
502
6,258
10,044
8,906
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
5 / 1 / 7
12,246
557
14,373
11,724
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Elit3Quadz
Vamana
17
0 / 2 / 0
10,483
477
5,290
16,004
10,558
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
HooxTheGoat
Kukulkan
11
1 / 5 / 0
7,986
363
6,106
10,870
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
Jodye_1
Mercury
16
0 / 8 / 1
9,525
433
4,734
19,334
8,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
iKarnage-0-
Cthulhu
12
0 / 7 / 1
8,340
379
6,946
27,155
28,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
12
1 / 4 / 0
8,009
364
7,744
7,678
4,303

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
4
26
Kills
2
2
Deaths
26
39
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
12
13
W
5
0
11
10.5
L
Vamana
Elit3Quadz
Vamana
0
2
0
0
W
Pele
H2Coty
Pele
9
0
4
11
L
Kukulkan
HooxTheGoat
Kukulkan
1
5
0
0.2
L
Mercury
Jodye_1
Mercury
0
8
1
0.06
W
Baron Samedi
No_Vaseline04
Baron Samedi
0
0
5
2.5
W
5
1
7
8.5
L
Cthulhu
iKarnage-0-
Cthulhu
0
7
1
0.07
L
Vulcan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,691
Damage
30,820
70,679
Taken
81,041
51,909
Mitigated
56,285
19,124
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
23,317
12,955
0
4,113
14,954
9,008
7,619
7,485
7,469
0
120,992
W
7,465
3,221
0
3,899
18,275
21,059
879
6,918
11,357
30,578
0
L
Vamana
Elit3Quadz
Vamana
5,290
1,392
0
3,040
16,004
10,558
780
9,019
6,985
0
90,874
W
Pele
H2Coty
Pele
11,278
2,152
0
2,616
15,682
7,510
771
3,493
12,189
0
127,153
L
Kukulkan
HooxTheGoat
Kukulkan
6,106
457
0
515
10,870
4,310
245
4,350
6,520
49,770
0
L
Mercury
Jodye_1
Mercury
4,734
2,166
0
545
19,334
8,730
0
4,085
15,249
0
83,063
W
Baron Samedi
No_Vaseline04
Baron Samedi
6,258
696
585
4,673
10,044
8,906
2,150
1,039
9,005
67,954
0
W
14,373
4,578
0
3,238
11,724
5,426
4,634
4,366
7,358
103,991
0
L
Cthulhu
iKarnage-0-
Cthulhu
6,946
460
102
5,298
27,155
28,384
0
8,150
19,005
30,355
0
L
Vulcan
7,744
3,497
0
1,500
7,678
4,303
0
2,492
5,186
46,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,725
Gold Earned
44,343
614
Minions Killed
512
0
Camps Cleared
0
2,090,956
Distance Traveled
1,745,903
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,289
559
147
7
0
391,718
11
W
Atlas
11,948
543
35
2
0
425,003
1
L
Vamana
10,483
477
165
8
0
387,547
5
W
Pele
13,202
600
175
8
0
519,621
3
L
Kukulkan
7,986
363
84
4
0
299,380
4
L
Mercury
9,525
433
144
7
0
429,719
4
W
Baron Samedi
11,040
502
115
5
0
358,731
0
W
Hera
12,246
557
142
6
0
395,883
0
L
Cthulhu
8,340
379
45
2
0
390,939
1
L
Vulcan
8,009
364
74
3
0
238,318
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role