Player Matchup

Set
Set
Elmntrix-HXB
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 197L
1,468 Elo+
Solo
Nu Wa
Nu Wa
chopper0090
Nu Wa
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 189L
1,506 Elo+
Solo
Ratatoskr
Ratatoskr
crazylookinbomb
Ratatoskr
Level 119
God Stats
8W - 6L
1,635 SR
Queue Stats
131W - 114L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
i-Swaavy
Sun Wukong
Level 138
God Stats
3W - 3L
1,526 SR
Queue Stats
314W - 340L
1,481 Elo+
Party 1
Ishtar
Ishtar
voraz_canguro709
Ishtar
Level 102
God Stats
2W - 10L
1,506 SR
Queue Stats
161W - 178L
1,505 Elo+
Solo
Team Averages
Level 121
1,533 SR
1,496 Elo+

VS

Team Averages
Level 116
1,553 SR
1,458 Elo+
Medusa
Medusa
BohainTheBear
Medusa
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,411 Elo+
Solo
Sol
Sol
God_Scylla-
Sol
Level 127
God Stats
28W - 32L
1,578 SR
Queue Stats
358W - 365L
1,493 Elo+
Solo
Ishtar
Ishtar
N0 ElVl0T10N5
Ishtar
Level 107
God Stats
9W - 8L
1,582 SR
Queue Stats
254W - 253L
1,496 Elo+
Solo
Hun Batz
Hun Batz
Pepisroom
Hun Batz
Level 129
God Stats
1W - 1L
1,591 SR
Queue Stats
72W - 70L
1,440 Elo+
Solo
Atlas
Atlas
WingNuutzz
Atlas
Level 125
God Stats
19W - 22L
1,515 SR
Queue Stats
849W - 910L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 3
7,716
482
8,094
15,760
7,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

11
2 / 5 / 1
6,929
433
10,510
10,593
4,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
crazylookinbomb
Ratatoskr
11
2 / 5 / 3
7,717
482
10,788
18,644
14,361
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
i-Swaavy
Sun Wukong
14
3 / 2 / 1
8,736
546
7,570
15,169
11,016
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 7 / 4
7,016
439
5,442
11,364
4,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 3
9,612
601
8,403
9,382
4,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
8 / 2 / 8
9,623
601
18,402
17,269
7,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 1 / 7
9,122
570
7,269
10,577
5,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Pepisroom
Hun Batz
16
5 / 2 / 9
9,710
607
9,273
13,793
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
13
4 / 3 / 13
8,914
557
8,851
17,275
19,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
66
10
Kills
26
26
Deaths
10
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
3
7
3
0.64
W
8
2
8
6
W
3
1
7
6.5
W
Hun Batz
Pepisroom
Hun Batz
5
2
9
4.75
W
Atlas
4
3
13
3.5
L
2
5
1
0.5
L
Ratatoskr
crazylookinbomb
Ratatoskr
2
5
3
0.7
L
Sun Wukong
i-Swaavy
Sun Wukong
3
2
1
1.75
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,404
Damage
52,198
71,530
Taken
68,296
41,941
Mitigated
42,027
17,526
Healing
28,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,403
3,429
0
2,613
9,382
4,156
658
705
8,647
0
80,799
L
8,094
4,651
0
1,969
15,760
7,371
0
4,424
11,336
0
55,418
W
18,402
6,951
0
12,721
17,269
7,058
910
3,746
13,165
91,629
0
W
7,269
3,697
0
4,635
10,577
5,181
359
1,932
8,489
0
64,223
W
Hun Batz
Pepisroom
Hun Batz
9,273
2,553
0
4,918
13,793
6,053
0
1,284
12,381
0
78,288
W
Atlas
8,851
3,195
547
2,857
17,275
19,579
140
2,751
14,308
30,592
0
L
10,510
2,600
0
1,672
10,593
4,605
0
8,014
2,579
45,627
0
L
Ratatoskr
crazylookinbomb
Ratatoskr
10,788
2,391
0
5,671
18,644
14,361
0
7,420
11,224
0
29,867
L
Sun Wukong
i-Swaavy
Sun Wukong
7,570
1,435
0
6,498
15,169
11,016
1,250
4,500
10,669
0
59,261
L
5,442
3,131
0
1,716
11,364
4,588
0
2,895
8,469
0
49,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,114
Gold Earned
46,981
361
Minions Killed
503
0
Camps Cleared
0
1,451,331
Distance Traveled
1,560,082
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,612
601
128
8
0
295,769
2
L
Set
7,716
482
77
5
0
316,446
5
W
Sol
9,623
601
132
8
0
273,101
4
W
Ishtar
9,122
570
105
7
0
322,746
2
W
Hun Batz
9,710
607
116
7
0
357,275
4
W
Atlas
8,914
557
22
1
0
311,191
3
L
Nu Wa
6,929
433
73
5
0
278,663
0
L
Ratatoskr
7,717
482
27
2
0
332,169
0
L
Sun Wukong
8,736
546
112
7
0
267,376
0
L
Ishtar
7,016
439
72
5
0
256,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role