Player Matchup

Tyr
Tyr
Lelesgamer
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 62L
1,304 Elo+
Party 1
Ah Puch
Ah Puch
MatthwsD
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,337 Elo+
Party 1
Janus
Janus
Sangrouaos13
Janus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 126L
1,383 Elo+
Party 1
Zeus
Zeus
XxfirefoxX1361
Zeus
Level 28
God Stats
2W - 3L
1,793 SR
Queue Stats
171W - 201L
1,513 Elo+
Solo
Bastet
Bastet
omar-El-demonio
Bastet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,503 Elo+
Solo
Team Averages
Level 26
1,559 SR
1,408 Elo+

VS

Team Averages
Level 60
1,469 SR
1,610 Elo+
Morgan Le Fay
Morgan Le Fay
A3lfwine
Morgan Le Fay
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 96L
1,453 Elo+
Solo
Kukulkan
Kukulkan
DogWaterSlurpies
Kukulkan
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 35L
1,842 Elo+
Party 2
Cerberus
Cerberus
LadyLavender87
Cerberus
Level 119
God Stats
5W - 2L
1,500 SR
Queue Stats
212W - 175L
1,491 Elo+
Party 2
Bakasura
Bakasura
TakaSucha
Bakasura
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,842 Elo+
Party 2
Poseidon
Poseidon
rockagurl
Poseidon
Level 117
God Stats
3W - 2L
1,345 SR
Queue Stats
191W - 203L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 7
7,921
720
4,270
13,971
14,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
MatthwsD
Ah Puch
16
4 / 4 / 6
9,261
842
5,821
10,153
4,634
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 3 / 5
9,045
822
13,621
7,886
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 3 / 1
6,220
565
2,307
3,060
1,097
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 9 / 5
8,609
783
11,530
17,267
6,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
A3lfwine
Morgan Le Fay
15
3 / 4 / 16
9,378
853
6,986
9,791
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 1 / 18
10,607
964
14,674
7,079
3,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
16
3 / 3 / 21
9,358
851
8,329
14,132
16,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
TakaSucha
Bakasura
17
10 / 3 / 12
10,728
975
10,590
11,711
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
rockagurl
Poseidon
16
6 / 4 / 11
10,056
914
8,051
8,002
3,634
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
104
14
Kills
26
26
Deaths
15
24
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
A3lfwine
Morgan Le Fay
3
4
16
2.75
W
4
1
18
13
W
Cerberus
3
3
21
4.5
L
1
7
7
0.64
L
Ah Puch
MatthwsD
Ah Puch
4
4
6
1.75
L
5
3
5
2.5
W
Bakasura
TakaSucha
Bakasura
10
3
12
5.33
L
0
3
1
0.17
L
4
9
5
0.72
W
Poseidon
rockagurl
Poseidon
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,549
Damage
48,630
52,337
Taken
50,715
30,269
Mitigated
36,644
9,745
Healing
18,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
A3lfwine
Morgan Le Fay
6,986
621
1,648
1,213
9,791
4,989
1,490
3,141
6,650
13,704
0
W
14,674
1,452
2,371
2,649
7,079
3,952
2,397
3,158
3,921
42,847
0
W
Cerberus
8,329
511
1,304
3,766
14,132
16,352
519
5,972
8,160
11,682
0
L
4,270
966
209
367
13,971
14,416
0
10,301
2,990
0
7,016
L
Ah Puch
MatthwsD
Ah Puch
5,821
425
695
2,595
10,153
4,634
0
6,992
2,531
17,987
0
L
13,621
134
266
1,791
7,886
3,253
0
6,506
1,226
28,305
0
W
Bakasura
TakaSucha
Bakasura
10,590
6,436
1,046
3,455
11,711
7,717
1,862
5,853
5,858
0
14,141
L
2,307
89
26
86
3,060
1,097
0
1,834
923
4,179
0
L
11,530
2,858
268
3,442
17,267
6,869
0
12,407
3,959
0
26,160
W
Poseidon
rockagurl
Poseidon
8,051
656
659
887
8,002
3,634
2,276
3,625
4,377
16,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,056
Gold Earned
50,127
106
Minions Killed
174
0
Camps Cleared
0
825,114
Distance Traveled
1,049,032
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,378
853
38
3
0
189,667
0
W
Kukulkan
10,607
964
67
6
0
236,855
0
W
Cerberus
9,358
851
18
2
0
210,381
0
L
Tyr
7,921
720
6
1
0
167,945
0
L
Ah Puch
9,261
842
34
3
0
181,266
0
L
Janus
9,045
822
32
3
0
225,913
0
W
Bakasura
10,728
975
28
3
0
241,396
0
L
Zeus
6,220
565
5
0
0
65,648
1
L
Bastet
8,609
783
29
3
0
184,342
1
W
Poseidon
10,056
914
23
2
0
170,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role