Player Matchup

Cabrakan
Cabrakan
Gold II
I SchatzY I
Cabrakan
Gold II
Level 160
God Stats
18W - 12L
1,613 SR
Queue Stats
808W - 813L
1,602 MMR
Solo
Izanami
Izanami
Gold V
MarshalMarker92
Izanami
Gold V
Level 129
God Stats
4W - 0L
1,688 SR
Queue Stats
78W - 71L
1,589 MMR
Solo
Baba Yaga
Baba Yaga
Silver I
Miller Osok
Baba Yaga
Silver I
Level 125
God Stats
2W - 0L
1,614 SR
Queue Stats
12W - 11L
1,600 MMR
Solo
Ares
Ares
Gold II
gL KryptiK
Ares
Gold II
Level 101
God Stats
3W - 4L
1,527 SR
Queue Stats
108W - 111L
1,571 MMR
Solo
Hades
Hades
Gold III
tikktokk23
Hades
Gold III
Level 99
God Stats
13W - 1L
1,871 SR
Queue Stats
50W - 52L
1,562 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,662 SR
1,585 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,541 SR
1,568 MMR
Discordia
Discordia
Gold I
 
Discordia
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold II
ElMayoneso50247
Artio
Gold II
Level 124
God Stats
3W - 1L
1,729 SR
Queue Stats
58W - 56L
1,608 MMR
Solo
Cernunnos
Cernunnos
Silver I
ScumbagZenex
Cernunnos
Silver I
Level 93
God Stats
1W - 1L
1,473 SR
Queue Stats
5W - 4L
1,591 MMR
Solo
Ymir
Ymir
Silver I
l-804-I
Ymir
Silver I
Level 44
God Stats
0W - 2L
1,448 SR
Queue Stats
18W - 33L
1,559 MMR
Solo
Mercury
Mercury
Gold I
mirkhat
Mercury
Gold I
Level 105
God Stats
3W - 4L
1,556 SR
Queue Stats
281W - 287L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
I SchatzY I
Cabrakan
14
0 / 3 / 2
8,551
450
5,436
15,987
10,188
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 0 / 2
12,372
651
17,098
14,748
7,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Miller Osok
Baba Yaga
16
3 / 1 / 2
10,200
537
11,721
11,247
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 0 / 6
9,383
494
7,515
16,517
18,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
15
1 / 1 / 3
9,188
484
10,229
15,327
9,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
LancelotArachneBastetGeb

VS

Bans
KaliChaacAtlasChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 0 / 3
8,638
455
14,712
7,324
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 2 / 1
8,923
470
9,735
18,865
17,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
ScumbagZenex
Cernunnos
13
0 / 2 / 0
7,736
407
5,571
9,410
2,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
l-804-I
Ymir
12
1 / 5 / 2
7,904
416
5,449
20,874
18,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
mirkhat
Mercury
14
2 / 3 / 1
8,590
452
6,823
17,356
7,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
5
5
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
3
2.5
L
1
2
1
0.75
W
Cabrakan
I SchatzY I
Cabrakan
0
3
2
0.33
W
7
0
2
8
W
Baba Yaga
Miller Osok
Baba Yaga
3
1
2
4
L
Cernunnos
ScumbagZenex
Cernunnos
0
2
0
0
W
1
0
6
4
L
Ymir
l-804-I
Ymir
1
5
2
0.4
L
Mercury
mirkhat
Mercury
2
3
1
0.83
W
Hades
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,999
Damage
42,290
73,826
Taken
73,829
50,462
Mitigated
49,184
33,091
Healing
16,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
14,712
1,447
0
1,500
7,324
3,006
0
5,306
2,018
76,134
0
L
9,735
1,241
1,360
6,058
18,865
17,803
0
9,764
9,101
71,524
0
W
Cabrakan
I SchatzY I
Cabrakan
5,436
571
0
4,582
15,987
10,188
0
3,628
12,359
70,435
0
W
17,098
11,980
0
10,465
14,748
7,118
1,044
3,477
11,271
0
157,103
W
Baba Yaga
Miller Osok
Baba Yaga
11,721
1,072
0
1,688
11,247
5,694
216
6,693
4,554
76,873
0
L
Cernunnos
ScumbagZenex
Cernunnos
5,571
2,227
0
2,770
9,410
2,963
0
832
8,578
0
58,782
W
7,515
636
3,612
4,239
16,517
18,289
0
7,902
8,563
34,347
0
L
Ymir
l-804-I
Ymir
5,449
1,027
220
2,349
20,874
18,273
0
9,870
11,004
29,851
0
L
Mercury
mirkhat
Mercury
6,823
2,996
0
2,170
17,356
7,139
0
9,129
8,227
0
74,760
W
Hades
10,229
1,102
1,194
7,311
15,327
9,173
806
8,637
6,690
83,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,694
Gold Earned
41,791
659
Minions Killed
515
0
Camps Cleared
0
1,724,715
Distance Traveled
1,719,801
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,638
455
115
6
0
331,525
2
L
Artio
8,923
470
138
7
0
338,569
4
W
Cabrakan
8,551
450
113
6
0
324,861
2
W
Izanami
12,372
651
229
12
0
321,466
2
W
Baba Yaga
10,200
537
150
8
0
343,660
4
L
Cernunnos
7,736
407
105
6
0
297,995
5
W
Ares
9,383
494
45
2
0
376,776
6
L
Ymir
7,904
416
33
2
0
294,258
2
L
Mercury
8,590
452
124
7
0
457,454
6
W
Hades
9,188
484
122
6
0
357,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role