Player Matchup

Baron Samedi
Baron Samedi
BIG_ZEN_
Baron Samedi
Level 65
God Stats
18W - 34L
1,180 SR
Queue Stats
70W - 141L
1,167 Elo+
Solo
Osiris
Osiris
Fen4irr
Osiris
Level 65
God Stats
3W - 10L
1,052 SR
Queue Stats
90W - 115L
1,210 Elo+
Party 2
Bakasura
Bakasura
OG9431
Bakasura
Level 21
God Stats
3W - 3L
1,113 SR
Queue Stats
43W - 72L
1,134 Elo+
Party 2
Team Averages
Level 50
1,115 SR
1,170 Elo+

VS

Team Averages
Level 34
1,309 SR
1,115 Elo+
Zhong Kui
Zhong Kui
LeeFrmWP
Zhong Kui
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,142 Elo+
Party 1
Heimdallr
Heimdallr
P-boii23
Heimdallr
Level 29
God Stats
0W - 3L
1,187 SR
Queue Stats
2W - 6L
1,101 Elo+
Party 1
Yemoja
Yemoja
mad_boi10
Yemoja
Level 4
God Stats
1W - 3L
1,239 SR
Queue Stats
2W - 5L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIG_ZEN_
Baron Samedi
17
7 / 1 / 14
12,697
794
22,432
13,888
7,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Fen4irr
Osiris
18
13 / 1 / 8
12,927
808
20,255
21,249
17,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
OG9431
Bakasura
17
5 / 4 / 14
11,922
745
12,306
18,513
11,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LeeFrmWP
Zhong Kui
16
4 / 8 / 1
11,466
717
16,619
23,152
19,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
P-boii23
Heimdallr
12
0 / 11 / 4
9,148
572
7,209
19,811
10,199
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
mad_boi10
Yemoja
15
2 / 6 / 4
10,434
652
8,110
21,389
14,338
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
15
25
Kills
6
6
Deaths
25
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BIG_ZEN_
Baron Samedi
7
1
14
14
W
Osiris
Fen4irr
Osiris
13
1
8
17
L
Zhong Kui
LeeFrmWP
Zhong Kui
4
8
1
0.56
W
Bakasura
OG9431
Bakasura
5
4
14
3
L
Heimdallr
P-boii23
Heimdallr
0
11
4
0.18
L
Yemoja
mad_boi10
Yemoja
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,993
Damage
31,938
53,650
Taken
64,352
36,164
Mitigated
44,255
19,443
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BIG_ZEN_
Baron Samedi
22,432
2,417
3,024
6,418
13,888
7,498
287
8,868
5,020
44,940
0
W
Osiris
Fen4irr
Osiris
20,255
8,910
648
6,047
21,249
17,518
1,286
8,839
12,410
0
50,254
L
Zhong Kui
LeeFrmWP
Zhong Kui
16,619
2,124
183
5,561
23,152
19,718
32
6,500
16,063
52,690
0
W
Bakasura
OG9431
Bakasura
12,306
6,887
327
2,979
18,513
11,148
1,626
7,792
10,721
0
41,264
L
Heimdallr
P-boii23
Heimdallr
7,209
4,176
0
1,007
19,811
10,199
0
7,903
11,524
0
26,152
L
Yemoja
mad_boi10
Yemoja
8,110
2,454
1,327
4,300
21,389
14,338
0
8,584
12,395
22,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,546
Gold Earned
31,048
148
Minions Killed
138
7
Camps Cleared
4
885,215
Distance Traveled
682,145
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,697
794
37
2
1
292,766
1
W
Osiris
12,927
808
61
4
1
292,177
0
L
Zhong Kui
11,466
717
74
5
3
230,640
0
W
Bakasura
11,922
745
50
3
5
300,272
1
L
Heimdallr
9,148
572
38
2
1
229,663
0
L
Yemoja
10,434
652
26
2
0
221,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role