Player Matchup

Rama
Rama
Bxgsy
Rama
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,570 Elo+
Party 2
Sylvanus
Sylvanus
IstockholmXx
Sylvanus
Level 26
God Stats
1W - 2L
1,553 SR
Queue Stats
143W - 98L
1,626 Elo+
Solo
Agni
Agni
SsC0l64te
Agni
Level 129
God Stats
6W - 1L
1,762 SR
Queue Stats
142W - 129L
1,522 Elo+
Solo
Awilix
Awilix
Szafran8067
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hera
Hera
w3rD3
Hera
Level 36
God Stats
5W - 4L
1,470 SR
Queue Stats
265W - 276L
1,481 Elo+
Solo
Team Averages
Level 68
1,557 SR
1,540 Elo+

VS

Team Averages
Level 49
1,561 SR
1,662 Elo+
Jormungandr
Jormungandr
DogWaterSlurpies
Jormungandr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 35L
1,793 Elo+
Party 1
Gilgamesh
Gilgamesh
Goldenater1
Gilgamesh
Level 26
God Stats
4W - 2L
1,609 SR
Queue Stats
76W - 85L
1,507 Elo+
Solo
Arachne
Arachne
KingMukkla
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,734 Elo+
Solo
Zeus
Zeus
TakaSucha
Zeus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,793 Elo+
Party 1
Sylvanus
Sylvanus
monkwinner123
Sylvanus
Level 152
God Stats
2W - 0L
1,698 SR
Queue Stats
38W - 51L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Bxgsy
Rama
11
1 / 4 / 5
6,558
656
5,709
8,276
3,801
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
IstockholmXx
Sylvanus
15
4 / 2 / 7
8,213
821
7,409
13,638
15,261
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
16
6 / 1 / 6
8,439
844
12,475
6,597
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
11
0 / 5 / 3
6,250
625
3,125
10,516
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
w3rD3
Hera
13
1 / 2 / 7
7,152
715
8,330
6,198
2,884
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DogWaterSlurpies
Jormungandr
14
3 / 2 / 5
7,727
773
9,101
9,357
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Goldenater1
Gilgamesh
15
4 / 1 / 8
8,974
897
10,972
10,269
8,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
KingMukkla
Arachne
13
2 / 4 / 7
7,398
740
5,017
9,501
4,897
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
13
4 / 3 / 4
7,598
760
9,882
6,470
3,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
monkwinner123
Sylvanus
14
1 / 2 / 12
7,608
761
5,266
10,858
10,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
50
12
Kills
14
14
Deaths
12
28
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Rama
Bxgsy
Rama
1
4
5
0.88
W
Jormungandr
DogWaterSlurpies
Jormungandr
3
2
5
2.75
W
Gilgamesh
Goldenater1
Gilgamesh
4
1
8
8
L
Sylvanus
IstockholmXx
Sylvanus
4
2
7
3.75
W
Arachne
KingMukkla
Arachne
2
4
7
1.38
L
Agni
6
1
6
9
L
Awilix
0
5
3
0.3
W
Zeus
4
3
4
2
W
Sylvanus
monkwinner123
Sylvanus
1
2
12
3.5
L
Hera
w3rD3
Hera
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,048
Damage
40,238
45,225
Taken
46,455
30,062
Mitigated
31,387
19,626
Healing
21,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Bxgsy
Rama
5,709
2,796
329
991
8,276
3,801
272
4,886
3,128
0
12,309
W
Jormungandr
DogWaterSlurpies
Jormungandr
9,101
1,031
275
3,192
9,357
4,291
0
6,089
3,268
23,541
0
W
Gilgamesh
Goldenater1
Gilgamesh
10,972
1,658
3,186
3,019
10,269
8,685
0
4,873
5,396
0
18,154
L
Sylvanus
IstockholmXx
Sylvanus
7,409
2,001
4,651
6,219
13,638
15,261
150
5,814
7,306
14,006
0
W
Arachne
KingMukkla
Arachne
5,017
3,427
0
1,324
9,501
4,897
0
5,360
4,141
0
9,822
L
Agni
12,475
156
2,907
2,068
6,597
3,511
222
3,924
2,493
25,939
0
L
Awilix
3,125
679
744
750
10,516
4,605
0
4,947
5,251
0
6,390
W
Zeus
9,882
965
708
427
6,470
3,126
0
5,496
974
20,810
0
W
Sylvanus
monkwinner123
Sylvanus
5,266
1,585
5,172
4,467
10,858
10,388
150
6,396
4,462
11,366
0
L
Hera
w3rD3
Hera
8,330
1,995
375
592
6,198
2,884
0
3,256
2,798
21,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,612
Gold Earned
39,305
127
Minions Killed
106
0
Camps Cleared
0
816,491
Distance Traveled
946,385
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,558
656
25
3
0
170,908
0
W
Jormungandr
7,727
773
42
4
0
179,479
0
W
Gilgamesh
8,974
897
17
2
0
220,924
4
L
Sylvanus
8,213
821
16
2
0
156,381
1
W
Arachne
7,398
740
17
2
0
192,519
3
L
Agni
8,439
844
41
4
0
148,480
2
L
Awilix
6,250
625
14
1
0
161,510
1
W
Zeus
7,598
760
24
2
0
179,563
0
W
Sylvanus
7,608
761
6
1
0
173,900
0
L
Hera
7,152
715
31
3
0
179,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role