Player Matchup

Mercury
Mercury
MKSabbath
Mercury
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 145L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
NitroEnergy88
Baron Samedi
Level 68
God Stats
21W - 18L
1,608 SR
Queue Stats
59W - 77L
1,456 Elo+
Solo
Ymir
Ymir
SpiderNuts
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,487 Elo+
Party 1
Guan Yu
Guan Yu
Tooface
Guan Yu
Level 115
God Stats
12W - 7L
1,566 SR
Queue Stats
103W - 108L
1,521 Elo+
Solo
Anhur
Anhur
jumpbiker
Anhur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,537 Elo+
Party 1
Team Averages
Level 95
1,535 SR
1,489 Elo+

VS

Team Averages
Level 93
1,563 SR
1,493 Elo+
Sylvanus
Sylvanus
CrackRabbitz
Sylvanus
Level 68
God Stats
3W - 2L
1,509 SR
Queue Stats
168W - 172L
1,512 Elo+
Solo
Ra
Ra
Dittochap
Ra
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,442 Elo+
Party 2
Heimdallr
Heimdallr
LALO13
Heimdallr
Level 135
God Stats
11W - 9L
1,406 SR
Queue Stats
192W - 186L
1,484 Elo+
Solo
Lancelot
Lancelot
Predatory654
Lancelot
Level 77
God Stats
2W - 0L
1,696 SR
Queue Stats
94W - 99L
1,468 Elo+
Solo
Mercury
Mercury
TostadaD
Mercury
Level 69
God Stats
3W - 4L
1,707 SR
Queue Stats
24W - 12L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MKSabbath
Mercury
16
1 / 7 / 6
9,939
473
12,137
23,202
10,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
NitroEnergy88
Baron Samedi
16
4 / 9 / 4
10,698
509
11,896
21,332
12,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 2 / 4
10,881
518
11,318
23,365
25,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Tooface
Guan Yu
17
3 / 3 / 2
11,015
525
16,264
27,145
42,580
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
jumpbiker
Anhur
17
5 / 4 / 1
10,908
519
11,136
16,722
8,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrackRabbitz
Sylvanus
15
1 / 6 / 7
10,183
485
11,148
28,191
22,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

19
6 / 3 / 9
12,272
584
15,359
11,774
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
LALO13
Heimdallr
20
4 / 3 / 2
12,672
603
18,751
17,518
8,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Predatory654
Lancelot
18
3 / 3 / 4
12,098
576
18,344
20,705
15,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Mercury
TostadaD
Mercury
20
11 / 2 / 10
12,866
613
23,849
23,311
13,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
57
17
Kills
25
25
Deaths
17
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CrackRabbitz
Sylvanus
1
6
7
0.75
W
6
3
9
3.5
W
Heimdallr
LALO13
Heimdallr
4
3
2
1.67
L
Mercury
MKSabbath
Mercury
1
7
6
0.57
L
Baron Samedi
NitroEnergy88
Baron Samedi
4
9
4
0.67
W
Lancelot
Predatory654
Lancelot
3
3
4
1.67
L
4
2
4
3
L
Guan Yu
Tooface
Guan Yu
3
3
2
1.33
W
Mercury
TostadaD
Mercury
11
2
10
8
L
Anhur
jumpbiker
Anhur
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,751
Damage
87,451
111,766
Taken
101,499
99,280
Mitigated
65,512
32,636
Healing
38,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CrackRabbitz
Sylvanus
11,148
2,477
4,364
7,191
28,191
22,741
51
8,528
19,663
46,232
0
W
15,359
1,973
2,959
3,450
11,774
5,373
280
5,106
6,668
114,240
0
W
Heimdallr
LALO13
Heimdallr
18,751
10,310
0
5,714
17,518
8,144
1,685
3,260
14,258
0
143,029
L
Mercury
MKSabbath
Mercury
12,137
7,146
0
1,006
23,202
10,925
0
6,377
16,825
0
102,163
L
Baron Samedi
NitroEnergy88
Baron Samedi
11,896
1,112
1,955
4,645
21,332
12,226
180
7,372
13,960
74,144
0
W
Lancelot
Predatory654
Lancelot
18,344
4,124
0
9,300
20,705
15,926
0
1,847
18,858
0
108,403
L
11,318
2,913
2,905
4,612
23,365
25,176
0
7,519
15,846
44,973
0
L
Guan Yu
Tooface
Guan Yu
16,264
1,620
1,342
12,605
27,145
42,580
0
2,517
24,628
0
88,230
W
Mercury
TostadaD
Mercury
23,849
14,326
0
5,973
23,311
13,328
1,365
5,913
17,398
0
99,389
L
Anhur
jumpbiker
Anhur
11,136
6,796
0
3,566
16,722
8,373
344
2,916
13,806
0
97,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,441
Gold Earned
60,091
647
Minions Killed
737
0
Camps Cleared
0
2,087,502
Distance Traveled
2,058,969
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,183
485
55
3
0
350,472
1
W
Ra
12,272
584
169
8
0
436,987
5
W
Heimdallr
12,672
603
214
10
0
380,925
1
L
Mercury
9,939
473
139
7
0
440,027
2
L
Baron Samedi
10,698
509
112
5
0
328,703
6
W
Lancelot
12,098
576
182
9
0
399,463
11
L
Ymir
10,881
518
68
3
0
418,116
3
L
Guan Yu
11,015
525
158
8
0
442,658
5
W
Mercury
12,866
613
117
6
0
491,122
7
L
Anhur
10,908
519
170
8
0
457,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role