Player Matchup

Jormungandr
Jormungandr
Brainx3
Jormungandr
Level 160
God Stats
1W - 4L
1,899 SR
Queue Stats
111W - 54L
1,761 Elo+
Party 2
Horus
Horus
ItsTw1sted
Horus
Level 97
God Stats
3W - 2L
1,608 SR
Queue Stats
128W - 84L
1,723 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TotoLynd
Morgan Le Fay
Level 160
God Stats
3W - 2L
1,825 SR
Queue Stats
82W - 46L
1,773 Elo+
Party 2
Ratatoskr
Ratatoskr
iZerdox
Ratatoskr
Level 160
God Stats
8W - 9L
1,621 SR
Queue Stats
288W - 175L
1,714 Elo+
Party 2
Charybdis
Charybdis
sneakyturtle8751
Charybdis
Level 160
God Stats
5W - 4L
1,500 SR
Queue Stats
267W - 220L
1,662 Elo+
Party 2
Team Averages
Level 147
1,690 SR
1,727 Elo+

VS

Team Averages
Level 140
1,777 SR
1,839 Elo+
Horus
Horus
BottomElo
Horus
Level 77
God Stats
3W - 1L
1,689 SR
Queue Stats
49W - 28L
1,707 Elo+
Solo
Scylla
Scylla
Demon4458
Scylla
Level 142
God Stats
2W - 0L
1,930 SR
Queue Stats
597W - 183L
1,866 Elo+
Party 1
Heimdallr
Heimdallr
Ptolomey
Heimdallr
Level 160
God Stats
11W - 7L
1,628 SR
Queue Stats
559W - 225L
1,787 Elo+
Party 1
Fenrir
Fenrir
Zolat
Fenrir
Level 160
God Stats
5W - 0L
1,956 SR
Queue Stats
156W - 27L
1,885 Elo+
Party 1
Sobek
Sobek
eduardeca
Sobek
Level 160
God Stats
2W - 0L
1,682 SR
Queue Stats
493W - 129L
1,948 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Brainx3
Jormungandr
19
4 / 3 / 1
11,977
570
14,825
21,262
25,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Horus
14
2 / 4 / 7
9,720
463
8,159
23,011
25,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
TotoLynd
Morgan Le Fay
17
8 / 6 / 3
10,673
508
24,565
19,254
10,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
iZerdox
Ratatoskr
17
2 / 8 / 10
10,463
498
13,065
20,011
8,662
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
16
0 / 10 / 2
9,332
444
9,298
22,264
8,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BottomElo
Horus
18
4 / 1 / 3
12,229
582
18,265
22,846
22,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Demon4458
Scylla
19
4 / 5 / 4
12,136
578
12,187
12,725
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Ptolomey
Heimdallr
19
10 / 4 / 5
12,771
608
20,005
19,399
9,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Zolat
Fenrir
20
7 / 1 / 4
13,540
645
17,673
27,610
14,338
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
eduardeca
Sobek
18
6 / 5 / 8
11,896
566
13,041
29,053
30,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
16
Kills
31
31
Deaths
16
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
BottomElo
Horus
4
1
3
5.5
L
Jormungandr
Brainx3
Jormungandr
4
3
1
1.5
W
Scylla
Demon4458
Scylla
4
5
4
1.2
L
Horus
2
4
7
1.38
W
Heimdallr
Ptolomey
Heimdallr
10
4
5
3.13
L
Morgan Le Fay
TotoLynd
Morgan Le Fay
8
6
3
1.58
W
Fenrir
Zolat
Fenrir
7
1
4
9
W
Sobek
eduardeca
Sobek
6
5
8
2
L
Ratatoskr
iZerdox
Ratatoskr
2
8
10
0.88
L
Charybdis
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,912
Damage
81,171
105,802
Taken
111,633
77,999
Mitigated
81,677
24,351
Healing
38,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BottomElo
Horus
18,265
6,857
1,950
10,857
22,846
22,283
1,023
11,329
11,517
0
95,663
L
Jormungandr
Brainx3
Jormungandr
14,825
5,167
0
4,931
21,262
25,162
0
2,775
17,657
104,946
0
W
Scylla
Demon4458
Scylla
12,187
1,221
0
1,175
12,725
5,196
2,321
3,780
8,945
122,351
0
L
Horus
8,159
3,153
2,393
6,187
23,011
25,935
0
5,760
16,988
340
21,469
W
Heimdallr
Ptolomey
Heimdallr
20,005
9,490
0
4,275
19,399
9,371
5,602
3,928
15,471
0
108,635
L
Morgan Le Fay
TotoLynd
Morgan Le Fay
24,565
3,713
0
2,472
19,254
10,031
0
7,328
11,687
96,016
0
W
Fenrir
Zolat
Fenrir
17,673
10,416
0
12,991
27,610
14,338
2,532
7,731
19,879
0
148,685
W
Sobek
eduardeca
Sobek
13,041
1,130
0
7,363
29,053
30,489
40
12,985
16,068
37,003
0
L
Ratatoskr
iZerdox
Ratatoskr
13,065
4,731
0
1,949
20,011
8,662
0
5,840
14,019
23
89,947
L
Charybdis
9,298
6,113
0
6,419
22,264
8,209
0
3,608
18,656
0
88,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,165
Gold Earned
62,572
599
Minions Killed
739
0
Camps Cleared
0
1,970,129
Distance Traveled
2,052,749
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,229
582
148
7
0
427,198
4
L
Jormungandr
11,977
570
199
9
0
387,304
5
W
Scylla
12,136
578
189
9
0
374,028
3
L
Horus
9,720
463
22
1
0
428,785
8
W
Heimdallr
12,771
608
161
8
0
359,596
4
L
Morgan Le Fay
10,673
508
141
7
0
359,351
6
W
Fenrir
13,540
645
210
10
0
476,331
2
W
Sobek
11,896
566
31
1
0
415,596
3
L
Ratatoskr
10,463
498
107
5
0
446,078
3
L
Charybdis
9,332
444
130
6
0
348,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role