Player Matchup

Raijin
Raijin
BSimend
Raijin
Level 85
God Stats
0W - 3L
1,128 SR
Queue Stats
248W - 259L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
Cardhial
Gilgamesh
Level 155
God Stats
5W - 9L
1,359 SR
Queue Stats
116W - 162L
1,331 Elo+
Solo
Fafnir
Fafnir
DeeperSeeker377
Fafnir
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
302W - 385L
1,415 Elo+
Solo
Ganesha
Ganesha
Vigarellbiits
Ganesha
Level 18
God Stats
0W - 2L
1,301 SR
Queue Stats
24W - 19L
1,507 Elo+
Party 1
Charybdis
Charybdis
WhitePericles
Charybdis
Level 109
God Stats
2W - 1L
1,823 SR
Queue Stats
34W - 37L
1,465 Elo+
Party 1
Team Averages
Level 98
1,422 SR
1,437 Elo+

VS

Team Averages
Level 100
1,326 SR
1,446 Elo+
Ne Zha
Ne Zha
Liquid-NoRvYx
Ne Zha
Level 67
God Stats
2W - 1L
1,280 SR
Queue Stats
228W - 228L
1,389 Elo+
Solo
Kukulkan
Kukulkan
Matheous
Kukulkan
Level 148
God Stats
27W - 38L
1,481 SR
Queue Stats
230W - 250L
1,525 Elo+
Solo
Sylvanus
Sylvanus
Stark Nandy
Sylvanus
Level 108
God Stats
3W - 3L
1,290 SR
Queue Stats
359W - 390L
1,508 Elo+
Solo
Hades
Hades
etosagrado
Hades
Level 89
God Stats
9W - 6L
1,216 SR
Queue Stats
327W - 373L
1,350 Elo+
Solo
Medusa
Medusa
wagx
Medusa
Level 87
God Stats
20W - 30L
1,364 SR
Queue Stats
468W - 452L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BSimend
Raijin
12
1 / 6 / 0
7,202
450
6,301
13,176
5,341
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Cardhial
Gilgamesh
8
0 / 3 / 1
5,814
363
3,764
10,402
5,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 3 / 0
8,217
514
6,884
13,335
15,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
11
0 / 2 / 2
7,201
450
4,475
13,601
13,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
WhitePericles
Charybdis
14
0 / 4 / 0
7,675
480
3,139
12,867
4,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
9,752
610
10,511
13,793
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Matheous
Kukulkan
15
3 / 0 / 4
9,048
566
11,623
5,516
2,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Stark Nandy
Sylvanus
13
2 / 1 / 6
8,572
536
7,808
13,827
11,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
12
0 / 4 / 4
7,625
477
4,439
10,139
4,336
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Medusa
wagx
Medusa
17
5 / 0 / 0
9,748
609
8,720
6,706
2,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
17
18
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
BSimend
Raijin
1
6
0
0.17
L
Gilgamesh
Cardhial
Gilgamesh
0
3
1
0.17
L
4
3
0
1.33
W
7
1
5
9.5
W
Kukulkan
Matheous
Kukulkan
3
0
4
5
W
Sylvanus
Stark Nandy
Sylvanus
2
1
6
5
L
Ganesha
0
2
2
0.5
L
Charybdis
WhitePericles
Charybdis
0
4
0
0
W
Hades
0
4
4
0.5
W
Medusa
wagx
Medusa
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,563
Damage
43,101
63,381
Taken
49,981
44,369
Mitigated
27,278
12,534
Healing
27,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BSimend
Raijin
6,301
718
0
542
13,176
5,341
0
5,478
7,698
54,350
0
L
Gilgamesh
Cardhial
Gilgamesh
3,764
836
0
1,301
10,402
5,885
0
3,615
6,787
0
25,191
L
6,884
2,653
0
2,935
13,335
15,017
612
5,758
7,577
49,896
0
W
10,511
5,525
0
7,216
13,793
6,169
0
2,723
11,070
0
72,479
W
Kukulkan
Matheous
Kukulkan
11,623
627
0
1,354
5,516
2,446
0
2,544
2,972
87,466
0
W
Sylvanus
Stark Nandy
Sylvanus
7,808
2,930
4,383
8,368
13,827
11,502
50
6,909
6,918
32,012
0
L
Ganesha
4,475
793
0
2,861
13,601
13,611
0
7,767
5,834
20,530
0
L
Charybdis
WhitePericles
Charybdis
3,139
1,365
0
4,895
12,867
4,515
717
1,252
11,615
0
71,369
W
Hades
4,439
1,063
178
3,651
10,139
4,336
512
5,414
4,725
38,221
0
W
Medusa
wagx
Medusa
8,720
4,312
0
2,310
6,706
2,825
2,096
70
6,636
0
93,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,109
Gold Earned
44,745
363
Minions Killed
526
0
Camps Cleared
0
1,349,181
Distance Traveled
1,466,523
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,202
450
107
7
0
278,039
3
L
Gilgamesh
5,814
363
48
3
0
244,243
4
L
Fafnir
8,217
514
60
4
0
268,787
5
W
Ne Zha
9,752
610
125
8
0
343,441
4
W
Kukulkan
9,048
566
144
9
0
344,693
5
W
Sylvanus
8,572
536
41
3
0
280,902
7
L
Ganesha
7,201
450
4
0
0
283,552
8
L
Charybdis
7,675
480
144
9
0
274,560
4
W
Hades
7,625
477
66
4
0
170,695
1
W
Medusa
9,748
609
150
9
0
326,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role