Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
El_Pipotor
Merlin
Level 149
God Stats
18W - 16L
1,567 SR
Queue Stats
905W - 884L
1,578 Elo+
Solo
Heimdallr
Heimdallr
Orb1ttz
Heimdallr
Level 147
God Stats
32W - 29L
1,556 SR
Queue Stats
309W - 347L
1,575 Elo+
Solo
Kuzenbo
Kuzenbo
TiMAR-
Kuzenbo
Level 118
God Stats
19W - 9L
1,600 SR
Queue Stats
295W - 229L
1,513 Elo+
Solo
Team Averages
Level 144
1,544 SR
1,533 Elo+

VS

Team Averages
Level 130
1,518 SR
1,522 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JamieStar_NOL
Neith
Level 128
God Stats
4W - 1L
1,464 SR
Queue Stats
59W - 83L
1,450 Elo+
Solo
Khepri
Khepri
Rezyl_Azzyr
Khepri
Level 158
God Stats
4W - 5L
1,577 SR
Queue Stats
169W - 145L
1,554 Elo+
Solo
Olorun
Olorun
eternityflawed
Olorun
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 22L
1,480 Elo+
Solo
Lancelot
Lancelot
xFaycaal
Lancelot
Level 160
God Stats
23W - 33L
1,547 SR
Queue Stats
698W - 598L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 1 / 0
5,942
594
5,248
8,128
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thor
 
Thor
9
2 / 3 / 1
5,337
534
4,428
7,715
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
El_Pipotor
Merlin
10
1 / 0 / 1
5,530
553
5,211
3,880
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Orb1ttz
Heimdallr
10
3 / 0 / 0
6,185
619
4,172
4,824
1,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
TiMAR-
Kuzenbo
8
0 / 0 / 2
5,370
537
2,039
6,877
5,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
0 / 1 / 1
5,465
547
3,695
7,084
2,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 0
4,639
464
2,688
5,314
1,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
8
1 / 2 / 2
5,064
506
3,598
8,103
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 0
4,903
490
4,597
3,777
1,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
xFaycaal
Lancelot
9
2 / 1 / 1
5,398
540
3,700
5,560
2,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
4
4
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
1
0
1
W
Thor
 
Thor
2
3
1
0.83
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
1
0.5
W
Merlin
El_Pipotor
Merlin
1
0
1
1.5
L
0
3
0
0
W
Heimdallr
Orb1ttz
Heimdallr
3
0
0
3
L
Khepri
1
2
2
1
W
Kuzenbo
TiMAR-
Kuzenbo
0
0
2
1
L
1
0
0
1
L
Lancelot
xFaycaal
Lancelot
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,098
Damage
18,278
31,424
Taken
29,838
15,401
Mitigated
11,315
10,804
Healing
6,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,248
123
0
3,045
8,128
3,687
0
235
7,893
33,149
0
W
Thor
 
Thor
4,428
1,718
0
2,856
7,715
2,820
0
2,540
5,175
0
25,781
L
Ah Muzen Cab
 
Ah Muzen Cab
3,695
1,443
0
1,892
7,084
2,058
495
4,088
2,623
0
41,017
W
Merlin
El_Pipotor
Merlin
5,211
810
0
863
3,880
1,369
68
1,817
2,063
42,902
0
L
2,688
269
0
990
5,314
1,562
0
544
4,770
0
25,803
W
Heimdallr
Orb1ttz
Heimdallr
4,172
1,356
0
1,971
4,824
1,937
0
536
4,288
0
46,355
L
Khepri
3,598
460
0
670
8,103
3,972
0
4,266
3,837
27,104
0
W
Kuzenbo
TiMAR-
Kuzenbo
2,039
801
0
2,069
6,877
5,588
0
2,290
4,587
13,522
0
L
4,597
2,202
0
2,002
3,777
1,462
0
1,311
2,466
31,367
4,096
L
Lancelot
xFaycaal
Lancelot
3,700
1,162
0
708
5,560
2,261
0
1,840
3,644
0
35,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,364
Gold Earned
25,469
344
Minions Killed
299
0
Camps Cleared
0
923,323
Distance Traveled
953,223
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,942
594
103
10
0
166,485
3
W
Thor
5,337
534
59
6
0
207,165
4
L
Ah Muzen Cab
5,465
547
76
8
0
178,182
3
W
Merlin
5,530
553
69
7
0
171,479
2
L
Neith
4,639
464
43
4
0
184,779
0
W
Heimdallr
6,185
619
93
9
0
175,947
2
L
Khepri
5,064
506
45
5
0
189,684
1
W
Kuzenbo
5,370
537
20
2
0
202,247
4
L
Olorun
4,903
490
61
6
0
177,965
2
L
Lancelot
5,398
540
74
7
0
222,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role