Player Matchup

Neith
Neith
DeerGod43
Neith
Level 60
God Stats
7W - 7L
1,407 SR
Queue Stats
9W - 10L
1,488 Elo+
Party 3
Janus
Janus
Murrycooper
Janus
Level 119
God Stats
0W - 2L
1,320 SR
Queue Stats
9W - 10L
1,488 Elo+
Party 3
Chaac
Chaac
OGSlyCooper
Chaac
Level 126
God Stats
3W - 7L
1,631 SR
Queue Stats
11W - 16L
1,460 Elo+
Party 3
Ishtar
Ishtar
dheld_veta188
Ishtar
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,364 Elo+
Solo
Erlang Shen
Erlang Shen
eyeseeyouconner
Erlang Shen
Level 118
God Stats
1W - 1L
1,891 SR
Queue Stats
11W - 13L
1,493 Elo+
Party 3
Team Averages
Level 87
1,550 SR
1,458 Elo+

VS

Team Averages
Level 52
1,603 SR
1,517 Elo+
Ne Zha
Ne Zha
FoundGaryBusey24
Ne Zha
Level 26
God Stats
25W - 15L
1,700 SR
Queue Stats
87W - 71L
1,527 Elo+
Party 2
Izanami
Izanami
Jake Busey9243
Izanami
Level 48
God Stats
4W - 0L
1,802 SR
Queue Stats
47W - 27L
1,631 Elo+
Party 2
Tyr
Tyr
Misousci
Tyr
Level 51
God Stats
16W - 22L
1,497 SR
Queue Stats
256W - 258L
1,432 Elo+
Party 1
Ra
Ra
jintao710
Ra
Level 69
God Stats
7W - 9L
1,421 SR
Queue Stats
119W - 116L
1,531 Elo+
Solo
Eset
Eset
xFear1337
Eset
Level 66
God Stats
7W - 5L
1,596 SR
Queue Stats
245W - 237L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DeerGod43
Neith
15
0 / 8 / 3
9,581
599
8,017
18,538
8,180
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 5 / 1
10,935
683
18,929
19,218
8,437
18
0 / 2 / 3
10,755
672
29,385
23,367
22,151
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 5 / 2
9,567
598
12,259
16,790
8,024
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
eyeseeyouconner
Erlang Shen
17
1 / 3 / 1
10,780
674
10,935
29,359
31,899
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 10
11,337
709
15,766
12,546
6,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
3 / 1 / 7
12,287
768
18,281
23,933
12,960
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 1 / 15
11,465
717
23,323
24,277
28,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 0 / 8
12,751
797
22,980
14,581
9,964
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
19
4 / 1 / 10
12,252
766
13,305
21,960
39,036
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
3
Kills
23
23
Deaths
3
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Neith
DeerGod43
Neith
0
8
3
0.19
W
5
0
10
10
W
3
1
7
6.5
W
4
1
15
11.5
L
2
5
1
0.5
L
0
2
3
0.75
L
0
5
2
0.2
L
Erlang Shen
eyeseeyouconner
Erlang Shen
1
3
1
0.5
W
7
0
8
11
W
Eset
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,525
Damage
93,655
107,272
Taken
97,297
78,691
Mitigated
97,581
23,276
Healing
42,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DeerGod43
Neith
8,017
1,775
0
1,569
18,538
8,180
70
9,043
9,495
0
26,412
W
15,766
1,811
0
4,360
12,546
6,971
0
1,584
10,962
0
41,244
W
18,281
8,811
1,609
2,309
23,933
12,960
1,030
5,361
18,572
5,650
60,681
W
23,323
3,853
728
7,495
24,277
28,650
216
5,516
18,761
113
34,757
L
18,929
1,216
944
1,662
19,218
8,437
657
6,557
12,661
58,941
0
L
29,385
2,287
676
7,102
23,367
22,151
129
7,369
15,998
0
65,652
L
12,259
6,384
0
1,371
16,790
8,024
0
6,565
10,225
0
28,799
L
Erlang Shen
eyeseeyouconner
Erlang Shen
10,935
4,814
3,076
6,876
29,359
31,899
0
10,068
19,291
1,794
23,184
W
22,980
2,729
6,840
7,317
14,581
9,964
1,266
2,026
12,555
85,292
0
W
Eset
13,305
2,204
5,773
5,718
21,960
39,036
245
5,257
16,703
30,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,618
Gold Earned
60,092
266
Minions Killed
345
0
Camps Cleared
0
1,610,635
Distance Traveled
1,644,475
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,581
599
32
2
0
274,148
0
W
Ne Zha
11,337
709
28
2
0
343,342
3
W
Izanami
12,287
768
115
7
0
302,035
3
W
Tyr
11,465
717
30
2
0
350,268
1
L
Janus
10,935
683
75
5
0
294,094
0
L
Chaac
10,755
672
93
6
0
365,664
1
L
Ishtar
9,567
598
38
2
0
308,103
2
L
Erlang Shen
10,780
674
28
2
0
368,626
5
W
Ra
12,751
797
133
8
0
348,851
3
W
Eset
12,252
766
39
2
0
299,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role