Player Matchup

Ares
Ares
 
Ares
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
RX_Nasobi
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 27L
1,814 Elo+
Party 2
Ao Kuang
Ao Kuang
SanGluten-Senpai
Ao Kuang
Level 21
God Stats
4W - 0L
1,806 SR
Queue Stats
13W - 2L
1,796 Elo+
Party 2
Zeus
Zeus
TheSweetyViper
Zeus
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
167W - 72L
1,718 Elo+
Party 2
Tyr
Tyr
sen-c-
Tyr
Level 101
God Stats
14W - 8L
1,635 SR
Queue Stats
51W - 17L
1,663 Elo+
Party 2
Team Averages
Level 64
1,588 SR
1,698 Elo+

VS

Team Averages
Level 49
1,573 SR
1,578 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Hellyeah935
King Arthur
Level 146
God Stats
70W - 72L
1,587 SR
Queue Stats
354W - 310L
1,687 Elo+
Party 3
Hou Yi
Hou Yi
Saiki_Yomi
Hou Yi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mercury
Mercury
tescofoilkilo
Mercury
Level 25
God Stats
4W - 2L
1,778 SR
Queue Stats
65W - 28L
1,706 Elo+
Party 3
Ymir
Ymir
zetteltraum
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 0 / 3
3,887
648
1,979
4,750
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
RX_Nasobi
Artemis
7
1 / 0 / 3
4,235
706
4,095
2,830
854
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
4 / 0 / 1
4,297
716
1,926
4,348
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 0 / 1
4,589
765
2,333
1,754
502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
sen-c-
Tyr
7
0 / 1 / 0
3,775
629
485
3,709
2,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 1 / 0
3,751
625
690
2,595
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
Hellyeah935
King Arthur
8
1 / 0 / 0
4,508
751
2,462
3,870
1,948
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
Saiki_Yomi
Hou Yi
6
0 / 2 / 0
3,362
560
1,689
3,968
914
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
4
0 / 1 / 0
3,186
531
448
2,487
548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 2 / 0
3,465
578
2,265
5,560
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
6
Kills
1
1
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
0
3
1.5
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
King Arthur
Hellyeah935
King Arthur
1
0
0
1
W
Artemis
RX_Nasobi
Artemis
1
0
3
2.5
L
Hou Yi
Saiki_Yomi
Hou Yi
0
2
0
0
W
4
0
1
4.5
W
1
0
1
1.5
W
Tyr
sen-c-
Tyr
0
1
0
0
L
Mercury
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,818
Damage
7,554
17,391
Taken
18,480
7,302
Mitigated
7,741
8,375
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,979
258
0
1,728
4,750
2,293
0
1,446
3,304
11,333
0
L
Baron Samedi
 
Baron Samedi
690
148
0
742
2,595
967
0
1,761
634
19,050
0
L
King Arthur
Hellyeah935
King Arthur
2,462
595
0
510
3,870
1,948
0
376
3,420
0
29,103
W
Artemis
RX_Nasobi
Artemis
4,095
2,278
0
1,799
2,830
854
234
533
2,297
0
22,919
L
Hou Yi
Saiki_Yomi
Hou Yi
1,689
1,286
0
950
3,968
914
99
906
3,062
0
15,978
W
1,926
767
0
2,595
4,348
1,380
0
610
3,738
15,886
0
W
2,333
427
0
490
1,754
502
0
366
1,388
26,367
0
W
Tyr
sen-c-
Tyr
485
140
0
1,763
3,709
2,273
0
0
3,709
0
19,006
L
Mercury
448
351
0
494
2,487
548
0
253
2,234
0
9,378
L
2,265
719
0
1,994
5,560
3,364
0
2,695
2,818
10,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,783
Gold Earned
18,272
175
Minions Killed
154
0
Camps Cleared
0
603,642
Distance Traveled
575,970
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,887
648
12
2
0
127,138
2
L
Baron Samedi
3,751
625
34
6
0
125,898
0
L
King Arthur
4,508
751
62
10
0
125,581
1
W
Artemis
4,235
706
32
5
0
104,427
0
L
Hou Yi
3,362
560
27
5
0
126,754
0
W
Ao Kuang
4,297
716
34
6
0
129,951
0
W
Zeus
4,589
765
65
11
0
108,599
0
W
Tyr
3,775
629
32
5
0
133,527
3
L
Mercury
3,186
531
23
4
0
82,348
0
L
Ymir
3,465
578
8
1
0
115,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role