Player Matchup

Arachne
Arachne
Silver III
BoyYac
Arachne
Silver III
Level 64
God Stats
0W - 1L
1,585 SR
Queue Stats
60W - 71L
1,042 MMR
Party 2
Poseidon
Poseidon
Gold V
Gormful
Poseidon
Gold V
Level 103
God Stats
1W - 7L
1,359 SR
Queue Stats
69W - 79L
1,375 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Zerramos
Danzaburou
Gold V
Level 152
God Stats
1W - 1L
1,841 SR
Queue Stats
69W - 79L
1,375 MMR
Party 1
Bacchus
Bacchus
Gold IV
ayejayez
Bacchus
Gold IV
Level 47
God Stats
5W - 2L
1,945 SR
Queue Stats
44W - 48L
1,493 MMR
Party 2
Vamana
Vamana
Silver I
deadlymidget
Vamana
Silver I
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
104W - 101L
1,294 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,646 SR
1,316 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,576 SR
1,313 MMR
Sylvanus
Sylvanus
Gold IV
FrekiGeri
Sylvanus
Gold IV
Level 157
God Stats
63W - 63L
1,570 SR
Queue Stats
366W - 370L
1,333 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Godof3acon
Sun Wukong
Silver III
Level 102
God Stats
1W - 0L
1,752 SR
Queue Stats
14W - 21L
1,255 MMR
Solo
Rama
Rama
Gold II
HorusGangFcxkSet
Rama
Gold II
Level 144
God Stats
2W - 8L
1,191 SR
Queue Stats
63W - 74L
1,358 MMR
Solo
Discordia
Discordia
Silver V
Studzy
Discordia
Silver V
Level 48
God Stats
2W - 1L
1,736 SR
Queue Stats
7W - 17L
1,259 MMR
Solo
Horus
Horus
Silver IV
heavenlydevil
Horus
Silver IV
Level 72
God Stats
12W - 16L
1,630 SR
Queue Stats
13W - 19L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BoyYac
Arachne
17
5 / 7 / 5
11,920
458
12,026
26,092
11,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Gormful
Poseidon
19
1 / 9 / 3
12,509
481
6,859
19,827
7,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Zerramos
Danzaburou
20
3 / 7 / 6
13,313
512
23,036
23,458
10,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
ayejayez
Bacchus
17
1 / 4 / 11
11,658
448
9,671
21,552
29,174
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
20
6 / 5 / 3
13,333
513
17,105
26,960
26,918
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
MercuryAresSetTyr

VS

Bans
CupidLancelotNemesisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FrekiGeri
Sylvanus
20
5 / 3 / 13
14,463
556
14,641
26,300
23,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Godof3acon
Sun Wukong
18
0 / 4 / 6
12,729
490
7,142
15,343
14,326
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 4 / 9
15,654
602
28,929
26,691
14,720
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Studzy
Discordia
20
8 / 2 / 12
15,560
598
21,186
13,442
8,669
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

19
5 / 3 / 19
14,245
548
11,591
30,975
38,255
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
16
Kills
30
32
Deaths
16
28
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Arachne
BoyYac
Arachne
5
7
5
1.07
W
Sylvanus
FrekiGeri
Sylvanus
5
3
13
3.83
W
Sun Wukong
Godof3acon
Sun Wukong
0
4
6
0.75
L
Poseidon
Gormful
Poseidon
1
9
3
0.28
W
12
4
9
4.13
W
Discordia
Studzy
Discordia
8
2
12
7
L
Danzaburou
Zerramos
Danzaburou
3
7
6
0.86
L
Bacchus
ayejayez
Bacchus
1
4
11
1.63
L
Vamana
6
5
3
1.5
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,697
Damage
83,489
117,889
Taken
112,751
84,807
Mitigated
99,433
19,905
Healing
51,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BoyYac
Arachne
12,026
7,917
0
4,453
26,092
11,038
0
7,548
18,544
0
86,963
W
Sylvanus
FrekiGeri
Sylvanus
14,641
2,539
7,851
14,407
26,300
23,463
2,097
3,583
22,717
105,554
28,674
W
Sun Wukong
Godof3acon
Sun Wukong
7,142
1,087
0
468
15,343
14,326
1,293
1,738
13,605
0
79,648
L
Poseidon
Gormful
Poseidon
6,859
69
0
794
19,827
7,576
0
9,243
10,584
125,478
0
W
28,929
21,595
0
13,257
26,691
14,720
6,426
7,636
19,055
0
143,930
W
Discordia
Studzy
Discordia
21,186
909
0
2,981
13,442
8,669
1,731
1,899
11,543
128,677
0
L
Danzaburou
Zerramos
Danzaburou
23,036
10,415
0
7,549
23,458
10,101
0
6,886
16,572
0
143,611
L
Bacchus
ayejayez
Bacchus
9,671
1,497
0
1,843
21,552
29,174
0
8,654
12,898
32,745
0
L
Vamana
17,105
10,210
0
5,266
26,960
26,918
564
7,073
19,887
0
113,896
W
11,591
4,591
3,682
8,654
30,975
38,255
746
5,016
25,959
0
35,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,733
Gold Earned
72,651
767
Minions Killed
715
0
Camps Cleared
0
2,356,355
Distance Traveled
2,453,112
31
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,920
458
121
5
0
458,641
2
W
Sylvanus
14,463
556
166
6
0
480,991
5
W
Sun Wukong
12,729
490
132
5
0
467,765
4
L
Poseidon
12,509
481
220
8
0
441,127
11
W
Rama
15,654
602
201
8
0
478,936
3
W
Discordia
15,560
598
183
7
0
486,246
3
L
Danzaburou
13,313
512
195
8
0
463,886
9
L
Bacchus
11,658
448
42
2
0
502,312
6
L
Vamana
13,333
513
189
7
0
490,389
3
W
Horus
14,245
548
33
1
0
539,174
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role