Player Matchup

Shiva
Shiva
 
Shiva
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BigBlackOgre
Kukulkan
Level 61
God Stats
1W - 0L
1,834 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Artemis
Artemis
YuuKid
Artemis
Level 104
God Stats
7W - 2L
1,791 SR
Queue Stats
74W - 53L
1,711 Elo+
Party 1
Team Averages
Level 97
1,708 SR
1,570 Elo+

VS

Team Averages
Level 101
1,339 SR
1,466 Elo+
Olorun
Olorun
Flep54
Olorun
Level 49
God Stats
5W - 11L
1,139 SR
Queue Stats
64W - 111L
1,327 Elo+
Solo
Pele
Pele
RozzT3c
Pele
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 115L
1,475 Elo+
Party 2
Yemoja
Yemoja
ZoNeDreAd
Yemoja
Level 126
God Stats
0W - 3L
1,377 SR
Queue Stats
195W - 157L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 0 / 11
7,942
722
8,066
8,446
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
BigBlackOgre
Kukulkan
12
6 / 2 / 5
8,634
785
10,308
5,915
2,720
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
YuuKid
Artemis
13
5 / 2 / 7
8,705
791
8,374
6,050
2,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Flep54
Olorun
11
1 / 5 / 2
7,233
658
6,085
9,691
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
RozzT3c
Pele
10
0 / 5 / 4
6,918
629
3,613
8,704
3,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
ZoNeDreAd
Yemoja
11
3 / 2 / 1
8,210
746
4,606
11,186
10,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
4
4
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
11
6.5
W
Kukulkan
BigBlackOgre
Kukulkan
6
2
5
4.25
L
Olorun
Flep54
Olorun
1
5
2
0.4
L
Pele
RozzT3c
Pele
0
5
4
0.4
W
Artemis
YuuKid
Artemis
5
2
7
4.25
L
Yemoja
ZoNeDreAd
Yemoja
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,748
Damage
14,304
20,411
Taken
29,581
11,104
Mitigated
17,739
3,420
Healing
7,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,066
680
253
1,382
8,446
5,852
179
4,626
3,820
0
22,222
W
Kukulkan
BigBlackOgre
Kukulkan
10,308
1,076
518
423
5,915
2,720
633
3,038
2,877
31,611
0
L
Olorun
Flep54
Olorun
6,085
2,620
772
1,683
9,691
4,483
0
3,366
6,238
14,310
2,047
L
Pele
RozzT3c
Pele
3,613
949
0
1,260
8,704
3,071
0
2,428
6,102
0
20,309
W
Artemis
YuuKid
Artemis
8,374
5,045
0
844
6,050
2,532
1,773
2,864
3,186
0
28,924
L
Yemoja
ZoNeDreAd
Yemoja
4,606
519
719
3,074
11,186
10,185
0
4,807
6,176
17,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,281
Gold Earned
22,361
123
Minions Killed
87
6
Camps Cleared
3
604,029
Distance Traveled
569,877
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,942
722
17
2
2
212,852
5
W
Kukulkan
8,634
785
60
5
0
206,097
0
L
Olorun
7,233
658
27
2
2
174,470
2
L
Pele
6,918
629
28
3
0
203,304
3
W
Artemis
8,705
791
46
4
4
185,080
4
L
Yemoja
8,210
746
32
3
1
192,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role