Player Matchup

Artio
Artio
 
Artio
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Alesskickboxer
Izanami
Level 109
God Stats
13W - 11L
1,605 SR
Queue Stats
242W - 255L
1,476 Elo+
Party 1
Ah Puch
Ah Puch
Kevkickkevindoeh
Ah Puch
Level 107
God Stats
1W - 2L
1,224 SR
Queue Stats
211W - 207L
1,414 Elo+
Party 1
Cerberus
Cerberus
Pro_Gamer_KM
Cerberus
Level 70
God Stats
2W - 2L
1,747 SR
Queue Stats
62W - 49L
1,501 Elo+
Party 3
Kali
Kali
UHU-KlebeStick
Kali
Level 143
God Stats
3W - 4L
1,561 SR
Queue Stats
538W - 524L
1,505 Elo+
Party 3
Team Averages
Level 114
1,527 SR
1,479 Elo+

VS

Team Averages
Level 73
1,468 SR
1,437 Elo+
Ymir
Ymir
Adnx zayrox
Ymir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Arachne
Arachne
Angry ZayroX54
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ishtar
Ishtar
Its-Kxvn
Ishtar
Level 107
God Stats
2W - 4L
1,304 SR
Queue Stats
157W - 179L
1,428 Elo+
Solo
Shiva
Shiva
italia_smile
Shiva
Level 92
God Stats
34W - 38L
1,499 SR
Queue Stats
548W - 681L
1,381 Elo+
Party 2
Sol
Sol
r-123d
Sol
Level 102
God Stats
81W - 93L
1,535 SR
Queue Stats
587W - 701L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 1 / 12
9,186
540
4,430
22,556
26,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
8 / 1 / 5
10,296
606
20,009
14,448
6,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 1 / 2
10,280
605
13,597
9,688
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Pro_Gamer_KM
Cerberus
14
2 / 3 / 7
9,049
532
9,520
17,712
13,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
6 / 3 / 4
10,085
593
11,771
18,555
9,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,425
378
5,058
15,114
15,892
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 6 / 1
7,784
458
4,241
14,022
5,556
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
Its-Kxvn
Ishtar
13
0 / 5 / 2
7,783
458
9,448
16,416
7,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 3 / 0
8,751
515
16,405
18,360
10,599
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
r-123d
Sol
12
1 / 7 / 0
7,860
462
11,717
20,536
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
25
Kills
7
9
Deaths
25
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
12
8
L
0
4
2
0.25
W
8
1
5
10.5
L
1
6
1
0.25
L
Ishtar
Its-Kxvn
Ishtar
0
5
2
0.2
W
7
1
2
8
W
Cerberus
Pro_Gamer_KM
Cerberus
2
3
7
1.83
W
6
3
4
2.67
L
5
3
0
1.67
L
Sol
r-123d
Sol
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,327
Damage
46,869
82,959
Taken
84,448
61,072
Mitigated
45,126
25,653
Healing
20,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
4,430
1,369
740
4,230
22,556
26,065
0
7,844
14,712
11,893
0
L
5,058
1,786
329
1,014
15,114
15,892
0
4,437
10,673
20,808
0
W
20,009
14,782
0
6,759
14,448
6,837
1,912
5,528
8,920
0
113,654
L
4,241
3,363
0
1,445
14,022
5,556
990
3,887
9,973
0
47,147
L
Ishtar
Its-Kxvn
Ishtar
9,448
5,505
0
4,403
16,416
7,474
0
8,086
8,256
0
68,726
W
13,597
344
0
4,556
9,688
4,618
2,740
1,140
8,548
84,337
0
W
Cerberus
Pro_Gamer_KM
Cerberus
9,520
494
0
4,846
17,712
13,869
383
587
17,125
44,716
0
W
11,771
5,939
0
4,522
18,555
9,683
0
1,942
16,613
0
81,187
L
16,405
3,874
0
5,531
18,360
10,599
0
6,914
10,930
0
57,325
L
Sol
r-123d
Sol
11,717
4,626
0
8,201
20,536
5,605
0
3,598
16,902
60,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,896
Gold Earned
38,603
569
Minions Killed
389
0
Camps Cleared
0
1,703,040
Distance Traveled
1,511,720
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,186
540
10
1
0
352,698
4
L
Ymir
6,425
378
20
1
0
292,008
2
W
Izanami
10,296
606
171
10
0
311,575
0
L
Arachne
7,784
458
73
4
0
331,876
0
L
Ishtar
7,783
458
117
7
0
298,583
0
W
Ah Puch
10,280
605
131
8
0
340,417
2
W
Cerberus
9,049
532
134
8
0
317,912
1
W
Kali
10,085
593
123
7
0
380,438
1
L
Shiva
8,751
515
83
5
0
312,342
2
L
Sol
7,860
462
96
6
0
276,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role