Player Matchup

Baron Samedi
Baron Samedi
Grandpa2828
Baron Samedi
Level 84
God Stats
15W - 25L
1,431 SR
Queue Stats
195W - 187L
1,486 Elo+
Party 3
Jormungandr
Jormungandr
OnlyFLYGOD
Jormungandr
Level 47
God Stats
11W - 12L
1,563 SR
Queue Stats
116W - 121L
1,461 Elo+
Party 3
Charybdis
Charybdis
RIC0 NASTY
Charybdis
Level 28
God Stats
2W - 1L
1,780 SR
Queue Stats
53W - 29L
1,605 Elo+
Party 2
Serqet
Serqet
XSpiitFiire813
Serqet
Level 82
God Stats
2W - 2L
1,531 SR
Queue Stats
205W - 177L
1,541 Elo+
Party 2
Bellona
Bellona
vTrashcan
Bellona
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 80L
1,596 Elo+
Party 2
Team Averages
Level 64
1,561 SR
1,538 Elo+

VS

Team Averages
Level 65
1,460 SR
1,543 Elo+
Kali
Kali
Applejuicerr
Kali
Level 104
God Stats
24W - 21L
1,588 SR
Queue Stats
939W - 835L
1,593 Elo+
Party 1
Heimdallr
Heimdallr
JZarr921
Heimdallr
Level 44
God Stats
32W - 18L
1,589 SR
Queue Stats
88W - 72L
1,559 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MotherLand2360
Morgan Le Fay
Level 108
God Stats
6W - 4L
1,398 SR
Queue Stats
431W - 374L
1,586 Elo+
Party 1
Fenrir
Fenrir
SOME1UWANANO
Fenrir
Level 41
God Stats
23W - 35L
1,458 SR
Queue Stats
69W - 93L
1,387 Elo+
Solo
Shiva
Shiva
Senor Fring
Shiva
Level 27
God Stats
1W - 1L
1,269 SR
Queue Stats
68W - 42L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Grandpa2828
Baron Samedi
13
1 / 10 / 2
8,442
422
8,490
21,087
9,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
OnlyFLYGOD
Jormungandr
15
3 / 2 / 6
9,250
463
7,838
20,677
22,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
RIC0 NASTY
Charybdis
14
5 / 7 / 3
8,690
435
17,031
20,769
9,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 8 / 1
9,961
498
6,734
18,367
8,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
vTrashcan
Bellona
16
1 / 7 / 2
9,687
484
10,977
20,998
21,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 3 / 6
12,915
646
20,922
19,918
10,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
JZarr921
Heimdallr
16
2 / 2 / 2
9,699
485
8,584
16,704
7,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MotherLand2360
Morgan Le Fay
18
8 / 1 / 11
11,598
580
25,364
13,741
6,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
14
2 / 6 / 2
8,422
421
8,420
17,332
6,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 1 / 5
12,109
605
16,367
20,982
18,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
13
Kills
34
34
Deaths
13
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
16
3
6
6.33
L
Baron Samedi
Grandpa2828
Baron Samedi
1
10
2
0.2
W
Heimdallr
JZarr921
Heimdallr
2
2
2
1.5
W
Morgan Le Fay
MotherLand2360
Morgan Le Fay
8
1
11
13.5
L
Jormungandr
OnlyFLYGOD
Jormungandr
3
2
6
3
L
Charybdis
RIC0 NASTY
Charybdis
5
7
3
0.93
W
Fenrir
2
6
2
0.5
W
6
1
5
8.5
L
3
8
1
0.44
L
Bellona
vTrashcan
Bellona
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,070
Damage
79,657
101,898
Taken
88,677
71,832
Mitigated
50,236
20,116
Healing
38,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,922
12,286
0
7,121
19,918
10,575
1,666
1,596
17,698
0
92,533
L
Baron Samedi
Grandpa2828
Baron Samedi
8,490
393
851
3,936
21,087
9,707
207
11,007
10,080
54,623
0
W
Heimdallr
JZarr921
Heimdallr
8,584
2,758
0
8,955
16,704
7,680
378
2,661
14,043
0
94,979
W
Morgan Le Fay
MotherLand2360
Morgan Le Fay
25,364
3,992
73
5,658
13,741
6,538
1,374
6,031
7,628
93,438
0
L
Jormungandr
OnlyFLYGOD
Jormungandr
7,838
2,940
0
2,847
20,677
22,707
176
5,384
15,053
36,788
0
L
Charybdis
RIC0 NASTY
Charybdis
17,031
9,848
0
6,047
20,769
9,300
672
4,892
15,876
0
64,422
W
Fenrir
8,420
1,772
0
5,080
17,332
6,947
801
4,906
12,286
0
37,584
W
16,367
4,030
1,064
10,361
20,982
18,496
720
1,134
19,326
0
110,922
L
6,734
1,702
0
1,404
18,367
8,904
0
3,069
15,298
0
81,852
L
Bellona
vTrashcan
Bellona
10,977
3,767
0
5,031
20,998
21,214
0
1,012
19,986
0
70,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,030
Gold Earned
54,743
500
Minions Killed
616
0
Camps Cleared
0
1,851,306
Distance Traveled
1,922,108
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,915
646
120
6
0
448,519
0
L
Baron Samedi
8,442
422
86
4
0
329,253
3
W
Heimdallr
9,699
485
133
7
0
341,526
0
W
Morgan Le Fay
11,598
580
123
6
0
371,116
4
L
Jormungandr
9,250
463
52
3
0
346,346
0
L
Charybdis
8,690
435
100
5
0
388,803
1
W
Fenrir
8,422
421
52
3
0
367,967
6
W
Shiva
12,109
605
188
9
0
392,980
3
L
Serqet
9,961
498
124
6
0
427,069
10
L
Bellona
9,687
484
138
7
0
359,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role