Player Matchup

Cthulhu
Cthulhu
I am b0red n0w
Cthulhu
Level 158
God Stats
4W - 0L
1,510 SR
Queue Stats
99W - 109L
1,504 Elo+
Party 2
Ah Puch
Ah Puch
Jukeg0d
Ah Puch
Level 151
God Stats
2W - 0L
1,737 SR
Queue Stats
51W - 55L
1,470 Elo+
Party 2
Hercules
Hercules
MikeTyson69
Hercules
Level 31
God Stats
88W - 88L
1,504 SR
Queue Stats
158W - 177L
1,455 Elo+
Solo
Apollo
Apollo
SIMPforBaRRa
Apollo
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
Want2CmyDeck
Olorun
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,495 Elo+
Party 2
Team Averages
Level 92
1,550 SR
1,485 Elo+

VS

Team Averages
Level 69
1,427 SR
1,439 Elo+
Danzaburou
Danzaburou
DemonlyIsane
Danzaburou
Level 39
God Stats
0W - 2L
1,093 SR
Queue Stats
13W - 24L
1,500 Elo+
Solo
Nemesis
Nemesis
Eskimofraust
Nemesis
Level 101
God Stats
2W - 1L
1,684 SR
Queue Stats
54W - 95L
1,394 Elo+
Party 1
Hercules
Hercules
ImKindaSuperBad
Hercules
Level 64
God Stats
1W - 3L
1,321 SR
Queue Stats
49W - 63L
1,438 Elo+
Party 1
Skadi
Skadi
dukeyboots
Skadi
Level 116
God Stats
1W - 3L
1,534 SR
Queue Stats
32W - 61L
1,406 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lrishStud
Morgan Le Fay
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
66W - 70L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
7,225
723
6,924
9,707
8,051
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Puch
Jukeg0d
Ah Puch
14
1 / 1 / 8
7,960
796
9,108
6,842
4,162
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
MikeTyson69
Hercules
14
1 / 0 / 9
7,524
752
8,976
11,503
8,864
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
18
12 / 0 / 2
9,876
988
8,944
7,827
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
14
3 / 0 / 4
7,618
762
4,936
5,603
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemonlyIsane
Danzaburou
13
1 / 2 / 1
6,959
696
4,148
7,194
3,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Eskimofraust
Nemesis
12
1 / 6 / 1
6,694
669
5,525
10,875
5,003
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
12
0 / 3 / 1
6,477
648
7,860
13,202
10,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
13
0 / 3 / 2
6,686
669
10,353
8,764
3,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
lrishStud
Morgan Le Fay
13
0 / 4 / 1
6,682
668
3,552
7,738
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
18
Kills
2
2
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DemonlyIsane
Danzaburou
1
2
1
0.75
L
Nemesis
Eskimofraust
Nemesis
1
6
1
0.25
W
1
1
6
4
L
Hercules
0
3
1
0.17
W
Ah Puch
Jukeg0d
Ah Puch
1
1
8
5
W
Hercules
MikeTyson69
Hercules
1
0
9
5.5
W
Apollo
12
0
2
13
W
Olorun
3
0
4
5
L
Skadi
0
3
2
0.33
L
Morgan Le Fay
lrishStud
Morgan Le Fay
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,888
Damage
31,438
41,482
Taken
47,773
28,475
Mitigated
26,115
14,215
Healing
5,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DemonlyIsane
Danzaburou
4,148
1,037
0
1,163
7,194
3,392
143
2,777
4,417
0
17,356
L
Nemesis
Eskimofraust
Nemesis
5,525
1,832
0
1,192
10,875
5,003
0
4,338
6,537
0
14,123
W
6,924
122
0
1,400
9,707
8,051
0
620
8,979
13,755
0
L
Hercules
7,860
1,349
0
2,104
13,202
10,204
217
4,671
8,531
0
17,748
W
Ah Puch
Jukeg0d
Ah Puch
9,108
159
0
1,865
6,842
4,162
245
313
6,431
19,424
0
W
Hercules
MikeTyson69
Hercules
8,976
3,062
933
4,058
11,503
8,864
373
1,143
10,157
0
19,570
W
Apollo
8,944
6,445
0
3,411
7,827
4,201
3,841
743
6,925
0
45,977
W
Olorun
4,936
1,972
458
2,090
5,603
3,197
78
733
4,870
20,129
1,636
L
Skadi
10,353
2,471
0
500
8,764
3,796
81
4,325
4,439
0
22,503
L
Morgan Le Fay
lrishStud
Morgan Le Fay
3,552
222
68
183
7,738
3,720
287
4,358
3,380
18,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,203
Gold Earned
33,498
200
Minions Killed
153
0
Camps Cleared
0
1,065,468
Distance Traveled
995,886
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,959
696
34
3
0
207,061
0
L
Nemesis
6,694
669
15
2
0
168,914
0
W
Cthulhu
7,225
723
18
2
0
207,597
0
L
Hercules
6,477
648
27
3
0
229,409
2
W
Ah Puch
7,960
796
32
3
0
176,517
0
W
Hercules
7,524
752
28
3
0
253,276
1
W
Apollo
9,876
988
75
8
0
219,594
0
W
Olorun
7,618
762
47
5
0
208,484
1
L
Skadi
6,686
669
36
4
0
187,531
0
L
Morgan Le Fay
6,682
668
41
4
0
202,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role