Player Matchup

Artio
Artio
BerserkerMatthew
Artio
Level 15
God Stats
2W - 4L
1,489 SR
Queue Stats
4W - 9L
1,623 Elo+
Party 2
Jing Wei
Jing Wei
R3ap3r12109
Jing Wei
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,623 Elo+
Party 2
Zeus
Zeus
mSerrano27
Zeus
Level 106
God Stats
20W - 15L
1,537 SR
Queue Stats
61W - 83L
1,375 Elo+
Solo
Team Averages
Level 78
1,508 SR
1,540 Elo+

VS

Team Averages
Level 76
1,342 SR
1,337 Elo+
Anhur
Anhur
 
Anhur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
SlickTortoise
Janus
Level 82
God Stats
5W - 7L
1,347 SR
Queue Stats
95W - 150L
1,312 Elo+
Party 1
Arachne
Arachne
zzIJq
Arachne
Level 29
God Stats
1W - 1L
1,180 SR
Queue Stats
14W - 45L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
8,044
670
2,935
16,330
16,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
R3ap3r12109
Jing Wei
11
0 / 4 / 3
7,401
617
6,566
9,681
3,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 5 / 1
8,195
683
9,017
8,565
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 0 / 6
9,263
772
8,861
10,866
5,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 5
8,725
727
11,821
7,963
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
zzIJq
Arachne
15
4 / 0 / 7
9,050
754
10,123
8,268
5,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
13
13
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
6
8
L
1
4
1
0.38
L
Jing Wei
R3ap3r12109
Jing Wei
0
4
3
0.38
W
4
3
5
2.17
L
2
5
1
0.5
W
Arachne
zzIJq
Arachne
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,518
Damage
30,805
34,576
Taken
27,097
22,670
Mitigated
14,098
2,267
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,861
3,185
0
4,482
10,866
5,316
958
5,318
5,548
0
48,219
L
2,935
849
0
1,050
16,330
16,299
0
5,277
10,565
8,001
0
L
Jing Wei
R3ap3r12109
Jing Wei
6,566
4,427
274
341
9,681
3,605
0
2,993
6,418
0
28,586
W
11,821
388
276
1,662
7,963
3,634
280
4,030
3,933
32,470
0
L
9,017
1,189
0
602
8,565
2,766
0
2,651
5,670
26,522
0
W
Arachne
zzIJq
Arachne
10,123
6,493
0
3,643
8,268
5,148
708
3,164
5,104
0
27,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,640
Gold Earned
27,038
126
Minions Killed
150
1
Camps Cleared
10
617,563
Distance Traveled
682,156
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,263
772
68
6
7
227,914
3
L
Artio
8,044
670
15
1
0
222,340
0
L
Jing Wei
7,401
617
50
4
0
216,793
1
W
Janus
8,725
727
53
4
1
212,219
2
L
Zeus
8,195
683
61
5
1
178,430
2
W
Arachne
9,050
754
29
2
2
242,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role