Player Matchup

Susano
Susano
 
Susano
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
THE__BLACKMAFFIA
Ymir
Level 87
God Stats
9W - 14L
1,461 SR
Queue Stats
496W - 515L
1,405 Elo+
Solo
Xbalanque
Xbalanque
TheHighGroundZ
Xbalanque
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 49L
1,409 Elo+
Solo
Horus
Horus
Urban_Tadpole
Horus
Level 73
God Stats
11W - 1L
1,757 SR
Queue Stats
79W - 93L
1,448 Elo+
Solo
Raijin
Raijin
chonamertr
Raijin
Level 141
God Stats
3W - 7L
1,300 SR
Queue Stats
141W - 156L
1,520 Elo+
Solo
Team Averages
Level 118
1,504 SR
1,456 Elo+

VS

Team Averages
Level 78
1,453 SR
1,472 Elo+
Susano
Susano
BruceyV1
Susano
Level 69
God Stats
0W - 3L
1,193 SR
Queue Stats
26W - 30L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DrPH1L PHD
Ah Muzen Cab
Level 64
God Stats
0W - 2L
1,303 SR
Queue Stats
237W - 274L
1,482 Elo+
Solo
Discordia
Discordia
ITARulez
Discordia
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 38L
1,360 Elo+
Solo
Ra
Ra
JalbertoCP
Ra
Level 84
God Stats
3W - 2L
1,662 SR
Queue Stats
87W - 75L
1,545 Elo+
Solo
Geb
Geb
gama-sennin77
Geb
Level 112
God Stats
84W - 61L
1,606 SR
Queue Stats
555W - 588L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
4 / 1 / 7
10,336
1,034
13,311
8,764
4,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 12
10,303
1,030
5,157
14,688
17,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
TheHighGroundZ
Xbalanque
17
11 / 1 / 4
11,753
1,175
25,314
12,716
7,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 0 / 9
10,105
1,011
7,161
10,654
11,960
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
chonamertr
Raijin
16
1 / 0 / 10
10,665
1,067
11,878
6,209
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

309

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BruceyV1
Susano
15
3 / 6 / 1
10,608
1,061
9,447
20,163
12,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
DrPH1L PHD
Ah Muzen Cab
15
0 / 6 / 3
9,336
934
9,170
16,035
7,564
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
ITARulez
Discordia
15
0 / 2 / 3
9,243
924
13,959
8,485
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 1
9,051
905
4,714
5,962
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 1 / 3
10,429
1,043
10,191
16,037
22,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
17
Kills
4
4
Deaths
17
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
4
1
7
7.5
L
Susano
BruceyV1
Susano
3
6
1
0.58
L
Ah Muzen Cab
DrPH1L PHD
Ah Muzen Cab
0
6
3
0.25
L
Discordia
ITARulez
Discordia
0
2
3
0.75
L
1
2
1
0.75
W
0
2
12
3
W
Xbalanque
TheHighGroundZ
Xbalanque
11
1
4
13
W
1
0
9
5.5
W
Raijin
chonamertr
Raijin
1
0
10
6
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,821
Damage
47,481
53,031
Taken
66,682
44,155
Mitigated
49,145
14,218
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
13,311
2,537
0
24
8,764
4,533
0
4,802
3,962
0
17,646
L
Susano
BruceyV1
Susano
9,447
806
0
868
20,163
12,997
0
4,229
15,934
0
17,367
L
Ah Muzen Cab
DrPH1L PHD
Ah Muzen Cab
9,170
1,574
195
1,500
16,035
7,564
0
3,073
12,962
0
28,125
L
Discordia
ITARulez
Discordia
13,959
1,448
225
828
8,485
3,431
0
2,456
6,029
27,930
0
L
4,714
544
637
677
5,962
2,212
0
2,028
3,934
23,550
0
W
5,157
515
414
2,330
14,688
17,347
0
8,523
6,165
11,648
0
W
Xbalanque
TheHighGroundZ
Xbalanque
25,314
15,346
0
3,318
12,716
7,189
0
5,615
7,101
0
47,819
W
7,161
2,418
3,471
3,339
10,654
11,960
0
5,977
4,677
0
14,720
W
Raijin
chonamertr
Raijin
11,878
941
135
1,187
6,209
3,126
0
3,947
2,262
50,147
0
L
10,191
434
0
1,036
16,037
22,941
0
5,249
10,788
18,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,162
Gold Earned
48,667
217
Minions Killed
154
8
Camps Cleared
6
922,315
Distance Traveled
877,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,336
1,034
16
2
1
214,585
0
L
Susano
10,608
1,061
15
2
2
187,784
0
L
Ah Muzen Cab
9,336
934
30
3
4
179,129
0
L
Discordia
9,243
924
46
5
0
187,891
0
L
Ra
9,051
905
49
5
0
120,630
0
W
Ymir
10,303
1,030
19
2
0
144,775
0
W
Xbalanque
11,753
1,175
56
6
1
175,233
0
W
Horus
10,105
1,011
27
3
2
205,040
0
W
Raijin
10,665
1,067
99
10
4
182,682
0
L
Geb
10,429
1,043
14
1
0
202,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role