Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Maquestro
Baron Samedi
Level 67
God Stats
4W - 10L
1,345 SR
Queue Stats
128W - 125L
1,493 Elo+
Party 3
Tyr
Tyr
SlogiranoPile
Tyr
Level 125
God Stats
16W - 17L
1,476 SR
Queue Stats
457W - 467L
1,503 Elo+
Party 2
Team Averages
Level 129
1,464 SR
1,499 Elo+

VS

Team Averages
Level 121
1,611 SR
1,571 Elo+
Thanatos
Thanatos
Coronamite
Thanatos
Level 101
God Stats
4W - 4L
1,651 SR
Queue Stats
144W - 142L
1,534 Elo+
Solo
Bacchus
Bacchus
Fonio
Bacchus
Level 155
God Stats
0W - 1L
1,711 SR
Queue Stats
40W - 43L
1,525 Elo+
Party 1
Neith
Neith
MamBawołaGłos
Neith
Level 104
God Stats
1W - 2L
1,524 SR
Queue Stats
3W - 2L
1,659 Elo+
Party 1
Nu Wa
Nu Wa
natsmilekaa
Nu Wa
Level 86
God Stats
15W - 10L
1,706 SR
Queue Stats
39W - 36L
1,586 Elo+
Party 1
Thor
Thor
xBaltus
Thor
Level 158
God Stats
3W - 4L
1,464 SR
Queue Stats
139W - 126L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 4 / 2
8,684
579
4,262
10,877
4,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
 
Artemis
14
5 / 2 / 3
8,481
565
11,416
8,909
3,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Terra
 
Terra
13
1 / 1 / 10
8,049
537
5,509
12,073
9,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Maquestro
Baron Samedi
13
6 / 1 / 4
8,457
564
13,899
12,371
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
9 / 0 / 7
9,349
623
7,148
8,280
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Coronamite
Thanatos
10
1 / 6 / 1
6,226
415
4,355
14,138
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Fonio
Bacchus
13
4 / 3 / 0
8,216
548
10,353
12,673
8,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 2
6,190
413
5,587
9,209
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 7 / 0
5,713
381
7,085
12,104
4,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
xBaltus
Thor
11
3 / 2 / 1
7,048
470
5,208
12,081
7,700
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
22
Kills
8
8
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
4
2
0.5
W
Artemis
 
Artemis
5
2
3
3.25
W
Terra
 
Terra
1
1
10
6
L
Thanatos
Coronamite
Thanatos
1
6
1
0.25
L
Bacchus
Fonio
Bacchus
4
3
0
1.33
L
0
4
2
0.25
W
Baron Samedi
Maquestro
Baron Samedi
6
1
4
8
W
9
0
7
12.5
L
0
7
0
0
L
Thor
xBaltus
Thor
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,234
Damage
32,588
52,510
Taken
60,205
28,426
Mitigated
30,714
25,848
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,262
258
236
4,037
10,877
4,763
1,651
6,281
4,118
61,299
0
W
Artemis
 
Artemis
11,416
6,599
0
2,873
8,909
3,584
2,371
538
8,371
0
68,382
W
Terra
 
Terra
5,509
832
3,730
4,444
12,073
9,527
81
2,579
9,492
28,257
0
L
Thanatos
Coronamite
Thanatos
4,355
576
0
9,064
14,138
5,376
0
3,000
11,138
0
31,918
L
Bacchus
Fonio
Bacchus
10,353
1,644
0
470
12,673
8,928
0
5,524
7,149
52,633
0
L
5,587
2,637
254
1,871
9,209
3,960
554
1,206
8,003
0
38,140
W
Baron Samedi
Maquestro
Baron Samedi
13,899
1,374
733
4,371
12,371
6,098
345
4,017
8,314
75,078
0
W
7,148
881
0
5,424
8,280
4,454
0
3,339
4,777
0
54,132
L
7,085
2,930
109
2,200
12,104
4,750
0
7,817
4,287
40,172
0
L
Thor
xBaltus
Thor
5,208
1,160
0
250
12,081
7,700
0
6,123
5,958
0
35,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,020
Gold Earned
33,393
461
Minions Killed
322
0
Camps Cleared
0
1,445,916
Distance Traveled
1,317,782
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,684
579
111
7
0
259,142
7
W
Artemis
8,481
565
90
6
0
260,850
5
W
Terra
8,049
537
35
2
0
312,167
3
L
Thanatos
6,226
415
59
4
0
264,774
0
L
Bacchus
8,216
548
96
6
0
289,646
6
L
Neith
6,190
413
54
4
0
237,094
1
W
Baron Samedi
8,457
564
114
8
0
273,502
2
W
Tyr
9,349
623
111
7
0
340,255
3
L
Nu Wa
5,713
381
49
3
0
226,873
4
L
Thor
7,048
470
64
4
0
299,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role