Player Matchup

Baron Samedi
Baron Samedi
Bxbrz
Baron Samedi
Level 84
God Stats
14W - 11L
1,621 SR
Queue Stats
164W - 181L
1,394 Elo+
Party 3
Pele
Pele
MCSKINNYHOG
Pele
Level 75
God Stats
4W - 8L
1,418 SR
Queue Stats
89W - 119L
1,337 Elo+
Party 3
Xbalanque
Xbalanque
Oracle664619
Xbalanque
Level 18
God Stats
3W - 0L
1,682 SR
Queue Stats
52W - 34L
1,534 Elo+
Party 1
Chaac
Chaac
TypeVII
Chaac
Level 128
God Stats
6W - 5L
1,489 SR
Queue Stats
113W - 115L
1,489 Elo+
Party 1
Olorun
Olorun
Yasuke2350
Olorun
Level 82
God Stats
26W - 29L
1,413 SR
Queue Stats
530W - 588L
1,425 Elo+
Solo
Team Averages
Level 77
1,525 SR
1,436 Elo+

VS

Team Averages
Level 79
1,501 SR
1,352 Elo+
Neith
Neith
DP DEFIANT
Neith
Level 144
God Stats
6W - 8L
1,578 SR
Queue Stats
218W - 251L
1,386 Elo+
Party 2
Loki
Loki
HELbytheTON
Loki
Level 109
God Stats
7W - 10L
1,530 SR
Queue Stats
248W - 263L
1,352 Elo+
Party 2
Cthulhu
Cthulhu
Jaytwarn
Cthulhu
Level 29
God Stats
26W - 28L
1,455 SR
Queue Stats
216W - 254L
1,356 Elo+
Party 2
Cernunnos
Cernunnos
TeH ChanKa
Cernunnos
Level 23
God Stats
18W - 22L
1,475 SR
Queue Stats
75W - 105L
1,282 Elo+
Party 2
Sol
Sol
thelunaticisback
Sol
Level 88
God Stats
427W - 502L
1,467 SR
Queue Stats
430W - 513L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bxbrz
Baron Samedi
20
3 / 2 / 6
13,690
548
11,515
18,390
10,643
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 1 / 8
13,568
543
12,927
23,924
13,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Oracle664619
Xbalanque
20
38 / 3 / 9
17,151
686
63,218
29,077
16,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
TypeVII
Chaac
19
5 / 1 / 34
14,693
588
13,602
30,161
47,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Yasuke2350
Olorun
18
2 / 7 / 13
12,867
515
11,194
23,665
13,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
3 / 8 / 5
11,981
479
17,431
24,179
12,753
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 14 / 5
10,099
404
7,372
25,123
12,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Jaytwarn
Cthulhu
13
1 / 12 / 3
9,353
374
8,992
36,204
31,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
TeH ChanKa
Cernunnos
17
2 / 14 / 2
10,573
423
12,155
25,947
10,300
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 8 / 3
11,767
471
17,113
26,585
12,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
31
56
Kills
13
14
Deaths
56
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bxbrz
Baron Samedi
3
2
6
3
L
Neith
3
8
5
0.69
L
2
14
5
0.32
L
Cthulhu
Jaytwarn
Cthulhu
1
12
3
0.21
W
8
1
8
12
W
Xbalanque
Oracle664619
Xbalanque
38
3
9
14.17
L
Cernunnos
TeH ChanKa
Cernunnos
2
14
2
0.21
W
Chaac
TypeVII
Chaac
5
1
34
22
W
Olorun
Yasuke2350
Olorun
2
7
13
1.21
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,456
Damage
63,063
125,217
Taken
138,038
101,609
Mitigated
78,446
60,721
Healing
24,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bxbrz
Baron Samedi
11,515
680
423
9,462
18,390
10,643
2,777
3,140
15,250
94,241
0
L
Neith
17,431
6,217
0
7,078
24,179
12,753
814
7,465
16,714
0
89,744
L
7,372
437
252
3,525
25,123
12,165
648
4,128
20,533
0
48,593
L
Cthulhu
Jaytwarn
Cthulhu
8,992
986
238
2,771
36,204
31,014
0
2,823
33,381
38,239
0
W
12,927
4,175
0
8,184
23,924
13,273
2,863
5,395
18,529
0
116,850
W
Xbalanque
Oracle664619
Xbalanque
63,218
48,713
0
14,294
29,077
16,284
6,265
5,869
23,208
0
190,797
L
Cernunnos
TeH ChanKa
Cernunnos
12,155
5,027
282
1,999
25,947
10,300
0
1,377
24,570
0
66,864
W
Chaac
TypeVII
Chaac
13,602
2,482
0
15,680
30,161
47,508
807
4,142
25,467
0
49,671
W
Olorun
Yasuke2350
Olorun
11,194
7,589
3,316
9,362
23,665
13,901
3,046
8,671
14,994
103,706
0
L
17,113
3,129
0
7,887
26,585
12,214
280
6,916
19,669
78,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,969
Gold Earned
53,773
647
Minions Killed
472
0
Camps Cleared
0
2,327,730
Distance Traveled
2,004,822
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,690
548
151
6
0
412,326
6
L
Neith
11,981
479
135
5
0
358,144
1
L
Loki
10,099
404
81
3
0
466,271
0
L
Cthulhu
9,353
374
52
2
0
410,408
0
W
Pele
13,568
543
135
5
0
536,404
0
W
Xbalanque
17,151
686
209
8
0
447,456
1
L
Cernunnos
10,573
423
80
3
0
361,879
5
W
Chaac
14,693
588
36
1
0
485,154
9
W
Olorun
12,867
515
116
5
0
446,390
2
L
Sol
11,767
471
124
5
0
408,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role