Player Matchup

Sun Wukong
Sun Wukong
Doomam_SamA
Sun Wukong
Level 42
God Stats
69W - 119L
1,398 SR
Queue Stats
71W - 127L
1,311 Elo+
Party 1
Ishtar
Ishtar
DouDou91972
Ishtar
Level 123
God Stats
1W - 9L
1,296 SR
Queue Stats
173W - 318L
1,352 Elo+
Party 1
Sol
Sol
malsino
Sol
Level 121
God Stats
41W - 75L
1,410 SR
Queue Stats
187W - 346L
1,365 Elo+
Party 1
Team Averages
Level 95
1,368 SR
1,343 Elo+

VS

Team Averages
Level 78
1,436 SR
1,461 Elo+
Hou Yi
Hou Yi
DrippyRS
Hou Yi
Level 65
God Stats
2W - 2L
1,492 SR
Queue Stats
20W - 19L
1,474 Elo+
Party 2
Xing Tian
Xing Tian
alecxiano
Xing Tian
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 203L
1,436 Elo+
Solo
Discordia
Discordia
cod_-_hunter2
Discordia
Level 68
God Stats
2W - 3L
1,316 SR
Queue Stats
20W - 19L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Doomam_SamA
Sun Wukong
9
1 / 7 / 1
7,484
576
6,385
17,555
10,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
10
0 / 8 / 1
7,308
562
7,418
12,944
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
13
1 / 4 / 0
8,379
645
13,059
14,071
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DrippyRS
Hou Yi
14
5 / 1 / 14
10,005
770
12,769
11,837
6,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
alecxiano
Xing Tian
14
5 / 1 / 14
10,599
815
9,100
14,522
13,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Discordia
cod_-_hunter2
Discordia
14
9 / 0 / 9
10,115
778
17,298
9,372
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
56
2
Kills
19
19
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Doomam_SamA
Sun Wukong
1
7
1
0.21
L
Ishtar
0
8
1
0.06
W
Hou Yi
DrippyRS
Hou Yi
5
1
14
12
W
Xing Tian
alecxiano
Xing Tian
5
1
14
12
W
Discordia
cod_-_hunter2
Discordia
9
0
9
13.5
L
Sol
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,862
Damage
39,167
44,570
Taken
35,731
21,413
Mitigated
23,924
8,161
Healing
13,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Doomam_SamA
Sun Wukong
6,385
839
0
2,455
17,555
10,302
0
10,727
6,828
0
16,822
L
Ishtar
7,418
2,849
0
504
12,944
5,123
0
7,442
5,502
0
16,958
W
Hou Yi
DrippyRS
Hou Yi
12,769
9,235
0
4,934
11,837
6,165
1,278
5,158
6,679
0
36,392
W
Xing Tian
alecxiano
Xing Tian
9,100
598
737
2,548
14,522
13,733
516
5,257
9,265
24,330
0
W
Discordia
cod_-_hunter2
Discordia
17,298
2,561
171
5,307
9,372
4,026
768
2,165
7,207
47,036
0
L
Sol
13,059
3,171
122
5,080
14,071
5,988
0
8,373
5,698
39,892
3,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,171
Gold Earned
30,719
103
Minions Killed
145
3
Camps Cleared
8
575,336
Distance Traveled
720,283
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,484
576
18
1
0
196,407
1
L
Ishtar
7,308
562
28
2
0
160,751
1
W
Hou Yi
10,005
770
53
4
2
232,910
3
W
Xing Tian
10,599
815
20
2
2
251,821
4
W
Discordia
10,115
778
72
6
4
235,552
5
L
Sol
8,379
645
57
4
3
218,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role