Player Matchup

Ishtar
Ishtar
QmoneyStackss
Ishtar
Level 113
God Stats
8W - 9L
1,332 SR
Queue Stats
238W - 262L
1,281 Elo+
Party 1
Cthulhu
Cthulhu
Urtoslowpunk
Cthulhu
Level 108
God Stats
0W - 1L
1,321 SR
Queue Stats
120W - 102L
1,336 Elo+
Solo
Achilles
Achilles
WavyBliZzz
Achilles
Level 38
God Stats
5W - 3L
1,591 SR
Queue Stats
102W - 127L
1,267 Elo+
Party 1
Anubis
Anubis
daTank170
Anubis
Level 64
God Stats
25W - 13L
1,677 SR
Queue Stats
138W - 157L
1,377 Elo+
Solo
Lancelot
Lancelot
thlago008
Lancelot
Level 114
God Stats
3W - 3L
1,664 SR
Queue Stats
188W - 186L
1,463 Elo+
Solo
Team Averages
Level 87
1,517 SR
1,345 Elo+

VS

Team Averages
Level 87
1,458 SR
1,340 Elo+
Chang'e
Chang'e
Iumios
Chang'e
Level 39
God Stats
14W - 9L
1,287 SR
Queue Stats
60W - 57L
1,281 Elo+
Solo
Freya
Freya
MattikusX69X
Freya
Level 51
God Stats
25W - 16L
1,599 SR
Queue Stats
99W - 84L
1,452 Elo+
Solo
Arachne
Arachne
RedZoneReed
Arachne
Level 104
God Stats
8W - 7L
1,314 SR
Queue Stats
72W - 77L
1,380 Elo+
Solo
Horus
Horus
SAGE ANUBIS
Horus
Level 139
God Stats
14W - 13L
1,607 SR
Queue Stats
84W - 89L
1,228 Elo+
Solo
Shiva
Shiva
Ti0PuttisC4post
Shiva
Level 103
God Stats
11W - 8L
1,484 SR
Queue Stats
251W - 232L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
8,786
439
12,783
16,054
7,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Urtoslowpunk
Cthulhu
13
1 / 3 / 3
8,656
433
6,926
19,271
16,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
WavyBliZzz
Achilles
17
2 / 1 / 0
9,999
500
13,596
20,995
24,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
daTank170
Anubis
17
1 / 3 / 0
9,501
475
6,280
15,361
9,181
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
thlago008
Lancelot
14
3 / 4 / 2
8,869
443
5,393
15,903
7,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Iumios
Chang'e
19
8 / 0 / 2
11,590
580
16,459
10,923
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 6 / 4
9,619
481
14,260
21,541
9,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
RedZoneReed
Arachne
16
2 / 1 / 3
9,625
481
8,421
15,938
7,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 0 / 10
9,669
483
7,715
11,354
11,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 3 / 1
8,789
439
11,819
20,508
9,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
10
Kills
17
17
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Iumios
Chang'e
8
0
2
9
W
4
6
4
1
L
3
6
3
0.75
W
Arachne
RedZoneReed
Arachne
2
1
3
3.5
W
2
0
10
7
W
1
3
1
0.5
L
Cthulhu
Urtoslowpunk
Cthulhu
1
3
3
0.83
L
Achilles
WavyBliZzz
Achilles
2
1
0
2
L
Anubis
daTank170
Anubis
1
3
0
0.33
L
Lancelot
thlago008
Lancelot
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,978
Damage
58,674
87,584
Taken
80,264
64,267
Mitigated
42,846
26,327
Healing
37,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Iumios
Chang'e
16,459
941
3,395
5,927
10,923
4,540
1,740
3,652
7,271
105,223
0
W
14,260
4,524
0
9,281
21,541
9,753
585
3,800
17,741
79,204
0
L
12,783
6,485
0
3,127
16,054
7,034
0
8,455
7,599
0
68,222
W
Arachne
RedZoneReed
Arachne
8,421
6,493
0
2,874
15,938
7,025
33
1,294
14,644
0
80,643
W
7,715
3,128
3,414
5,305
11,354
11,619
21
3,418
7,936
31
29,080
W
11,819
4,505
147
6,913
20,508
9,909
802
1,042
19,466
0
58,757
L
Cthulhu
Urtoslowpunk
Cthulhu
6,926
623
588
3,444
19,271
16,445
0
10,769
8,342
38,688
0
L
Achilles
WavyBliZzz
Achilles
13,596
4,616
0
10,076
20,995
24,287
48
2,178
18,817
0
82,975
L
Anubis
daTank170
Anubis
6,280
238
0
7,657
15,361
9,181
0
6,029
9,332
109,506
0
L
Lancelot
thlago008
Lancelot
5,393
791
0
1,435
15,903
7,320
0
3,159
12,332
0
72,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,811
Gold Earned
49,292
534
Minions Killed
548
0
Camps Cleared
0
1,785,067
Distance Traveled
1,925,375
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,590
580
183
9
0
380,048
2
W
Freya
9,619
481
110
6
0
325,661
0
L
Ishtar
8,786
439
85
4
0
303,853
8
W
Arachne
9,625
481
139
7
0
448,467
0
W
Horus
9,669
483
22
1
0
401,397
5
W
Shiva
8,789
439
94
5
0
369,802
1
L
Cthulhu
8,656
433
66
3
0
388,635
4
L
Achilles
9,999
500
132
7
0
365,660
7
L
Anubis
9,501
475
156
8
0
297,111
3
L
Lancelot
8,869
443
95
5
0
429,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role