Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
gangsta0596
Loki
Level 130
God Stats
2W - 2L
1,694 SR
Queue Stats
188W - 161L
1,491 Elo+
Party 3
Skadi
Skadi
lasopademami
Skadi
Level 37
God Stats
6W - 1L
1,681 SR
Queue Stats
43W - 34L
1,511 Elo+
Party 1
Ra
Ra
niklashd2005
Ra
Level 18
God Stats
3W - 3L
1,509 SR
Queue Stats
33W - 35L
1,355 Elo+
Party 3
Ares
Ares
sobacosudaoo
Ares
Level 47
God Stats
37W - 22L
1,516 SR
Queue Stats
80W - 69L
1,436 Elo+
Party 1
Team Averages
Level 72
1,580 SR
1,459 Elo+

VS

Team Averages
Level 45
1,497 SR
1,290 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DrakenHardt
Nemesis
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
22W - 39L
1,195 Elo+
Party 2
Horus
Horus
Krypto_Knight-21
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,195 Elo+
Party 2
Ishtar
Ishtar
TYTXREGICIDE
Ishtar
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
16W - 36L
1,195 Elo+
Party 2
Da Ji
Da Ji
Zedey___
Da Ji
Level 80
God Stats
45W - 36L
1,487 SR
Queue Stats
196W - 192L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
9 / 1 / 4
10,009
626
10,924
14,619
6,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
6 / 2 / 4
9,383
586
8,936
13,739
5,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 0 / 2
10,010
626
15,273
10,960
4,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 0 / 6
8,403
525
7,387
7,075
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 0 / 8
8,277
517
5,343
7,491
6,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 4 / 0
7,106
444
6,918
9,082
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
DrakenHardt
Nemesis
12
1 / 5 / 1
7,149
447
4,527
14,718
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 0
6,054
378
3,704
16,130
15,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
11
0 / 5 / 0
6,200
388
1,859
9,433
2,896
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
Zedey___
Da Ji
13
1 / 6 / 1
7,931
496
9,262
15,667
7,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
24
Kills
2
3
Deaths
24
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
4
11
L
Nu Wa
 
Nu Wa
0
4
0
0
L
Nemesis
DrakenHardt
Nemesis
1
5
1
0.3
L
0
4
0
0
L
Ishtar
0
5
0
0
L
Da Ji
Zedey___
Da Ji
1
6
1
0.25
W
6
2
4
4
W
7
0
2
8
W
2
0
6
5
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,863
Damage
26,270
53,884
Taken
65,030
26,542
Mitigated
35,084
19,954
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,924
3,317
0
4,158
14,619
6,974
0
1,413
13,206
0
85,989
L
Nu Wa
 
Nu Wa
6,918
617
84
697
9,082
3,785
451
3,547
5,535
57,401
0
L
Nemesis
DrakenHardt
Nemesis
4,527
880
0
2,472
14,718
5,491
0
1,447
13,271
0
52,612
L
3,704
1,026
1,222
2,504
16,130
15,141
0
5,609
10,521
0
15,452
L
Ishtar
1,859
1,016
203
702
9,433
2,896
0
1,788
7,645
0
28,929
L
Da Ji
Zedey___
Da Ji
9,262
2,490
0
3,663
15,667
7,771
515
339
15,328
0
52,990
W
8,936
2,527
0
7,188
13,739
5,305
79
347
13,392
0
55,860
W
15,273
6,907
0
2,417
10,960
4,650
315
652
10,308
0
121,067
W
7,387
815
764
2,935
7,075
3,186
620
3,004
4,071
72,615
0
W
5,343
295
428
2,064
7,491
6,427
131
1,502
5,989
17,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,082
Gold Earned
34,440
534
Minions Killed
337
0
Camps Cleared
0
1,604,595
Distance Traveled
1,512,487
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,009
626
131
8
0
363,731
4
L
Nu Wa
7,106
444
98
6
0
289,074
5
L
Nemesis
7,149
447
62
4
0
356,510
5
L
Horus
6,054
378
15
1
0
321,297
4
L
Ishtar
6,200
388
56
4
0
269,212
0
L
Da Ji
7,931
496
106
7
0
276,394
3
W
Loki
9,383
586
99
6
0
324,899
2
W
Skadi
10,010
626
167
10
0
303,499
2
W
Ra
8,403
525
111
7
0
302,908
0
W
Ares
8,277
517
26
2
0
309,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role