Player Matchup

Tiamat
Tiamat
OLAFFIN
Tiamat
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,692 Elo+
Solo
Bastet
Bastet
SomeRandomGuy447
Bastet
Level 155
God Stats
38W - 19L
1,685 SR
Queue Stats
229W - 233L
1,544 Elo+
Solo
Sylvanus
Sylvanus
pickaxe120
Sylvanus
Level 112
God Stats
14W - 11L
1,526 SR
Queue Stats
224W - 253L
1,531 Elo+
Solo
Team Averages
Level 117
1,570 SR
1,589 Elo+

VS

Team Averages
Level 143
1,682 SR
1,716 Elo+
Tyr
Tyr
 
Tyr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
KingUshio
Cthulhu
Level 156
God Stats
15W - 6L
1,845 SR
Queue Stats
1,018W - 415L
1,814 Elo+
Party 1
Charybdis
Charybdis
XtremeLeeArti
Charybdis
Level 153
God Stats
8W - 10L
1,701 SR
Queue Stats
1,243W - 697L
1,836 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
OLAFFIN
Tiamat
10
0 / 4 / 2
5,916
592
4,344
9,212
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 5 / 1
6,461
646
7,489
10,154
4,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
pickaxe120
Sylvanus
11
1 / 3 / 2
6,719
672
7,798
11,082
8,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 2 / 4
7,780
778
4,738
8,631
4,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
KingUshio
Cthulhu
13
4 / 0 / 8
8,583
858
8,477
11,889
9,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
XtremeLeeArti
Charybdis
12
4 / 1 / 7
7,776
778
12,224
8,560
2,882
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
3
Kills
12
12
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
2
4
3
W
Cthulhu
KingUshio
Cthulhu
4
0
8
8
L
Tiamat
OLAFFIN
Tiamat
0
4
2
0.25
L
2
5
1
0.5
W
Charybdis
XtremeLeeArti
Charybdis
4
1
7
7.5
L
Sylvanus
pickaxe120
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,631
Damage
25,439
30,448
Taken
29,080
17,583
Mitigated
16,400
7,878
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,738
113
0
1,983
8,631
4,255
0
3,569
5,062
0
13,617
W
Cthulhu
KingUshio
Cthulhu
8,477
841
2,339
3,695
11,889
9,263
594
5,555
6,334
23,168
0
L
Tiamat
OLAFFIN
Tiamat
4,344
599
0
1,194
9,212
5,432
0
2,785
6,427
16,222
0
L
7,489
1,377
0
911
10,154
4,085
0
2,583
7,571
0
13,950
W
Charybdis
XtremeLeeArti
Charybdis
12,224
5,964
0
1,008
8,560
2,882
706
2,816
5,744
0
34,649
L
Sylvanus
pickaxe120
Sylvanus
7,798
1,838
1,590
4,183
11,082
8,066
0
3,333
7,749
19,788
4,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,096
Gold Earned
24,139
78
Minions Killed
135
4
Camps Cleared
6
470,605
Distance Traveled
553,426
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,780
778
28
3
2
192,042
1
W
Cthulhu
8,583
858
35
4
1
185,761
4
L
Tiamat
5,916
592
26
3
1
156,172
1
L
Bastet
6,461
646
12
1
2
164,946
1
W
Charybdis
7,776
778
72
7
3
175,623
1
L
Sylvanus
6,719
672
40
4
1
149,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role