Player Matchup

Jormungandr
Jormungandr
Benrae
Jormungandr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,487 Elo+
Party 3
Olorun
Olorun
Huntster001004
Olorun
Level 35
God Stats
2W - 5L
1,557 SR
Queue Stats
8W - 10L
1,472 Elo+
Party 3
Izanami
Izanami
MontanaGnome
Izanami
Level 103
God Stats
10W - 9L
1,573 SR
Queue Stats
14W - 19L
1,448 Elo+
Party 3
Hou Yi
Hou Yi
Tugboatt
Hou Yi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,479 Elo+
Party 3
Bastet
Bastet
silverwolves02
Bastet
Level 108
God Stats
1W - 1L
1,459 SR
Queue Stats
69W - 92L
1,404 Elo+
Solo
Team Averages
Level 92
1,518 SR
1,458 Elo+

VS

Team Averages
Level 95
1,561 SR
1,455 Elo+
Chang'e
Chang'e
CeleKnight8194
Chang'e
Level 120
God Stats
24W - 15L
1,433 SR
Queue Stats
107W - 116L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
I_KILL_FOOLs_
Kukulkan
Level 65
God Stats
74W - 68L
1,569 SR
Queue Stats
258W - 285L
1,535 Elo+
Solo
Skadi
Skadi
SenshiOji
Skadi
Level 117
God Stats
9W - 3L
1,607 SR
Queue Stats
96W - 101L
1,492 Elo+
Party 2
Fafnir
Fafnir
SorcererAinz
Fafnir
Level 96
God Stats
1W - 4L
1,698 SR
Queue Stats
132W - 135L
1,326 Elo+
Party 1
Cabrakan
Cabrakan
sappycloud
Cabrakan
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 43L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Benrae
Jormungandr
20
7 / 4 / 22
14,369
1,197
21,293
17,707
25,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 4 / 19
13,215
1,101
18,453
19,832
8,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
MontanaGnome
Izanami
19
3 / 2 / 17
13,576
1,131
11,464
7,812
3,214
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Tugboatt
Hou Yi
19
14 / 3 / 15
14,623
1,219
30,803
12,212
9,235
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 5 / 20
13,353
1,113
26,437
20,329
8,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 7
11,639
970
11,523
20,988
9,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
I_KILL_FOOLs_
Kukulkan
18
6 / 14 / 6
13,142
1,095
22,669
25,218
13,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
SenshiOji
Skadi
18
3 / 5 / 7
12,501
1,042
13,964
18,064
8,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
20
4 / 7 / 13
13,797
1,150
12,529
28,715
26,140
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
sappycloud
Cabrakan
18
3 / 6 / 9
12,095
1,008
11,538
21,780
25,473
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
60
35
Kills
18
18
Deaths
35
93
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Benrae
Jormungandr
7
4
22
4.5
L
2
3
7
1.83
W
5
4
19
3.63
L
Kukulkan
I_KILL_FOOLs_
Kukulkan
6
14
6
0.64
W
Izanami
MontanaGnome
Izanami
3
2
17
5.75
L
Skadi
SenshiOji
Skadi
3
5
7
1.3
L
Fafnir
4
7
13
1.5
W
Hou Yi
Tugboatt
Hou Yi
14
3
15
7.17
L
Cabrakan
sappycloud
Cabrakan
3
6
9
1.25
W
6
5
20
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,450
Damage
72,223
77,892
Taken
114,765
55,343
Mitigated
84,117
16,262
Healing
11,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Benrae
Jormungandr
21,293
4,479
199
1,622
17,707
25,406
0
11,775
5,932
38,815
0
L
11,523
538
2,634
4,261
20,988
9,950
0
9,596
11,392
30,295
0
W
18,453
12,031
1,089
6,298
19,832
8,537
0
16,091
3,741
29,823
0
L
Kukulkan
I_KILL_FOOLs_
Kukulkan
22,669
2,342
0
0
25,218
13,782
0
8,310
16,908
39,533
0
W
Izanami
MontanaGnome
Izanami
11,464
7,922
857
848
7,812
3,214
0
5,699
2,113
0
56,538
L
Skadi
SenshiOji
Skadi
13,964
6,868
0
837
18,064
8,772
0
7,121
10,943
0
52,369
L
Fafnir
12,529
6,612
0
2,095
28,715
26,140
0
6,393
22,322
24,925
0
W
Hou Yi
Tugboatt
Hou Yi
30,803
15,059
0
1,298
12,212
9,235
0
9,328
2,884
0
48,761
L
Cabrakan
sappycloud
Cabrakan
11,538
2,645
752
465
21,780
25,473
0
8,326
13,454
13,741
0
W
26,437
12,401
0
4,051
20,329
8,951
0
15,366
4,963
0
35,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,136
Gold Earned
63,174
225
Minions Killed
200
15
Camps Cleared
3
975,447
Distance Traveled
915,646
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,369
1,197
32
3
0
197,837
0
L
Chang'e
11,639
970
60
5
1
176,442
0
W
Olorun
13,215
1,101
30
3
3
190,652
0
L
Kukulkan
13,142
1,095
54
5
0
197,491
2
W
Izanami
13,576
1,131
92
8
12
208,006
2
L
Skadi
12,501
1,042
67
6
2
191,301
0
L
Fafnir
13,797
1,150
14
1
0
188,763
1
W
Hou Yi
14,623
1,219
45
4
0
174,669
0
L
Cabrakan
12,095
1,008
5
0
0
161,649
0
W
Bastet
13,353
1,113
26
2
0
204,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role