Player Matchup

Discordia
Discordia
Clycer
Discordia
Level 107
God Stats
1W - 2L
1,797 SR
Queue Stats
17W - 21L
1,445 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lesbos
Ah Muzen Cab
Level 120
God Stats
4W - 1L
1,602 SR
Queue Stats
18W - 24L
1,442 Elo+
Party 1
Hercules
Hercules
Scotty97
Hercules
Level 154
God Stats
3W - 4L
1,313 SR
Queue Stats
123W - 134L
1,520 Elo+
Solo
Team Averages
Level 127
1,570 SR
1,469 Elo+

VS

Team Averages
Level 84
1,630 SR
1,503 Elo+
Chaac
Chaac
Bôulox
Chaac
Level 100
God Stats
4W - 4L
1,621 SR
Queue Stats
140W - 105L
1,606 Elo+
Solo
Sol
Sol
DeboGC
Sol
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 82L
1,426 Elo+
Party 2
Bastet
Bastet
NandezC
Bastet
Level 104
God Stats
12W - 4L
1,769 SR
Queue Stats
81W - 62L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Clycer
Discordia
11
2 / 2 / 1
6,912
691
6,844
7,657
2,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Lesbos
Ah Muzen Cab
11
1 / 0 / 2
6,864
686
8,611
7,950
3,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
Scotty97
Hercules
10
0 / 3 / 3
6,532
653
4,737
12,662
8,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bôulox
Chaac
12
1 / 1 / 3
7,003
700
9,694
9,675
8,286
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
DeboGC
Sol
12
3 / 1 / 2
7,444
744
7,981
7,113
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
NandezC
Bastet
11
1 / 1 / 3
6,916
692
8,260
8,244
3,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
3
Kills
5
5
Deaths
3
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bôulox
Chaac
1
1
3
2.5
L
Discordia
Clycer
Discordia
2
2
1
1.25
W
Sol
DeboGC
Sol
3
1
2
4
L
Ah Muzen Cab
Lesbos
Ah Muzen Cab
1
0
2
2
W
Bastet
NandezC
Bastet
1
1
3
2.5
L
Hercules
Scotty97
Hercules
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,192
Damage
25,935
28,269
Taken
25,032
14,757
Mitigated
14,950
6,867
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bôulox
Chaac
9,694
1,508
0
2,644
9,675
8,286
223
2,399
6,919
0
27,313
L
Discordia
Clycer
Discordia
6,844
289
0
1,500
7,657
2,775
0
1,314
6,076
20,889
0
W
Sol
DeboGC
Sol
7,981
2,733
0
4,138
7,113
2,894
898
1,618
5,113
32,643
2,900
L
Ah Muzen Cab
Lesbos
Ah Muzen Cab
8,611
3,136
0
2,196
7,950
3,400
0
2,196
5,722
0
30,421
W
Bastet
NandezC
Bastet
8,260
1,338
0
1,658
8,244
3,770
0
2,312
5,766
0
16,341
L
Hercules
Scotty97
Hercules
4,737
1,732
360
2,811
12,662
8,582
0
3,886
8,587
0
9,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,308
Gold Earned
21,363
118
Minions Killed
148
2
Camps Cleared
7
628,691
Distance Traveled
641,475
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,003
700
49
5
3
215,334
3
L
Discordia
6,912
691
54
5
2
201,660
5
W
Sol
7,444
744
75
8
3
187,041
3
L
Ah Muzen Cab
6,864
686
55
6
0
226,228
0
W
Bastet
6,916
692
24
2
1
239,100
1
L
Hercules
6,532
653
9
1
0
200,803
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role