Player Matchup

Loki
Loki
AgentRice
Loki
Level 67
God Stats
4W - 5L
1,574 SR
Queue Stats
211W - 170L
1,478 Elo+
Party 3
Neith
Neith
ElElegido02
Neith
Level 109
God Stats
1W - 3L
1,905 SR
Queue Stats
20W - 23L
1,317 Elo+
Party 2
Shiva
Shiva
GodlikeGreaves
Shiva
Level 84
God Stats
119W - 76L
1,589 SR
Queue Stats
318W - 248L
1,478 Elo+
Party 3
Hun Batz
Hun Batz
GreyHarp69
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 178L
1,466 Elo+
Party 3
Kukulkan
Kukulkan
SamuPont
Kukulkan
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 18L
1,352 Elo+
Party 2
Team Averages
Level 102
1,614 SR
1,418 Elo+

VS

Team Averages
Level 84
1,588 SR
1,508 Elo+
Thor
Thor
AgaresTheGravity
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,733 Elo+
Party 1
Achilles
Achilles
BiYoRi
Achilles
Level 108
God Stats
4W - 1L
1,714 SR
Queue Stats
136W - 144L
1,496 Elo+
Solo
Rama
Rama
KazWukong
Rama
Level 71
God Stats
1W - 1L
1,672 SR
Queue Stats
58W - 62L
1,331 Elo+
Solo
Ganesha
Ganesha
Shelby751
Ganesha
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 123L
1,479 Elo+
Solo
Tiamat
Tiamat
maximsan
Tiamat
Level 160
God Stats
2W - 0L
1,554 SR
Queue Stats
557W - 541L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 5 / 3
7,295
521
5,256
12,525
5,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 2 / 1
8,014
572
11,688
8,244
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 1 / 5
6,233
445
8,472
10,057
7,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
GreyHarp69
Hun Batz
12
0 / 4 / 2
6,971
498
8,011
18,863
10,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
SamuPont
Kukulkan
15
3 / 3 / 1
8,709
622
8,503
7,721
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 3
9,205
658
11,670
15,504
8,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
BiYoRi
Achilles
13
3 / 0 / 4
7,820
559
11,112
13,640
12,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rama
12
2 / 4 / 1
7,092
507
4,649
9,864
3,435
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Shelby751
Ganesha
10
0 / 2 / 5
6,674
477
3,234
14,145
13,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
maximsan
Tiamat
13
1 / 2 / 4
7,938
567
4,892
7,971
5,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
15
15
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
L
Loki
2
5
3
0.7
W
Achilles
BiYoRi
Achilles
3
0
4
5
L
4
2
1
2.25
L
1
1
5
3.5
L
Hun Batz
GreyHarp69
Hun Batz
0
4
2
0.25
W
Rama
2
4
1
0.63
L
Kukulkan
SamuPont
Kukulkan
3
3
1
1.17
W
Ganesha
Shelby751
Ganesha
0
2
5
1.25
W
Tiamat
maximsan
Tiamat
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,930
Damage
35,557
57,410
Taken
61,124
30,535
Mitigated
42,387
15,447
Healing
23,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,670
3,921
0
6,017
15,504
8,167
378
3,131
12,162
0
70,930
L
Loki
5,256
1,761
0
2,157
12,525
5,409
0
1,487
10,785
0
51,698
W
Achilles
BiYoRi
Achilles
11,112
3,987
0
7,760
13,640
12,014
114
1,197
12,347
0
47,943
L
11,688
5,549
0
2,936
8,244
3,363
1,483
1,284
6,960
0
64,441
L
8,472
2,275
696
1,910
10,057
7,340
35
3,117
6,837
0
25,174
L
Hun Batz
GreyHarp69
Hun Batz
8,011
1,828
0
6,719
18,863
10,868
0
431
17,761
0
45,603
W
Rama
4,649
3,803
0
3,140
9,864
3,435
480
0
9,747
0
48,698
L
Kukulkan
SamuPont
Kukulkan
8,503
298
0
1,029
7,721
3,555
776
1,463
6,068
74,661
0
W
Ganesha
Shelby751
Ganesha
3,234
321
0
3,740
14,145
13,650
0
2,180
11,682
20,668
0
W
Tiamat
maximsan
Tiamat
4,892
668
0
2,600
7,971
5,121
402
1,504
6,136
53,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,222
Gold Earned
38,729
452
Minions Killed
399
0
Camps Cleared
0
1,384,149
Distance Traveled
1,357,300
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,205
658
110
8
0
283,662
1
L
Loki
7,295
521
75
5
0
289,141
0
W
Achilles
7,820
559
60
4
0
289,073
5
L
Neith
8,014
572
113
8
0
231,329
0
L
Shiva
6,233
445
34
2
0
304,322
0
L
Hun Batz
6,971
498
72
5
0
276,695
5
W
Rama
7,092
507
99
7
0
242,353
4
L
Kukulkan
8,709
622
158
11
0
282,662
5
W
Ganesha
6,674
477
10
1
0
274,805
4
W
Tiamat
7,938
567
120
9
0
267,407
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role