Player Matchup

Atlas
Atlas
Epicmoxy
Atlas
Level 119
God Stats
11W - 11L
1,278 SR
Queue Stats
217W - 224L
1,439 Elo+
Party 2
Ishtar
Ishtar
Iiindigo_
Ishtar
Level 142
God Stats
1W - 0L
1,430 SR
Queue Stats
13W - 8L
1,524 Elo+
Party 2
Zeus
Zeus
Justalilpush
Zeus
Level 107
God Stats
45W - 40L
1,495 SR
Queue Stats
332W - 327L
1,441 Elo+
Solo
Bastet
Bastet
PhantomCasper-
Bastet
Level 148
God Stats
1W - 0L
1,624 SR
Queue Stats
11W - 11L
1,451 Elo+
Party 2
Set
Set
cewabul1
Set
Level 89
God Stats
5W - 4L
1,534 SR
Queue Stats
66W - 71L
1,516 Elo+
Party 2
Team Averages
Level 121
1,472 SR
1,474 Elo+

VS

Team Averages
Level 87
1,493 SR
1,328 Elo+
Tyr
Tyr
BatmansLeftHand
Tyr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,234 Elo+
Solo
Izanami
Izanami
Puppet_Zero
Izanami
Level 146
God Stats
0W - 1L
1,541 SR
Queue Stats
44W - 44L
1,367 Elo+
Solo
Charybdis
Charybdis
SnoopyBlackice3
Charybdis
Level 108
God Stats
25W - 26L
1,473 SR
Queue Stats
199W - 207L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
Willeyyy
Cthulhu
Level 69
God Stats
8W - 10L
1,500 SR
Queue Stats
260W - 244L
1,190 Elo+
Solo
Ishtar
Ishtar
grim-byul
Ishtar
Level 52
God Stats
7W - 12L
1,449 SR
Queue Stats
99W - 99L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Epicmoxy
Atlas
15
2 / 1 / 7
9,569
1,063
7,590
10,548
12,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ishtar
Iiindigo_
Ishtar
15
4 / 2 / 5
9,834
1,093
8,181
8,520
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 0 / 9
11,063
1,229
15,826
3,729
1,724
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 1 / 8
10,029
1,114
13,521
11,752
5,707
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
6 / 2 / 8
10,665
1,185
17,245
14,622
16,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

269

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,480
942
3,119
5,779
4,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Puppet_Zero
Izanami
15
3 / 4 / 2
10,477
1,164
13,914
15,946
6,540
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
SnoopyBlackice3
Charybdis
14
0 / 4 / 1
8,521
947
7,887
12,711
5,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Willeyyy
Cthulhu
15
1 / 1 / 4
10,108
1,123
11,372
17,830
20,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
grim-byul
Ishtar
14
2 / 7 / 2
9,304
1,034
9,041
13,890
5,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
18
Kills
6
6
Deaths
18
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Atlas
Epicmoxy
Atlas
2
1
7
5.5
W
Ishtar
Iiindigo_
Ishtar
4
2
5
3.25
W
3
0
9
7.5
W
3
1
8
7
L
Izanami
Puppet_Zero
Izanami
3
4
2
1
L
Charybdis
SnoopyBlackice3
Charybdis
0
4
1
0.13
L
Cthulhu
Willeyyy
Cthulhu
1
1
4
3
W
6
2
8
5
L
Ishtar
grim-byul
Ishtar
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,363
Damage
45,333
49,171
Taken
66,156
40,743
Mitigated
42,962
9,169
Healing
3,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,119
964
0
184
5,779
4,821
0
2,273
3,506
0
5,862
W
Atlas
Epicmoxy
Atlas
7,590
2,570
270
702
10,548
12,358
0
2,060
8,488
16,036
0
W
Ishtar
Iiindigo_
Ishtar
8,181
4,797
0
260
8,520
4,334
0
2,395
6,125
0
12,473
W
15,826
3,517
0
1,204
3,729
1,724
0
1,693
2,036
50,585
0
W
13,521
3,321
0
2,582
11,752
5,707
0
3,155
8,597
0
22,468
L
Izanami
Puppet_Zero
Izanami
13,914
7,006
0
885
15,946
6,540
0
4,816
11,130
0
52,767
L
Charybdis
SnoopyBlackice3
Charybdis
7,887
4,418
0
1,108
12,711
5,142
0
4,435
8,276
0
15,069
L
Cthulhu
Willeyyy
Cthulhu
11,372
857
89
602
17,830
20,834
0
7,074
10,756
21,299
0
W
17,245
7,366
0
4,151
14,622
16,620
0
2,069
12,553
0
28,924
L
Ishtar
grim-byul
Ishtar
9,041
6,895
0
667
13,890
5,625
0
4,818
9,072
0
25,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,160
Gold Earned
46,890
168
Minions Killed
192
7
Camps Cleared
6
901,024
Distance Traveled
769,820
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,480
942
9
1
0
122,299
0
W
Atlas
9,569
1,063
8
1
1
174,379
0
W
Ishtar
9,834
1,093
12
1
0
129,847
0
W
Zeus
11,063
1,229
83
9
4
165,418
1
W
Bastet
10,029
1,114
30
3
1
213,684
0
L
Izanami
10,477
1,164
96
11
2
167,263
2
L
Charybdis
8,521
947
13
1
2
127,427
0
L
Cthulhu
10,108
1,123
31
3
1
199,712
0
W
Set
10,665
1,185
35
4
1
217,696
0
L
Ishtar
9,304
1,034
43
5
1
153,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role